Player Matchup

Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
BigLezShow
Tsukuyomi
Gold I
Level 156
God Stats
1W - 3L
1,245 SR
Queue Stats
130W - 147L
1,608 MMR
Solo
Khepri
Khepri
Gold I
Cottonswabb
Khepri
Gold I
Level 160
God Stats
6W - 3L
1,670 SR
Queue Stats
165W - 160L
1,628 MMR
Solo
Poseidon
Poseidon
Platinum V
KingD000777
Poseidon
Platinum V
Level 107
God Stats
37W - 31L
1,673 SR
Queue Stats
574W - 591L
1,752 MMR
Solo
Raijin
Raijin
Platinum V
TTV-iDurzy
Raijin
Platinum V
Level 160
God Stats
6W - 6L
1,493 SR
Queue Stats
205W - 200L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,516 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,609 SR
1,674 MMR
Pele
Pele
Gold I
MythsReb0rn
Pele
Gold I
Level 99
God Stats
27W - 20L
1,702 SR
Queue Stats
156W - 159L
1,732 MMR
Solo
Danzaburou
Danzaburou
Gold III
Yohante_Tuki
Danzaburou
Gold III
Level 146
God Stats
0W - 1L
1,682 SR
Queue Stats
363W - 363L
1,604 MMR
Solo
Achilles
Achilles
Gold I
dino_mite_2
Achilles
Gold I
Level 154
God Stats
2W - 1L
1,884 SR
Queue Stats
69W - 73L
1,706 MMR
Solo
Olorun
Olorun
Platinum III
im Swagga
Olorun
Platinum III
Level 160
God Stats
2W - 2L
1,413 SR
Queue Stats
686W - 699L
1,708 MMR
Solo
Cthulhu
Cthulhu
Gold II
willyduby
Cthulhu
Gold II
Level 124
God Stats
0W - 3L
1,365 SR
Queue Stats
168W - 171L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 0 / 6
11,170
621
7,337
12,128
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BigLezShow
Tsukuyomi
15
6 / 4 / 8
10,464
581
11,096
16,914
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
14
5 / 0 / 7
10,174
565
4,365
11,221
8,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
KingD000777
Poseidon
17
1 / 1 / 8
11,029
613
12,181
13,048
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
TTV-iDurzy
Raijin
17
4 / 1 / 2
10,752
597
8,894
9,911
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanNe ZhaCabrakanKing Arthur

VS

Bans
ArachneLancelotHadesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,065
393
7,472
13,048
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Yohante_Tuki
Danzaburou
13
1 / 7 / 0
8,099
450
5,618
12,549
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dino_mite_2
Achilles
13
2 / 3 / 0
8,353
464
6,632
18,255
19,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
im Swagga
Olorun
15
2 / 1 / 1
9,012
501
4,199
9,824
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
willyduby
Cthulhu
13
0 / 5 / 1
8,122
451
3,553
15,249
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
6
6
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
6
8
W
Tsukuyomi
BigLezShow
Tsukuyomi
6
4
8
2.5
W
Khepri
5
0
7
8.5
W
Poseidon
KingD000777
Poseidon
1
1
8
5
L
1
5
2
0.4
W
Raijin
TTV-iDurzy
Raijin
4
1
2
5
L
Danzaburou
Yohante_Tuki
Danzaburou
1
7
0
0.14
L
Achilles
dino_mite_2
Achilles
2
3
0
0.67
L
Olorun
im Swagga
Olorun
2
1
1
2.5
L
Cthulhu
willyduby
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
27,474
63,222
Taken
68,925
32,767
Mitigated
47,638
25,115
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,337
6,166
0
3,249
12,128
4,885
3,515
1,149
10,979
0
97,028
W
Tsukuyomi
BigLezShow
Tsukuyomi
11,096
3,076
0
5,497
16,914
6,851
42
2,585
14,090
0
64,059
W
Khepri
4,365
621
3,566
3,629
11,221
8,899
27
2,610
8,057
25,944
1,832
W
Poseidon
KingD000777
Poseidon
12,181
2,737
0
7,095
13,048
7,570
1,181
989
12,059
91,911
0
L
7,472
1,445
0
1,373
13,048
4,696
0
4,221
8,667
0
40,690
W
Raijin
TTV-iDurzy
Raijin
8,894
1,603
248
1,831
9,911
4,562
696
3,897
6,014
91,409
0
L
Danzaburou
Yohante_Tuki
Danzaburou
5,618
2,248
0
2,137
12,549
4,827
2,186
1,877
10,672
0
54,846
L
Achilles
dino_mite_2
Achilles
6,632
1,719
0
6,783
18,255
19,315
0
9,305
8,910
0
48,795
L
Olorun
im Swagga
Olorun
4,199
868
0
6,144
9,824
4,109
0
3,062
6,512
77,578
0
L
Cthulhu
willyduby
Cthulhu
3,553
397
394
1,849
15,249
14,691
0
6,156
8,897
47,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
40,651
571
Minions Killed
461
0
Camps Cleared
0
1,904,206
Distance Traveled
1,645,721
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,170
621
147
8
0
386,657
4
W
Tsukuyomi
10,464
581
78
4
0
421,910
3
W
Khepri
10,174
565
31
2
0
396,536
5
W
Poseidon
11,029
613
155
9
0
356,528
8
L
Pele
7,065
393
71
4
0
304,354
0
W
Raijin
10,752
597
160
9
0
342,575
3
L
Danzaburou
8,099
450
104
6
0
329,823
3
L
Achilles
8,353
464
85
5
0
333,208
7
L
Olorun
9,012
501
133
7
0
323,951
3
L
Cthulhu
8,122
451
68
4
0
354,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role