Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AngelCrusade
Cupid
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
233W - 148L
1,573 Elo+
Party 1
Poseidon
Poseidon
HEROxIllusionz
Poseidon
Level 125
God Stats
13W - 1L
1,841 SR
Queue Stats
206W - 117L
1,679 Elo+
Party 1
Ares
Ares
Hades15
Ares
Level 157
God Stats
102W - 98L
1,416 SR
Queue Stats
277W - 291L
1,434 Elo+
Solo
Arachne
Arachne
Lordfapper
Arachne
Level 21
God Stats
4W - 0L
1,836 SR
Queue Stats
98W - 69L
1,636 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,564 Elo+

VS

Team Averages
Level 83
1,496 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MellamoDrew
Mulan
Level 88
God Stats
1W - 2L
1,664 SR
Queue Stats
95W - 108L
1,484 Elo+
Solo
Bakasura
Bakasura
Nicholas3878
Bakasura
Level 88
God Stats
10W - 15L
1,362 SR
Queue Stats
75W - 62L
1,421 Elo+
Solo
Merlin
Merlin
Perditio
Merlin
Level 67
God Stats
2W - 4L
1,453 SR
Queue Stats
11W - 8L
1,551 Elo+
Solo
Neith
Neith
iamheretoplay
Neith
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 134L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 6
10,180
566
12,920
14,120
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 3
10,352
575
7,721
9,139
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
5 / 0 / 4
10,537
585
11,648
9,234
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Hades15
Ares
16
3 / 1 / 6
9,983
555
6,351
9,416
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lordfapper
Arachne
17
4 / 4 / 4
10,084
560
9,796
20,491
8,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 1
7,669
426
3,766
15,050
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 0
9,494
527
12,300
21,044
17,575
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Nicholas3878
Bakasura
13
2 / 4 / 0
7,757
431
4,145
16,124
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Perditio
Merlin
12
0 / 6 / 1
7,514
417
4,132
9,976
4,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 1
10,018
557
8,653
8,698
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
8
8
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
6
2
L
Ymir
 
Ymir
1
3
1
0.5
W
3
1
3
4.5
W
Poseidon
5
0
4
7
W
Ares
Hades15
Ares
3
1
6
6
W
Arachne
Lordfapper
Arachne
4
4
4
1.5
L
3
3
0
1
L
Bakasura
Nicholas3878
Bakasura
2
4
0
0.5
L
Merlin
Perditio
Merlin
0
6
1
0.08
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
32,996
62,400
Taken
70,892
30,440
Mitigated
50,781
27,421
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,920
1,266
712
9,656
14,120
5,247
608
0
14,120
78,133
0
L
Ymir
 
Ymir
3,766
715
0
2,087
15,050
16,940
0
5,936
9,114
22,523
2,121
W
7,721
6,572
900
5,093
9,139
3,739
0
1,283
7,856
0
99,923
W
Poseidon
11,648
2,014
0
2,814
9,234
3,743
333
3,466
5,668
112,924
0
W
Ares
Hades15
Ares
6,351
218
0
2,863
9,416
8,788
184
1,852
7,539
31,764
0
W
Arachne
Lordfapper
Arachne
9,796
7,269
0
5,383
20,491
8,923
1,383
1,263
19,063
0
88,477
L
12,300
1,618
0
6,214
21,044
17,575
448
10,046
10,276
0
91,179
L
Bakasura
Nicholas3878
Bakasura
4,145
3,416
192
3,721
16,124
7,388
0
5,730
10,320
0
44,902
L
Merlin
Perditio
Merlin
4,132
35
0
338
9,976
4,398
0
5,542
4,392
60,754
0
L
8,653
2,876
0
3,249
8,698
4,480
0
2,807
5,871
0
104,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
42,452
671
Minions Killed
574
0
Camps Cleared
0
1,793,656
Distance Traveled
1,642,715
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,180
566
161
9
0
342,750
3
L
Ymir
7,669
426
37
2
0
297,073
6
W
Cupid
10,352
575
162
9
0
363,582
4
W
Poseidon
10,537
585
193
11
0
379,417
9
W
Ares
9,983
555
38
2
0
328,474
4
W
Arachne
10,084
560
117
7
0
379,433
2
L
Mulan
9,494
527
152
8
0
314,337
6
L
Bakasura
7,757
431
96
5
0
394,122
7
L
Merlin
7,514
417
106
6
0
306,607
5
L
Neith
10,018
557
183
10
0
330,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role