Player Matchup

Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MountainOysterz
Erlang Shen
Level 142
God Stats
3W - 3L
1,806 SR
Queue Stats
132W - 61L
1,739 Elo+
Party 2
Agni
Agni
NatFiggers97
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
throbbingcaulk
Sylvanus
Level 140
God Stats
3W - 2L
1,453 SR
Queue Stats
207W - 96L
1,685 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tnthp1
Ah Muzen Cab
Level 135
God Stats
12W - 3L
1,622 SR
Queue Stats
123W - 59L
1,686 Elo+
Party 2
Team Averages
Level 110
1,576 SR
1,649 Elo+

VS

Team Averages
Level 95
1,573 SR
1,464 Elo+
Danzaburou
Danzaburou
AFDTJr
Danzaburou
Level 65
God Stats
2W - 6L
1,540 SR
Queue Stats
40W - 48L
1,410 Elo+
Party 1
Bastet
Bastet
Wisch99
Bastet
Level 116
God Stats
1W - 1L
1,978 SR
Queue Stats
110W - 109L
1,478 Elo+
Party 1
Ganesha
Ganesha
Wn Illuminati
Ganesha
Level 125
God Stats
18W - 14L
1,616 SR
Queue Stats
325W - 348L
1,572 Elo+
Party 3
Horus
Horus
mvpkobe90
Horus
Level 24
God Stats
0W - 4L
1,215 SR
Queue Stats
8W - 22L
1,278 Elo+
Solo
Janus
Janus
rodilfou
Janus
Level 146
God Stats
11W - 21L
1,515 SR
Queue Stats
481W - 446L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
3 / 5 / 11
11,351
757
24,084
20,049
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MountainOysterz
Erlang Shen
18
5 / 1 / 17
12,747
850
14,006
15,889
13,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 12
13,157
877
26,961
12,319
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
18
2 / 1 / 15
11,991
799
8,507
23,607
25,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
tnthp1
Ah Muzen Cab
19
9 / 1 / 6
12,391
826
22,318
10,158
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFDTJr
Danzaburou
17
1 / 9 / 2
10,149
677
8,907
23,088
10,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Wisch99
Bastet
15
0 / 7 / 3
9,307
620
12,526
18,873
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
16
0 / 2 / 6
10,141
676
6,633
21,402
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
mvpkobe90
Horus
14
0 / 7 / 2
8,861
591
6,254
33,444
21,752
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
rodilfou
Janus
18
5 / 3 / 2
10,855
724
20,851
9,661
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
28
Kills
6
8
Deaths
28
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
5
11
1.7
L
Danzaburou
AFDTJr
Danzaburou
1
9
2
0.22
W
Erlang Shen
MountainOysterz
Erlang Shen
5
1
17
13.5
W
9
0
12
15
L
Bastet
Wisch99
Bastet
0
7
3
0.21
L
Ganesha
0
2
6
1.5
L
Horus
mvpkobe90
Horus
0
7
2
0.14
L
Janus
rodilfou
Janus
5
3
2
2
W
Sylvanus
2
1
15
9.5
W
Ah Muzen Cab
tnthp1
Ah Muzen Cab
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,876
Damage
55,171
82,022
Taken
106,468
59,167
Mitigated
71,475
35,914
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
24,084
11,834
0
5,132
20,049
9,723
1,193
8,160
11,889
36
54,358
L
Danzaburou
AFDTJr
Danzaburou
8,907
3,997
0
2,775
23,088
10,402
0
12,437
10,481
0
32,150
W
Erlang Shen
MountainOysterz
Erlang Shen
14,006
7,057
2,410
4,841
15,889
13,970
2,701
6,310
9,579
2,115
37,719
W
26,961
3,278
599
3,857
12,319
5,444
3,995
3,175
9,144
76,743
0
L
Bastet
Wisch99
Bastet
12,526
2,095
0
1,576
18,873
7,997
0
5,640
13,170
0
34,359
L
Ganesha
6,633
228
454
2,203
21,402
27,236
0
5,975
15,367
19,469
0
L
Horus
mvpkobe90
Horus
6,254
2,749
3,846
12,240
33,444
21,752
52
6,199
27,180
0
14,379
L
Janus
rodilfou
Janus
20,851
512
0
487
9,661
4,088
100
5,197
4,330
60,052
0
W
Sylvanus
8,507
2,240
6,932
10,554
23,607
25,355
323
7,187
16,420
12,482
0
W
Ah Muzen Cab
tnthp1
Ah Muzen Cab
22,318
5,241
0
1,589
10,158
4,675
1,983
2,652
7,506
0
63,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,637
Gold Earned
49,313
308
Minions Killed
284
0
Camps Cleared
0
1,603,747
Distance Traveled
1,490,561
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,351
757
64
4
0
325,552
0
L
Danzaburou
10,149
677
78
5
0
260,024
0
W
Erlang Shen
12,747
850
32
2
0
317,560
0
W
Agni
13,157
877
119
8
0
319,332
0
L
Bastet
9,307
620
53
4
0
311,216
0
L
Ganesha
10,141
676
7
0
0
310,573
0
L
Horus
8,861
591
31
2
0
284,317
0
L
Janus
10,855
724
115
8
0
324,431
2
W
Sylvanus
11,991
799
11
1
0
292,448
0
W
Ah Muzen Cab
12,391
826
82
5
0
348,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role