Player Matchup

Kali
Kali
CamoKid77468
Kali
Level 128
God Stats
0W - 2L
1,205 SR
Queue Stats
58W - 53L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Demigra12
Amaterasu
Level 43
God Stats
1W - 7L
1,329 SR
Queue Stats
61W - 68L
1,202 Elo+
Solo
Sol
Sol
PUNISHER641
Sol
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,532 Elo+
Solo
Ravana
Ravana
SmallMeatGamer
Ravana
Level 35
God Stats
5W - 5L
1,831 SR
Queue Stats
146W - 93L
1,580 Elo+
Solo
Guan Yu
Guan Yu
miguelgun2
Guan Yu
Level 43
God Stats
8W - 10L
1,429 SR
Queue Stats
55W - 69L
1,389 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,439 Elo+

VS

Team Averages
Level 106
1,462 SR
1,507 Elo+
Guan Yu
Guan Yu
Atuatuvale
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,562 Elo+
Party 1
Chronos
Chronos
Chefs choice290
Chronos
Level 43
God Stats
4W - 1L
1,286 SR
Queue Stats
78W - 112L
1,269 Elo+
Solo
Set
Set
Famous Duce
Set
Level 148
God Stats
6W - 9L
1,415 SR
Queue Stats
245W - 250L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IBre
Ah Muzen Cab
Level 160
God Stats
7W - 4L
1,573 SR
Queue Stats
221W - 221L
1,535 Elo+
Party 1
Atlas
Atlas
Truths door
Atlas
Level 157
God Stats
5W - 4L
1,534 SR
Queue Stats
71W - 54L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,380
469
5,749
16,644
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Demigra12
Amaterasu
14
0 / 6 / 0
7,861
393
3,719
23,572
15,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 1
8,661
433
9,136
12,767
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 0
9,077
454
7,669
13,489
5,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
miguelgun2
Guan Yu
14
2 / 9 / 0
9,190
460
12,755
19,992
23,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atuatuvale
Guan Yu
17
7 / 2 / 9
11,963
598
11,831
21,476
23,496
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
3 / 1 / 2
12,023
601
5,558
12,190
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 1 / 10
12,579
629
17,849
18,821
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
IBre
Ah Muzen Cab
17
9 / 0 / 6
11,826
591
16,025
15,019
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 18
10,831
542
10,242
15,876
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
26
26
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Atuatuvale
Guan Yu
7
2
9
5.75
L
0
1
2
1
W
3
1
2
4
L
Amaterasu
Demigra12
Amaterasu
0
6
0
0
W
6
1
10
11
W
Ah Muzen Cab
IBre
Ah Muzen Cab
9
0
6
12
L
0
5
1
0.1
L
1
5
0
0.2
W
1
0
18
10
L
Guan Yu
miguelgun2
Guan Yu
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,028
Damage
61,505
86,464
Taken
83,382
57,861
Mitigated
63,274
27,796
Healing
36,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Atuatuvale
Guan Yu
11,831
1,222
3,052
9,336
21,476
23,496
266
3,334
16,750
0
72,267
L
5,749
1,938
0
7,541
16,644
7,812
0
2,804
13,840
0
78,594
W
5,558
2,775
0
5,321
12,190
5,366
4,868
2,677
9,513
95,557
0
L
Amaterasu
Demigra12
Amaterasu
3,719
1,313
134
7,854
23,572
15,713
0
5,825
17,747
0
42,827
W
17,849
9,305
0
11,101
18,821
11,135
1,631
1,255
17,091
0
125,286
W
Ah Muzen Cab
IBre
Ah Muzen Cab
16,025
5,778
0
5,721
15,019
6,961
1,978
2,487
12,179
27
97,924
L
9,136
2,802
0
4,339
12,767
4,382
1,389
3,443
9,324
62,524
325
L
7,669
1,969
0
2,267
13,489
5,995
0
1,954
11,535
0
75,689
W
10,242
3,679
0
2,285
15,876
16,316
281
5,631
9,571
26,710
1,229
L
Guan Yu
miguelgun2
Guan Yu
12,755
2,134
517
5,144
19,992
23,959
582
1,907
18,085
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
59,222
547
Minions Killed
579
0
Camps Cleared
0
2,046,124
Distance Traveled
2,077,715
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,963
598
111
6
0
432,584
5
L
Kali
9,380
469
142
7
0
468,618
2
W
Chronos
12,023
601
165
8
0
349,650
3
L
Amaterasu
7,861
393
54
3
0
437,492
0
W
Set
12,579
629
157
8
0
449,935
7
W
Ah Muzen Cab
11,826
591
114
6
0
422,120
5
L
Sol
8,661
433
111
6
0
350,247
0
L
Ravana
9,077
454
128
6
0
403,939
2
W
Atlas
10,831
542
32
2
0
423,426
4
L
Guan Yu
9,190
460
112
6
0
385,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role