Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlackKiIIer95
Zeus
Level 106
God Stats
19W - 27L
1,470 SR
Queue Stats
267W - 293L
1,488 Elo+
Party 2
Neith
Neith
MaxderMörder
Neith
Level 25
God Stats
9W - 13L
1,343 SR
Queue Stats
9W - 15L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
criss9903
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hel
Hel
durashii13
Hel
Level 32
God Stats
12W - 18L
1,289 SR
Queue Stats
14W - 23L
1,228 Elo+
Party 3
Team Averages
Level 64
1,420 SR
1,392 Elo+

VS

Team Averages
Level 89
1,424 SR
1,450 Elo+
Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gygydiamons
Discordia
Level 87
God Stats
10W - 8L
1,472 SR
Queue Stats
322W - 336L
1,339 Elo+
Solo
Neith
Neith
Trankimacin
Neith
Level 40
God Stats
25W - 38L
1,397 SR
Queue Stats
186W - 202L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
guss6
Erlang Shen
Level 84
God Stats
4W - 3L
1,252 SR
Queue Stats
52W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,569
457
2,602
9,373
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,655
566
3,855
7,129
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,239
424
4,272
6,404
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
criss9903
Cthulhu
6
0 / 4 / 0
3,976
398
1,593
10,064
3,506
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 0
5,446
545
2,417
6,141
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 0 / 6
6,283
628
3,046
7,065
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
 
Cthulhu
10
1 / 0 / 0
5,886
589
4,424
5,504
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Gygydiamons
Discordia
10
0 / 1 / 2
5,602
560
2,565
4,665
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 0 / 2
6,581
658
11,876
6,372
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
guss6
Erlang Shen
13
4 / 0 / 1
6,956
696
4,123
7,745
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Terra
 
Terra
2
0
6
5
W
Cthulhu
 
Cthulhu
1
0
0
1
L
1
2
0
0.5
W
Discordia
Gygydiamons
Discordia
0
1
2
1
L
0
3
0
0
W
7
0
2
8
L
Cthulhu
criss9903
Cthulhu
0
4
0
0
L
0
1
0
0
W
Erlang Shen
guss6
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,739
Damage
26,034
39,111
Taken
31,351
13,665
Mitigated
16,903
9,805
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,602
654
0
1,667
9,373
3,161
0
1,203
7,967
0
22,786
W
Terra
 
Terra
3,046
667
112
2,349
7,065
5,779
0
707
6,358
19,067
6,206
W
Cthulhu
 
Cthulhu
4,424
368
97
1,830
5,504
2,637
98
2,261
3,243
29,329
0
L
3,855
1,117
0
1,550
7,129
2,219
0
1,552
5,319
40,983
0
W
Discordia
Gygydiamons
Discordia
2,565
195
0
1,128
4,665
1,683
0
2,419
2,246
31,403
0
L
4,272
1,864
0
835
6,404
2,411
0
901
5,503
0
25,373
W
11,876
6,647
0
4,181
6,372
2,573
204
886
5,486
0
47,865
L
Cthulhu
criss9903
Cthulhu
1,593
409
0
668
10,064
3,506
0
1,439
8,625
8,523
0
L
2,417
264
670
4,415
6,141
2,368
0
3,526
2,172
37,027
0
W
Erlang Shen
guss6
Erlang Shen
4,123
2,346
0
3,682
7,745
4,231
0
1,592
6,153
0
58,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
31,308
244
Minions Killed
339
0
Camps Cleared
0
928,486
Distance Traveled
994,031
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,569
457
39
4
0
201,874
1
W
Terra
6,283
628
35
4
0
201,245
1
W
Cthulhu
5,886
589
59
6
0
201,136
0
L
Zeus
5,655
566
83
8
0
171,757
4
W
Discordia
5,602
560
65
7
0
174,782
0
L
Neith
4,239
424
39
4
0
173,283
0
W
Neith
6,581
658
70
7
0
177,577
4
L
Cthulhu
3,976
398
9
1
0
182,577
1
L
Hel
5,446
545
74
7
0
198,995
0
W
Erlang Shen
6,956
696
110
11
0
239,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role