Player Matchup

Cerberus
Cerberus
Dizzi57
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 56L
1,257 Elo+
Solo
Pele
Pele
Gatoroid201
Pele
Level 129
God Stats
12W - 6L
1,725 SR
Queue Stats
492W - 474L
1,523 Elo+
Party 1
Bellona
Bellona
LordButter34
Bellona
Level 46
God Stats
5W - 4L
1,469 SR
Queue Stats
47W - 33L
1,300 Elo+
Solo
Cupid
Cupid
Susboymike
Cupid
Level 40
God Stats
17W - 22L
1,618 SR
Queue Stats
66W - 81L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 64
God Stats
157W - 139L
1,453 SR
Queue Stats
278W - 285L
1,339 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,365 Elo+

VS

Team Averages
Level 48
1,435 SR
1,356 Elo+
Camazotz
Camazotz
Blankgalaxie
Camazotz
Level 41
God Stats
1W - 3L
1,468 SR
Queue Stats
29W - 39L
1,326 Elo+
Solo
Ra
Ra
NamelessLF
Ra
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 33L
1,364 Elo+
Solo
Artio
Artio
SlxwedMovement
Artio
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 199L
1,611 Elo+
Solo
Vulcan
Vulcan
YvngNissaa
Vulcan
Level 37
God Stats
7W - 8L
1,436 SR
Queue Stats
92W - 99L
1,340 Elo+
Solo
Neith
Neith
xI covert Ix
Neith
Level 48
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 5L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dizzi57
Cerberus
8
0 / 1 / 3
5,344
534
2,996
7,635
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 0 / 0
6,579
658
7,748
9,658
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
LordButter34
Bellona
9
1 / 3 / 1
5,214
521
3,584
8,288
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
9
2 / 0 / 0
5,413
541
4,034
2,449
776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
linkon_rgda1
Baron Samedi
9
0 / 3 / 2
4,817
482
4,143
5,632
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blankgalaxie
Camazotz
8
3 / 2 / 2
5,435
544
5,064
11,568
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,436
544
3,469
5,066
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,205
521
2,763
8,532
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
YvngNissaa
Vulcan
9
1 / 2 / 1
5,708
571
4,667
4,948
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,626
463
1,855
4,671
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
7
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Blankgalaxie
Camazotz
3
2
2
2
W
Cerberus
Dizzi57
Cerberus
0
1
3
1.5
W
5
0
0
5
W
Bellona
LordButter34
Bellona
1
3
1
0.5
L
0
1
2
1
L
2
1
0
2
W
Cupid
2
0
0
2
L
Vulcan
YvngNissaa
Vulcan
1
2
1
0.75
W
Baron Samedi
linkon_rgda1
Baron Samedi
0
3
2
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
17,818
33,662
Taken
34,785
16,978
Mitigated
15,215
11,785
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Blankgalaxie
Camazotz
5,064
2,434
0
6,168
11,568
3,533
0
1,832
9,736
44
22,432
W
Cerberus
Dizzi57
Cerberus
2,996
422
0
2,939
7,635
5,255
183
1,769
5,802
20,915
0
W
7,748
2,001
0
3,380
9,658
3,641
0
1,571
7,969
0
47,827
W
Bellona
LordButter34
Bellona
3,584
837
0
2,934
8,288
5,112
0
4,237
3,649
0
22,438
L
3,469
830
203
1,252
5,066
1,746
172
2,399
2,667
32,408
0
L
2,763
626
407
3,381
8,532
6,314
0
2,118
6,414
12,902
0
W
Cupid
4,034
1,729
145
945
2,449
776
593
194
2,255
0
33,566
L
Vulcan
YvngNissaa
Vulcan
4,667
1,217
0
1,260
4,948
1,817
876
0
4,948
32,889
0
W
Baron Samedi
linkon_rgda1
Baron Samedi
4,143
487
300
1,142
5,632
2,194
440
2,388
3,044
27,557
0
L
1,855
754
0
729
4,671
1,805
155
790
3,881
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
26,410
289
Minions Killed
233
0
Camps Cleared
0
955,831
Distance Traveled
887,150
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,435
544
45
5
0
199,054
3
W
Cerberus
5,344
534
53
5
0
184,438
0
W
Pele
6,579
658
95
10
0
237,795
0
W
Bellona
5,214
521
37
4
0
196,325
0
L
Ra
5,436
544
63
6
0
179,913
0
L
Artio
5,205
521
16
2
0
175,928
1
W
Cupid
5,413
541
67
7
0
159,744
0
L
Vulcan
5,708
571
65
7
0
190,029
3
W
Baron Samedi
4,817
482
37
4
0
177,529
2
L
Neith
4,626
463
44
4
0
142,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role