Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
PhantomWolv
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,576 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,525 Elo+

VS

Team Averages
Level 149
1,542 SR
1,773 Elo+
Fenrir
Fenrir
BR8WNIE
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 214L
1,808 Elo+
Party 1
Chang'e
Chang'e
Peanuts Hurt
Chang'e
Level 137
God Stats
0W - 1L
1,477 SR
Queue Stats
320W - 90L
1,753 Elo+
Party 1
Ravana
Ravana
Supreme GodZz10
Ravana
Level 154
God Stats
16W - 10L
1,650 SR
Queue Stats
339W - 117L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 0 / 7
10,416
801
15,891
9,285
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
 
Shiva
14
2 / 0 / 10
9,749
750
17,406
16,617
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
PhantomWolv
Mercury
14
5 / 5 / 8
9,474
729
11,277
14,001
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BR8WNIE
Fenrir
12
2 / 6 / 2
8,040
618
7,230
18,573
15,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Peanuts Hurt
Chang'e
12
0 / 5 / 5
7,866
605
10,152
13,936
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 5 / 2
8,558
658
8,953
16,598
10,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
7
12.5
W
Shiva
 
Shiva
2
0
10
7
L
Fenrir
BR8WNIE
Fenrir
2
6
2
0.5
L
Chang'e
Peanuts Hurt
Chang'e
0
5
5
0.5
W
Mercury
PhantomWolv
Mercury
5
5
8
1.8
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,574
Damage
26,335
39,903
Taken
49,107
29,314
Mitigated
31,417
15,952
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,891
2,155
4,115
4,708
9,285
4,659
631
2,042
6,985
54,845
0
W
Shiva
 
Shiva
17,406
2,476
372
5,649
16,617
17,412
307
4,429
11,652
624
30,584
L
Fenrir
BR8WNIE
Fenrir
7,230
1,866
0
1,337
18,573
15,387
0
5,957
12,415
0
15,752
L
Chang'e
Peanuts Hurt
Chang'e
10,152
400
2,765
4,549
13,936
6,016
0
4,973
8,817
28,004
0
W
Mercury
PhantomWolv
Mercury
11,277
5,583
0
1,108
14,001
7,243
324
3,302
10,387
0
30,909
L
8,953
1,533
0
4,130
16,598
10,014
0
5,830
10,471
0
25,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
24,464
172
Minions Killed
131
9
Camps Cleared
3
785,245
Distance Traveled
665,858
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,416
801
93
7
4
271,613
2
W
Shiva
9,749
750
40
3
2
277,372
2
L
Fenrir
8,040
618
15
1
1
219,265
2
L
Chang'e
7,866
605
63
5
1
213,859
6
W
Mercury
9,474
729
39
3
3
236,260
1
L
Ravana
8,558
658
53
4
1
232,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role