Player Matchup

Sol
Sol
Masters
AnubisNotMiss
Sol
Masters
Level 85
God Stats
13W - 3L
2,021 SR
Queue Stats
306W - 117L
2,837 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
BurntPanther
Ah Muzen Cab
Grandmaster
Level 65
God Stats
26W - 2L
2,048 SR
Queue Stats
416W - 166L
3,226 MMR
Party 2
Cerberus
Cerberus
Diamond I
FrozenNV
Cerberus
Diamond I
Level 160
God Stats
41W - 16L
1,738 SR
Queue Stats
252W - 146L
2,017 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 103
1,936 SR
2,693 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,634 SR
2,014 MMR
Scylla
Scylla
Diamond IV
Gossan
Scylla
Diamond IV
Level 160
God Stats
2W - 3L
1,831 SR
Queue Stats
80W - 58L
2,087 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Viglen
Ne Zha
Platinum I
Level 160
God Stats
1W - 3L
1,412 SR
Queue Stats
248W - 307L
1,980 MMR
Party 1
Vamana
Vamana
Platinum IV
arenamastermm
Vamana
Platinum IV
Level 55
God Stats
1W - 4L
1,659 SR
Queue Stats
215W - 291L
1,975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
7,672
852
7,747
8,492
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
BurntPanther
Ah Muzen Cab
13
6 / 0 / 5
8,166
907
14,286
7,192
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FrozenNV
Cerberus
12
1 / 1 / 10
7,919
880
4,827
12,394
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAtlasGuan YuBaron SamediThoth

VS

Bans
Morgan Le FayOdinCabrakanShivaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gossan
Scylla
11
2 / 2 / 1
6,921
769
7,791
5,057
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Viglen
Ne Zha
11
1 / 3 / 2
6,587
732
6,217
9,583
5,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 2
6,323
703
5,037
16,313
11,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Ah Muzen Cab
BurntPanther
Ah Muzen Cab
6
0
5
8.5
W
Cerberus
FrozenNV
Cerberus
1
1
10
6
L
Scylla
Gossan
Scylla
2
2
1
1.25
L
Ne Zha
Viglen
Ne Zha
1
3
2
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
19,045
28,078
Taken
30,953
19,252
Mitigated
18,991
11,799
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,747
3,053
0
4,281
8,492
3,572
1,540
3,182
5,310
24,530
2,565
W
Ah Muzen Cab
BurntPanther
Ah Muzen Cab
14,286
7,053
0
2,403
7,192
2,898
1,383
1,948
5,244
0
41,975
W
Cerberus
FrozenNV
Cerberus
4,827
331
0
5,115
12,394
12,782
197
2,927
9,467
18,288
0
L
Scylla
Gossan
Scylla
7,791
1,700
0
190
5,057
1,643
0
1,414
3,643
23,770
0
L
Ne Zha
Viglen
Ne Zha
6,217
620
0
648
9,583
5,601
0
4,062
5,521
0
19,932
L
5,037
1,908
804
3,192
16,313
11,747
0
6,479
9,834
62
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
19,831
140
Minions Killed
110
5
Camps Cleared
4
553,201
Distance Traveled
528,389
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,672
852
42
5
2
167,718
4
W
Ah Muzen Cab
8,166
907
68
8
2
191,250
3
W
Cerberus
7,919
880
30
3
1
194,233
1
L
Scylla
6,921
769
48
5
3
168,516
2
L
Ne Zha
6,587
732
27
3
0
192,060
3
L
Vamana
6,323
703
35
4
1
167,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role