Player Matchup

Hercules
Hercules
EpicnessEB
Hercules
Level 129
God Stats
12W - 11L
1,618 SR
Queue Stats
125W - 104L
1,581 Elo+
Party 2
Zeus
Zeus
Gipseri
Zeus
Level 66
God Stats
10W - 3L
1,825 SR
Queue Stats
176W - 125L
1,611 Elo+
Party 2
Thor
Thor
Mido123
Thor
Level 107
God Stats
14W - 8L
1,684 SR
Queue Stats
187W - 132L
1,599 Elo+
Party 2
Team Averages
Level 101
1,709 SR
1,597 Elo+

VS

Team Averages
Level 62
1,466 SR
1,370 Elo+
Anubis
Anubis
Nevram97
Anubis
Level 113
God Stats
12W - 10L
1,610 SR
Queue Stats
64W - 85L
1,443 Elo+
Party 1
Medusa
Medusa
iLikeSquids
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,458 Elo+
Solo
Ares
Ares
majdsafar
Ares
Level 44
God Stats
6W - 12L
1,289 SR
Queue Stats
13W - 34L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicnessEB
Hercules
14
4 / 3 / 12
9,453
788
10,241
15,149
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Gipseri
Zeus
14
8 / 1 / 9
9,996
833
19,094
6,860
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Mido123
Thor
15
7 / 0 / 12
10,203
850
13,843
5,679
2,473
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nevram97
Anubis
11
0 / 6 / 3
7,438
620
5,198
10,534
5,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
3 / 6 / 0
8,308
692
6,982
15,521
6,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
0 / 7 / 4
7,343
612
3,295
21,974
20,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
3
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
EpicnessEB
Hercules
4
3
12
3.33
W
Zeus
Gipseri
Zeus
8
1
9
12.5
W
Thor
Mido123
Thor
7
0
12
13
L
Anubis
Nevram97
Anubis
0
6
3
0.25
L
Medusa
3
6
0
0.5
L
Ares
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
15,475
27,688
Taken
48,029
17,370
Mitigated
31,847
7,915
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EpicnessEB
Hercules
10,241
2,596
0
4,777
15,149
12,638
724
2,798
12,351
0
26,471
W
Zeus
Gipseri
Zeus
19,094
3,557
0
1,769
6,860
2,259
962
3,339
3,521
52,496
0
W
Thor
Mido123
Thor
13,843
2,062
0
1,369
5,679
2,473
983
2,693
2,986
0
34,898
L
Anubis
Nevram97
Anubis
5,198
307
0
1,028
10,534
5,214
0
5,400
5,057
30,019
0
L
Medusa
6,982
4,181
0
270
15,521
6,220
0
3,934
11,342
0
22,843
L
Ares
3,295
315
0
1,598
21,974
20,413
0
10,062
11,397
9,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
23,089
152
Minions Killed
99
10
Camps Cleared
2
682,799
Distance Traveled
598,519
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,453
788
39
3
2
236,636
5
W
Zeus
9,996
833
64
5
4
217,623
1
W
Thor
10,203
850
49
4
4
228,540
4
L
Anubis
7,438
620
45
4
2
189,642
5
L
Medusa
8,308
692
47
4
0
204,300
2
L
Ares
7,343
612
7
1
0
204,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role