Player Matchup

Hun Batz
Hun Batz
Aroll
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 135L
1,597 Elo+
Solo
Ares
Ares
Daddy3T
Ares
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 244L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Umber_379
Ah Muzen Cab
Level 157
God Stats
20W - 22L
1,528 SR
Queue Stats
366W - 393L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
fooop96
Baron Samedi
Level 119
God Stats
13W - 10L
1,694 SR
Queue Stats
194W - 214L
1,498 Elo+
Solo
Merlin
Merlin
zergcorruptor
Merlin
Level 160
God Stats
6W - 13L
1,395 SR
Queue Stats
1,163W - 1,184L
1,527 Elo+
Solo
Team Averages
Level 149
1,523 SR
1,552 Elo+

VS

Team Averages
Level 135
1,639 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BBBBBBBBBB
Sun Wukong
Level 145
God Stats
8W - 3L
1,695 SR
Queue Stats
100W - 85L
1,504 Elo+
Party 1
Chaac
Chaac
Bleezyy
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,386 Elo+
Party 1
Ra
Ra
Juwan is King
Ra
Level 157
God Stats
23W - 16L
1,627 SR
Queue Stats
220W - 188L
1,562 Elo+
Solo
Cernunnos
Cernunnos
LostReaction
Cernunnos
Level 108
God Stats
2W - 1L
1,874 SR
Queue Stats
38W - 30L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aroll
Hun Batz
16
1 / 2 / 2
9,357
624
14,157
13,826
7,401
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Daddy3T
Ares
16
2 / 1 / 1
10,417
694
13,742
26,524
26,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Umber_379
Ah Muzen Cab
17
0 / 1 / 2
10,162
677
14,613
16,131
9,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
fooop96
Baron Samedi
17
2 / 1 / 2
9,973
665
13,615
13,429
15,846
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 3 / 3
10,152
677
16,698
13,994
7,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 1 / 4
10,036
669
10,935
10,273
4,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
BBBBBBBBBB
Sun Wukong
16
1 / 1 / 4
9,660
644
15,637
23,482
20,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Bleezyy
Chaac
16
1 / 1 / 6
9,333
622
9,677
21,898
19,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 1 / 6
10,649
710
12,023
10,671
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LostReaction
Cernunnos
19
3 / 1 / 3
11,066
738
22,171
15,639
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
8
8
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
4
4
L
Hun Batz
Aroll
Hun Batz
1
2
2
1
W
Sun Wukong
BBBBBBBBBB
Sun Wukong
1
1
4
3
W
Chaac
Bleezyy
Chaac
1
1
6
4
L
Ares
Daddy3T
Ares
2
1
1
2.5
W
1
1
6
4
W
Cernunnos
LostReaction
Cernunnos
3
1
3
4.5
L
Ah Muzen Cab
Umber_379
Ah Muzen Cab
0
1
2
1
L
Baron Samedi
fooop96
Baron Samedi
2
1
2
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,825
Damage
70,443
83,904
Taken
81,963
66,604
Mitigated
58,210
27,013
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,935
327
185
1,554
10,273
4,783
0
5,549
4,724
35,273
0
L
Hun Batz
Aroll
Hun Batz
14,157
2,709
0
1,924
13,826
7,401
748
3,507
10,319
0
33,256
W
Sun Wukong
BBBBBBBBBB
Sun Wukong
15,637
3,303
0
5,823
23,482
20,361
0
12,233
11,249
62
40,047
W
Chaac
Bleezyy
Chaac
9,677
1,520
0
6,839
21,898
19,211
0
14,781
7,117
0
15,630
L
Ares
Daddy3T
Ares
13,742
625
0
8,844
26,524
26,757
166
5,951
20,573
17,684
0
W
12,023
628
5,736
4,606
10,671
5,657
39
4,869
5,802
64,717
0
W
Cernunnos
LostReaction
Cernunnos
22,171
9,515
0
3,500
15,639
8,198
126
6,623
9,016
0
59,115
L
Ah Muzen Cab
Umber_379
Ah Muzen Cab
14,613
3,330
0
5,848
16,131
9,231
934
4,017
12,114
0
57,990
L
Baron Samedi
fooop96
Baron Samedi
13,615
971
3,188
4,487
13,429
15,846
0
5,200
8,229
38,616
0
L
16,698
1,373
0
2,722
13,994
7,369
239
4,345
9,649
62,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
50,744
308
Minions Killed
347
0
Camps Cleared
0
1,552,566
Distance Traveled
1,591,984
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,036
669
50
3
0
303,364
3
L
Hun Batz
9,357
624
39
3
0
331,725
3
W
Sun Wukong
9,660
644
54
4
0
338,298
3
W
Chaac
9,333
622
7
0
0
314,388
3
L
Ares
10,417
694
2
0
0
331,679
1
W
Ra
10,649
710
140
9
0
329,761
3
W
Cernunnos
11,066
738
96
6
0
306,173
2
L
Ah Muzen Cab
10,162
677
92
6
0
319,231
0
L
Baron Samedi
9,973
665
78
5
0
289,619
4
L
Merlin
10,152
677
97
6
0
280,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role