Player Matchup

Geb
Geb
Bravofire86
Geb
Level 61
God Stats
0W - 2L
1,269 SR
Queue Stats
146W - 155L
1,438 Elo+
Solo
Vamana
Vamana
DVDimensions
Vamana
Level 160
God Stats
5W - 1L
1,982 SR
Queue Stats
315W - 335L
1,414 Elo+
Solo
Camazotz
Camazotz
Grims Senpai
Camazotz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
King_Frosty_78
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,310 Elo+
Solo
Lancelot
Lancelot
LilMissCertoCito
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,406 Elo+
Solo
Team Averages
Level 90
1,550 SR
1,410 Elo+

VS

Team Averages
Level 105
1,439 SR
1,434 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DarthPookie501
Chiron
Level 101
God Stats
3W - 0L
1,689 SR
Queue Stats
96W - 105L
1,395 Elo+
Solo
Cliodhna
Cliodhna
Lady_Mayuri
Cliodhna
Level 28
God Stats
1W - 2L
1,344 SR
Queue Stats
88W - 97L
1,353 Elo+
Solo
Tiamat
Tiamat
Psionix
Tiamat
Level 108
God Stats
1W - 1L
1,162 SR
Queue Stats
24W - 22L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,031
803
7,477
16,200
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
11
0 / 5 / 2
6,998
700
10,227
12,027
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Grims Senpai
Camazotz
13
0 / 3 / 2
7,245
725
6,686
12,176
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
16
6 / 5 / 1
9,090
909
8,620
13,591
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 3
7,643
764
4,302
9,662
5,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 16
9,200
920
7,389
17,605
11,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
15
6 / 1 / 17
8,699
870
8,809
10,996
8,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 16
9,210
921
14,174
8,667
4,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Lady_Mayuri
Cliodhna
14
4 / 3 / 18
8,371
837
10,354
8,589
3,846
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Psionix
Tiamat
16
4 / 1 / 18
8,909
891
11,001
8,202
6,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
8
Kills
24
24
Deaths
10
8
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
16
4
W
Bacchus
 
Bacchus
6
1
17
14.5
L
1
6
0
0.17
L
Vamana
0
5
2
0.2
W
6
2
16
7
L
Camazotz
Grims Senpai
Camazotz
0
3
2
0.33
L
Ao Kuang
6
5
1
1.3
W
Cliodhna
Lady_Mayuri
Cliodhna
4
3
18
4.33
L
1
5
3
0.5
W
Tiamat
Psionix
Tiamat
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
51,727
63,656
Taken
54,059
45,798
Mitigated
33,606
19,693
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,389
1,808
613
6,363
17,605
11,109
764
6,066
11,291
0
13,532
W
Bacchus
 
Bacchus
8,809
856
1,656
5,275
10,996
8,226
0
2,836
7,973
13,866
0
L
7,477
253
0
1,695
16,200
16,284
0
3,217
12,645
15,167
0
L
Vamana
10,227
4,123
1,260
4,011
12,027
9,311
0
2,901
8,984
0
16,714
W
14,174
5,015
2,511
3,042
8,667
4,009
443
2,146
6,397
0
22,872
L
Camazotz
Grims Senpai
Camazotz
6,686
920
86
5,564
12,176
6,230
0
4,800
7,134
0
14,218
L
Ao Kuang
8,620
2,769
950
4,731
13,591
8,071
1,050
4,129
9,296
19,984
0
W
Cliodhna
Lady_Mayuri
Cliodhna
10,354
993
1,107
717
8,589
3,846
931
2,008
6,405
0
19,845
L
4,302
1,010
550
846
9,662
5,902
414
3,733
5,787
0
10,330
W
Tiamat
Psionix
Tiamat
11,001
1,413
2,231
3,248
8,202
6,416
643
3,041
5,055
23,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
44,389
92
Minions Killed
105
0
Camps Cleared
0
848,677
Distance Traveled
1,009,874
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,200
920
15
2
0
179,738
0
W
Bacchus
8,699
870
18
2
0
177,959
0
L
Geb
8,031
803
14
1
0
176,295
0
L
Vamana
6,998
700
6
1
0
189,182
0
W
Chiron
9,210
921
21
2
0
201,911
0
L
Camazotz
7,245
725
18
2
0
187,438
0
L
Ao Kuang
9,090
909
41
4
0
141,892
0
W
Cliodhna
8,371
837
23
2
0
232,392
0
L
Lancelot
7,643
764
13
1
0
153,870
0
W
Tiamat
8,909
891
28
3
0
217,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role