Player Matchup

Ishtar
Ishtar
A55A55inXXX
Ishtar
Level 105
God Stats
9W - 10L
1,442 SR
Queue Stats
126W - 110L
1,554 Elo+
Party 1
Set
Set
EdgyKittenftw
Set
Level 106
God Stats
11W - 7L
1,397 SR
Queue Stats
143W - 112L
1,550 Elo+
Party 1
Tyr
Tyr
LJH What Of It
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Fafnir
Fafnir
NickZeroM3
Fafnir
Level 68
God Stats
1W - 1L
1,254 SR
Queue Stats
70W - 87L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
Whyuworried
Aphrodite
Level 67
God Stats
85W - 71L
1,450 SR
Queue Stats
256W - 308L
1,391 Elo+
Solo
Team Averages
Level 82
1,408 SR
1,482 Elo+

VS

Team Averages
Level 92
1,504 SR
1,477 Elo+
King Arthur
King Arthur
Degrees__Kelvin
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 218L
1,507 Elo+
Solo
Nox
Nox
Killawilla09
Nox
Level 130
God Stats
50W - 52L
1,524 SR
Queue Stats
87W - 90L
1,494 Elo+
Solo
Agni
Agni
SnazzyLlama4078
Agni
Level 61
God Stats
0W - 2L
1,497 SR
Queue Stats
103W - 125L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tyranitum
Tsukuyomi
Level 63
God Stats
4W - 4L
1,444 SR
Queue Stats
89W - 97L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
lwhar178
Danzaburou
Level 142
God Stats
11W - 9L
1,555 SR
Queue Stats
367W - 394L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
13 / 1 / 18
17,707
1,265
43,534
16,967
7,752
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 4 / 15
16,373
1,170
33,199
25,936
22,074
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
2 / 7 / 22
14,556
1,040
15,484
35,236
39,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
NickZeroM3
Fafnir
17
0 / 0 / 0
11,213
801
0
0
0
Aphrodite
Whyuworried
Aphrodite
20
8 / 1 / 22
15,876
1,134
29,341
21,048
12,106
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Degrees__Kelvin
King Arthur
19
0 / 10 / 8
12,931
924
11,189
32,453
50,939
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 2 / 7
15,165
1,083
20,007
20,301
10,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
1 / 8 / 10
13,349
954
21,248
28,360
11,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Tyranitum
Tsukuyomi
20
5 / 10 / 6
14,378
1,027
19,310
31,261
15,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
lwhar178
Danzaburou
20
3 / 5 / 8
14,065
1,005
20,207
17,840
7,693
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
35
Kills
13
13
Deaths
35
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
13
1
18
22
L
King Arthur
Degrees__Kelvin
King Arthur
0
10
8
0.4
W
12
4
15
4.88
L
4
2
7
3.75
W
2
7
22
1.86
W
Fafnir
NickZeroM3
Fafnir
0
0
0
0
L
1
8
10
0.75
L
Tsukuyomi
Tyranitum
Tsukuyomi
5
10
6
0.8
W
Aphrodite
Whyuworried
Aphrodite
8
1
22
19
L
Danzaburou
lwhar178
Danzaburou
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,558
Damage
91,961
99,187
Taken
130,215
81,314
Mitigated
96,326
32,230
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
43,534
22,721
0
6,179
16,967
7,752
0
6,238
10,729
0
97,637
L
King Arthur
Degrees__Kelvin
King Arthur
11,189
1,991
0
1,510
32,453
50,939
0
9,099
22,968
0
25,580
W
33,199
13,336
0
3,035
25,936
22,074
0
11,559
14,377
0
47,545
L
20,007
1,417
491
718
20,301
10,062
0
5,643
14,290
41,539
0
W
15,484
3,859
0
1,649
35,236
39,382
0
16,048
19,188
470
27,132
W
Fafnir
NickZeroM3
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
21,248
1,564
0
20
28,360
11,823
0
5,695
22,414
38,295
0
L
Tsukuyomi
Tyranitum
Tsukuyomi
19,310
5,091
0
3,789
31,261
15,809
0
6,470
24,393
0
47,539
W
Aphrodite
Whyuworried
Aphrodite
29,341
2,056
8,674
12,693
21,048
12,106
0
7,410
13,638
60,126
0
L
Danzaburou
lwhar178
Danzaburou
20,207
4,205
27
1,870
17,840
7,693
0
2,904
14,627
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,725
Gold Earned
69,888
276
Minions Killed
251
11
Camps Cleared
3
1,054,919
Distance Traveled
1,263,432
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
17,707
1,265
118
8
11
255,337
1
L
King Arthur
12,931
924
30
2
0
244,916
0
W
Set
16,373
1,170
48
3
0
279,499
0
L
Nox
15,165
1,083
64
5
0
270,369
0
W
Tyr
14,556
1,040
31
2
0
250,589
0
W
Fafnir
11,213
801
0
0
0
0
0
L
Agni
13,349
954
45
3
1
233,089
0
L
Tsukuyomi
14,378
1,027
44
3
2
259,355
0
W
Aphrodite
15,876
1,134
79
6
0
269,494
0
L
Danzaburou
14,065
1,005
68
5
0
255,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role