Player Matchup

Sun Wukong
Sun Wukong
DukeOfThiccness
Sun Wukong
Level 105
God Stats
3W - 1L
1,504 SR
Queue Stats
81W - 68L
1,546 Elo+
Solo
Chaac
Chaac
Franky1997
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,557 Elo+
Solo
Discordia
Discordia
GrepGrep
Discordia
Level 67
God Stats
9W - 7L
1,321 SR
Queue Stats
122W - 116L
1,408 Elo+
Solo
Ra
Ra
PapaChonk
Ra
Level 83
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 6L
1,176 Elo+
Party 3
Charybdis
Charybdis
lucidghost
Charybdis
Level 108
God Stats
2W - 1L
1,462 SR
Queue Stats
21W - 22L
1,459 Elo+
Party 3
Team Averages
Level 94
1,414 SR
1,429 Elo+

VS

Team Averages
Level 101
1,538 SR
1,460 Elo+
Atlas
Atlas
CheyehC
Atlas
Level 121
God Stats
1W - 4L
1,619 SR
Queue Stats
48W - 49L
1,461 Elo+
Party 1
Nemesis
Nemesis
IIBelcrosII
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,569 Elo+
Solo
Loki
Loki
lDnTlLotus
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
srcalu
Nu Wa
Level 83
God Stats
66W - 47L
1,577 SR
Queue Stats
296W - 316L
1,398 Elo+
Party 2
Medusa
Medusa
valora23
Medusa
Level 120
God Stats
8W - 15L
1,497 SR
Queue Stats
100W - 118L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DukeOfThiccness
Sun Wukong
16
6 / 3 / 9
10,911
1,091
17,058
13,450
12,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
16
3 / 1 / 11
10,190
1,019
8,517
11,738
13,980
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
GrepGrep
Discordia
16
4 / 0 / 7
10,628
1,063
13,171
6,978
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 0 / 11
9,967
997
11,963
5,276
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
lucidghost
Charybdis
16
3 / 2 / 12
10,830
1,083
15,729
13,921
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CheyehC
Atlas
15
0 / 1 / 4
10,094
1,009
7,251
15,498
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IIBelcrosII
Nemesis
15
3 / 5 / 2
10,290
1,029
13,571
20,390
10,910
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 1
9,602
960
7,778
13,423
6,101
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
srcalu
Nu Wa
15
2 / 3 / 3
10,207
1,021
12,182
12,320
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
valora23
Medusa
15
0 / 4 / 2
8,842
884
7,685
10,832
5,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
17
Kills
6
6
Deaths
17
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
CheyehC
Atlas
0
1
4
2
W
Sun Wukong
DukeOfThiccness
Sun Wukong
6
3
9
3.5
W
Chaac
3
1
11
8.5
W
Discordia
GrepGrep
Discordia
4
0
7
7.5
L
Nemesis
IIBelcrosII
Nemesis
3
5
2
0.8
W
1
0
11
6.5
L
1
4
1
0.38
W
Charybdis
lucidghost
Charybdis
3
2
12
4.5
L
Nu Wa
srcalu
Nu Wa
2
3
3
1.17
L
Medusa
valora23
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
48,467
51,363
Taken
72,463
36,796
Mitigated
46,360
15,527
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CheyehC
Atlas
7,251
2,312
1,101
1,621
15,498
18,290
0
5,863
9,635
22,195
0
W
Sun Wukong
DukeOfThiccness
Sun Wukong
17,058
3,344
0
2,099
13,450
12,665
0
5,357
8,093
0
28,752
W
Chaac
8,517
1,627
0
1,703
11,738
13,980
0
4,919
6,819
0
18,814
W
Discordia
GrepGrep
Discordia
13,171
1,541
0
482
6,978
2,353
0
1,940
5,038
41,230
0
L
Nemesis
IIBelcrosII
Nemesis
13,571
6,140
0
2,280
20,390
10,910
0
6,041
14,349
0
30,275
W
11,963
248
2,701
2,565
5,276
1,761
0
3,270
2,006
35,829
0
L
7,778
1,275
0
0
13,423
6,101
0
4,245
9,178
0
30,525
W
Charybdis
lucidghost
Charybdis
15,729
11,118
0
5,977
13,921
6,037
0
3,947
9,974
0
38,006
L
Nu Wa
srcalu
Nu Wa
12,182
2,621
166
1,255
12,320
5,784
0
3,747
8,573
36,880
0
L
Medusa
valora23
Medusa
7,685
2,541
0
0
10,832
5,275
0
5,238
5,594
0
22,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
49,035
226
Minions Killed
214
8
Camps Cleared
8
989,093
Distance Traveled
929,397
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,094
1,009
25
3
0
172,008
0
W
Sun Wukong
10,911
1,091
34
3
0
206,815
0
W
Chaac
10,190
1,019
24
2
0
203,201
0
W
Discordia
10,628
1,063
54
5
4
214,341
4
L
Nemesis
10,290
1,029
40
4
4
223,926
0
W
Ra
9,967
997
46
5
2
191,032
0
L
Loki
9,602
960
50
5
2
230,451
0
W
Charybdis
10,830
1,083
68
7
2
173,704
0
L
Nu Wa
10,207
1,021
56
6
1
172,177
0
L
Medusa
8,842
884
43
4
1
130,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role