Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
El_Tomate007
Thanatos
Level 139
God Stats
99W - 112L
1,515 SR
Queue Stats
898W - 881L
1,416 Elo+
Solo
Kali
Kali
Kiamantur
Kali
Level 156
God Stats
3W - 10L
1,462 SR
Queue Stats
231W - 268L
1,428 Elo+
Solo
Neith
Neith
Marcelopereira77
Neith
Level 148
God Stats
97W - 89L
1,479 SR
Queue Stats
316W - 318L
1,439 Elo+
Solo
Atlas
Atlas
SirLudociel
Atlas
Level 120
God Stats
17W - 13L
1,508 SR
Queue Stats
155W - 149L
1,479 Elo+
Solo
Team Averages
Level 130
1,493 SR
1,452 Elo+

VS

Team Averages
Level 130
1,584 SR
1,426 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Fozy HP
Cernunnos
Level 120
God Stats
9W - 5L
1,612 SR
Queue Stats
41W - 47L
1,428 Elo+
Party 1
Loki
Loki
YungHaMiE47
Loki
Level 127
God Stats
2W - 0L
1,729 SR
Queue Stats
68W - 86L
1,446 Elo+
Party 1
Awilix
Awilix
ZaddyMommy
Awilix
Level 86
God Stats
9W - 5L
1,510 SR
Queue Stats
96W - 121L
1,353 Elo+
Solo
Scylla
Scylla
ÅżèÍfŅèóş
Scylla
Level 160
God Stats
5W - 6L
1,570 SR
Queue Stats
232W - 238L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 3
8,613
453
10,833
14,172
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
El_Tomate007
Thanatos
15
3 / 6 / 2
9,758
514
11,181
18,345
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
17
3 / 3 / 1
10,586
557
11,684
17,097
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 0
9,009
474
8,269
9,534
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 2
8,532
449
6,868
20,370
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 1 / 14
9,059
477
7,861
21,958
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Fozy HP
Cernunnos
16
4 / 1 / 6
10,223
538
12,359
12,860
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 7
9,679
509
9,222
14,327
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
ZaddyMommy
Awilix
17
11 / 3 / 4
10,819
569
16,199
16,402
9,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 2 / 6
8,898
468
9,333
9,957
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
21
21
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
3
0.58
W
Sobek
 
Sobek
1
1
14
8
L
Thanatos
El_Tomate007
Thanatos
3
6
2
0.67
W
Cernunnos
Fozy HP
Cernunnos
4
1
6
7
L
Kali
3
3
1
1.17
L
1
3
0
0.33
L
1
3
2
0.67
W
3
3
7
2.17
W
Awilix
ZaddyMommy
Awilix
11
3
4
4.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,835
Damage
54,974
79,518
Taken
75,504
48,193
Mitigated
39,471
32,566
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,833
3,154
0
4,638
14,172
6,352
266
4,205
9,967
60,374
6,148
W
Sobek
 
Sobek
7,861
706
0
7,180
21,958
15,168
0
6,282
15,676
26,214
2,333
L
Thanatos
El_Tomate007
Thanatos
11,181
3,069
0
16,308
18,345
7,982
0
2,816
15,529
0
79,707
W
Cernunnos
Fozy HP
Cernunnos
12,359
6,573
0
3,655
12,860
5,329
546
3,278
9,582
0
86,914
L
Kali
11,684
6,086
64
6,713
17,097
10,347
3,168
1,861
15,236
0
82,941
L
8,269
3,069
0
1,576
9,534
4,703
0
2,491
7,043
0
57,374
L
6,868
2,123
48
3,219
20,370
18,809
0
5,658
14,712
37,886
0
W
9,222
2,252
0
6,068
14,327
5,389
0
2,598
11,729
0
85,731
W
Awilix
ZaddyMommy
Awilix
16,199
6,440
0
4,401
16,402
9,625
0
1,109
15,293
0
70,031
W
9,333
567
0
3,683
9,957
3,960
0
4,348
5,609
74,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
48,678
509
Minions Killed
501
0
Camps Cleared
0
1,776,393
Distance Traveled
1,902,552
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,613
453
86
5
0
337,115
3
W
Sobek
9,059
477
25
1
0
416,944
11
L
Thanatos
9,758
514
125
7
0
393,804
1
W
Cernunnos
10,223
538
138
7
0
351,988
6
L
Kali
10,586
557
137
7
0
373,569
0
L
Neith
9,009
474
97
5
0
317,479
4
L
Atlas
8,532
449
64
3
0
354,426
2
W
Loki
9,679
509
117
6
0
424,034
3
W
Awilix
10,819
569
103
5
0
378,023
5
W
Scylla
8,898
468
118
6
0
331,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role