Player Matchup

Ra
Ra
CoSiOZz_YT
Ra
Level 104
God Stats
3W - 1L
1,796 SR
Queue Stats
179W - 165L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
Costamorano
Danzaburou
Level 108
God Stats
8W - 9L
1,336 SR
Queue Stats
222W - 218L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Roughly9Fish
Morgan Le Fay
Level 124
God Stats
3W - 3L
1,792 SR
Queue Stats
334W - 356L
1,339 Elo+
Solo
Arachne
Arachne
Samul_17_
Arachne
Level 120
God Stats
4W - 1L
1,649 SR
Queue Stats
214W - 236L
1,419 Elo+
Solo
Cerberus
Cerberus
mariobolita
Cerberus
Level 78
God Stats
3W - 2L
1,524 SR
Queue Stats
209W - 201L
1,467 Elo+
Party 1
Team Averages
Level 107
1,620 SR
1,435 Elo+

VS

Team Averages
Level 99
1,527 SR
1,388 Elo+
Bellona
Bellona
DramaSpy
Bellona
Level 88
God Stats
9W - 5L
1,519 SR
Queue Stats
116W - 132L
1,368 Elo+
Solo
Nox
Nox
Killed_by_Skull
Nox
Level 102
God Stats
6W - 4L
1,681 SR
Queue Stats
335W - 363L
1,350 Elo+
Solo
Guan Yu
Guan Yu
Nb Saliba
Guan Yu
Level 89
God Stats
2W - 4L
1,386 SR
Queue Stats
32W - 41L
1,402 Elo+
Party 2
Loki
Loki
YETE21
Loki
Level 109
God Stats
4W - 5L
1,731 SR
Queue Stats
176W - 201L
1,425 Elo+
Solo
Danzaburou
Danzaburou
skinragged
Danzaburou
Level 106
God Stats
0W - 3L
1,317 SR
Queue Stats
37W - 48L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
11,183
466
10,532
15,055
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Costamorano
Danzaburou
20
8 / 0 / 4
14,677
612
14,455
17,235
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Roughly9Fish
Morgan Le Fay
20
3 / 3 / 4
13,735
572
21,505
15,223
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Samul_17_
Arachne
20
5 / 2 / 6
13,274
553
8,422
20,630
9,460
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mariobolita
Cerberus
17
2 / 2 / 11
12,298
512
11,318
22,490
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DramaSpy
Bellona
17
2 / 4 / 1
11,329
472
11,369
25,486
22,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 1
10,432
435
7,876
13,355
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Nb Saliba
Guan Yu
15
0 / 2 / 4
9,640
402
7,926
18,923
23,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
YETE21
Loki
17
3 / 5 / 3
10,901
454
10,554
18,433
8,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
skinragged
Danzaburou
16
2 / 7 / 3
10,027
418
12,857
17,944
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
9
11
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Danzaburou
Costamorano
Danzaburou
8
0
4
10
L
Bellona
DramaSpy
Bellona
2
4
1
0.63
L
2
3
1
0.83
L
Guan Yu
Nb Saliba
Guan Yu
0
2
4
1
W
Morgan Le Fay
Roughly9Fish
Morgan Le Fay
3
3
4
1.67
W
Arachne
Samul_17_
Arachne
5
2
6
4
L
Loki
YETE21
Loki
3
5
3
0.9
W
Cerberus
mariobolita
Cerberus
2
2
11
3.75
L
Danzaburou
skinragged
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,232
Damage
50,582
90,633
Taken
94,141
53,603
Mitigated
68,979
34,304
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,532
1,507
3,349
4,734
15,055
4,814
843
1,495
13,509
85,712
0
W
Danzaburou
Costamorano
Danzaburou
14,455
3,892
0
4,886
17,235
8,598
5,716
2,596
14,434
0
141,432
L
Bellona
DramaSpy
Bellona
11,369
1,118
347
5,089
25,486
22,598
587
12,757
12,109
280
87,967
L
7,876
913
0
1,916
13,355
6,570
260
2,066
11,269
74,027
0
L
Guan Yu
Nb Saliba
Guan Yu
7,926
530
1,822
4,842
18,923
23,661
0
10,994
7,859
0
32,833
W
Morgan Le Fay
Roughly9Fish
Morgan Le Fay
21,505
1,556
474
5,856
15,223
8,536
1,452
127
15,096
108,771
0
W
Arachne
Samul_17_
Arachne
8,422
5,677
0
4,952
20,630
9,460
994
1,564
18,927
0
119,126
L
Loki
YETE21
Loki
10,554
2,703
0
5,838
18,433
8,408
1,111
5,848
12,363
0
99,321
W
Cerberus
mariobolita
Cerberus
11,318
687
1,466
8,587
22,490
22,195
287
2,107
20,248
46,719
0
L
Danzaburou
skinragged
Danzaburou
12,857
6,001
0
3,547
17,944
7,742
0
10,702
7,186
0
85,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,167
Gold Earned
52,329
754
Minions Killed
627
0
Camps Cleared
0
2,314,356
Distance Traveled
2,146,154
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,183
466
119
5
0
465,445
1
W
Danzaburou
14,677
612
189
8
0
456,186
4
L
Bellona
11,329
472
152
6
0
460,461
1
L
Nox
10,432
435
156
7
0
362,591
3
L
Guan Yu
9,640
402
48
2
0
517,490
6
W
Morgan Le Fay
13,735
572
187
8
0
433,231
3
W
Arachne
13,274
553
153
6
0
497,883
4
L
Loki
10,901
454
159
7
0
387,117
2
W
Cerberus
12,298
512
106
4
0
461,611
4
L
Danzaburou
10,027
418
112
5
0
418,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role