Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AhuuLEONIDAS
Artemis
Level 160
God Stats
21W - 16L
1,546 SR
Queue Stats
729W - 765L
1,503 Elo+
Solo
Horus
Horus
Florent1616
Horus
Level 136
God Stats
6W - 7L
1,492 SR
Queue Stats
281W - 283L
1,471 Elo+
Solo
Camazotz
Camazotz
assekeSheesh
Camazotz
Level 103
God Stats
1W - 1L
1,761 SR
Queue Stats
103W - 100L
1,461 Elo+
Party 2
King Arthur
King Arthur
iiGriMzH
King Arthur
Level 106
God Stats
1W - 1L
1,689 SR
Queue Stats
53W - 42L
1,550 Elo+
Party 2
Team Averages
Level 133
1,598 SR
1,497 Elo+

VS

Team Averages
Level 101
1,377 SR
1,478 Elo+
Charybdis
Charybdis
BRIGADE15
Charybdis
Level 160
God Stats
5W - 17L
1,069 SR
Queue Stats
957W - 976L
1,488 Elo+
Solo
Horus
Horus
ClássifiedDivine
Horus
Level 65
God Stats
3W - 3L
1,481 SR
Queue Stats
282W - 290L
1,509 Elo+
Solo
Ymir
Ymir
Kanasov
Ymir
Level 128
God Stats
6W - 5L
1,350 SR
Queue Stats
422W - 446L
1,462 Elo+
Party 1
Izanami
Izanami
MrAmarfii
Izanami
Level 108
God Stats
2W - 3L
1,283 SR
Queue Stats
245W - 257L
1,473 Elo+
Party 1
Bacchus
Bacchus
VungleMungle
Bacchus
Level 42
God Stats
15W - 4L
1,700 SR
Queue Stats
122W - 134L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 5 / 5
10,266
733
23,012
19,447
12,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
AhuuLEONIDAS
Artemis
16
2 / 7 / 6
9,595
685
24,345
18,463
10,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 6
9,581
684
14,308
21,003
15,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
assekeSheesh
Camazotz
18
2 / 2 / 6
9,884
706
15,163
22,773
26,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
iiGriMzH
King Arthur
15
0 / 5 / 9
8,591
614
8,692
19,975
27,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BRIGADE15
Charybdis
19
8 / 2 / 14
11,131
795
22,184
17,244
10,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 16
10,391
742
10,516
24,654
34,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Kanasov
Ymir
19
7 / 3 / 13
11,930
852
21,100
30,769
46,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MrAmarfii
Izanami
18
6 / 2 / 14
11,037
788
24,635
13,070
7,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
VungleMungle
Bacchus
17
1 / 1 / 17
10,667
762
13,697
15,578
29,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
10
Kills
23
23
Deaths
10
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
5
1.3
L
Artemis
AhuuLEONIDAS
Artemis
2
7
6
0.71
W
Charybdis
BRIGADE15
Charybdis
8
2
14
7.5
W
1
2
16
4.5
L
2
4
6
1.25
W
Ymir
Kanasov
Ymir
7
3
13
4.5
W
Izanami
MrAmarfii
Izanami
6
2
14
6.5
W
Bacchus
VungleMungle
Bacchus
1
1
17
9.5
L
Camazotz
assekeSheesh
Camazotz
2
2
6
2.5
L
King Arthur
iiGriMzH
King Arthur
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,520
Damage
92,132
101,661
Taken
101,315
94,278
Mitigated
128,727
38,498
Healing
49,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,012
14,674
764
4,495
19,447
12,654
1,379
7,468
11,979
0
39,178
L
Artemis
AhuuLEONIDAS
Artemis
24,345
9,066
760
992
18,463
10,944
1,284
7,719
10,744
0
38,847
W
Charybdis
BRIGADE15
Charybdis
22,184
7,540
1,524
4,351
17,244
10,263
2,377
0
17,244
0
43,612
W
10,516
4,926
9,934
9,739
24,654
34,208
279
492
24,162
0
16,819
L
14,308
5,841
8,223
7,963
21,003
15,907
0
7,086
13,917
2,526
24,339
W
Ymir
Kanasov
Ymir
21,100
1,137
1,675
9,993
30,769
46,507
155
511
30,258
36,722
0
W
Izanami
MrAmarfii
Izanami
24,635
8,956
2,732
2,409
13,070
7,971
4,099
22
13,048
0
47,776
W
Bacchus
VungleMungle
Bacchus
13,697
299
1,806
5,306
15,578
29,778
515
387
15,191
25,824
0
L
Camazotz
assekeSheesh
Camazotz
15,163
3,079
1,317
8,814
22,773
26,936
82
7,627
15,146
0
25,835
L
King Arthur
iiGriMzH
King Arthur
8,692
562
2,595
2,575
19,975
27,837
0
4,897
15,078
0
17,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
55,156
131
Minions Killed
152
0
Camps Cleared
0
1,195,278
Distance Traveled
1,261,196
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,266
733
42
3
0
217,725
1
L
Artemis
9,595
685
26
2
0
189,233
0
W
Charybdis
11,131
795
44
3
0
249,156
4
W
Horus
10,391
742
8
1
0
250,501
0
L
Horus
9,581
684
40
3
0
262,700
4
W
Ymir
11,930
852
29
2
0
245,015
0
W
Izanami
11,037
788
45
3
0
229,327
0
W
Bacchus
10,667
762
26
2
0
287,197
0
L
Camazotz
9,884
706
14
1
0
273,306
0
L
King Arthur
8,591
614
9
1
0
252,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role