Player Matchup

Ymir
Ymir
Jubs15
Ymir
Level 78
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
KingxCharles
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
MiniViking7456
Cerberus
Level 58
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
RadioactiveEJ
Ra
Level 77
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Charybdis
Charybdis
RyansAccount
Charybdis
Level 60
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,445 Elo+

VS

Team Averages
Level 109
1,494 SR
1,431 Elo+
Jormungandr
Jormungandr
Bloxa
Jormungandr
Level 103
God Stats
3W - 2L
1,678 SR
Queue Stats
6W - 3L
1,455 Elo+
Solo
Ishtar
Ishtar
InspectorDrept
Ishtar
Level 117
God Stats
4W - 8L
1,352 SR
Queue Stats
12W - 22L
1,302 Elo+
Solo
King Arthur
King Arthur
Kokomore
King Arthur
Level 60
God Stats
11W - 14L
1,453 SR
Queue Stats
48W - 58L
1,453 Elo+
Solo
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 148
God Stats
49W - 75L
1,455 SR
Queue Stats
654W - 680L
1,456 Elo+
Solo
Persephone
Persephone
rrcasalsrr
Persephone
Level 115
God Stats
25W - 26L
1,532 SR
Queue Stats
383W - 424L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jubs15
Ymir
8
2 / 2 / 1
5,818
448
2,303
12,077
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
KingxCharles
Mercury
9
0 / 6 / 3
5,755
443
3,439
12,376
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
9
0 / 3 / 0
5,179
398
2,971
8,851
7,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 2
6,376
490
1,819
6,935
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RyansAccount
Charybdis
9
0 / 5 / 3
5,352
412
4,112
9,605
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloxa
Jormungandr
11
5 / 0 / 6
7,659
589
9,226
13,477
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 7
7,209
555
7,964
7,833
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Kokomore
King Arthur
14
4 / 0 / 0
8,511
655
6,475
8,026
6,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
PowerOfNow
Fenrir
12
6 / 2 / 3
7,653
589
5,337
9,517
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
rrcasalsrr
Persephone
13
2 / 0 / 6
8,473
652
5,518
2,488
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
18
18
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bloxa
Jormungandr
5
0
6
8
W
1
2
7
2.25
L
Ymir
Jubs15
Ymir
2
2
1
1.25
L
Mercury
KingxCharles
Mercury
0
6
3
0.25
W
King Arthur
Kokomore
King Arthur
4
0
0
4
L
Cerberus
0
3
0
0
W
Fenrir
PowerOfNow
Fenrir
6
2
3
3.75
L
2
2
2
1.5
L
Charybdis
RyansAccount
Charybdis
0
5
3
0.3
W
Persephone
rrcasalsrr
Persephone
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
34,520
49,844
Taken
41,341
25,928
Mitigated
24,489
8,308
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bloxa
Jormungandr
9,226
2,425
292
4,649
13,477
9,919
169
2,115
11,362
35,023
1,815
W
7,964
4,213
0
2,220
7,833
3,243
0
939
6,894
0
53,068
L
Ymir
Jubs15
Ymir
2,303
406
0
2,810
12,077
7,785
0
4,489
7,588
10,442
0
L
Mercury
KingxCharles
Mercury
3,439
1,920
0
900
12,376
4,340
0
1,617
10,759
0
40,665
W
King Arthur
Kokomore
King Arthur
6,475
649
0
1,688
8,026
6,129
0
2,971
5,055
0
59,797
L
Cerberus
2,971
222
0
488
8,851
7,920
0
0
8,851
26,884
0
W
Fenrir
PowerOfNow
Fenrir
5,337
815
0
2,085
9,517
4,327
210
990
8,527
0
46,980
L
1,819
244
248
1,331
6,935
2,664
0
3,999
2,936
40,057
0
L
Charybdis
RyansAccount
Charybdis
4,112
2,174
0
2,531
9,605
3,219
138
4,333
5,272
0
31,025
W
Persephone
rrcasalsrr
Persephone
5,518
598
0
823
2,488
871
0
78
2,410
60,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
39,505
265
Minions Killed
451
0
Camps Cleared
0
1,201,676
Distance Traveled
1,280,247
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,659
589
47
4
0
274,907
3
W
Ishtar
7,209
555
86
7
0
215,090
2
L
Ymir
5,818
448
11
1
0
236,812
0
L
Mercury
5,755
443
85
7
0
263,399
3
W
King Arthur
8,511
655
119
9
0
263,502
5
L
Cerberus
5,179
398
45
3
0
217,701
0
W
Fenrir
7,653
589
84
6
0
255,416
3
L
Ra
6,376
490
71
5
0
268,283
5
L
Charybdis
5,352
412
53
4
0
215,481
0
W
Persephone
8,473
652
115
9
0
271,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role