Player Matchup

Baron Samedi
Baron Samedi
Attacker_4ever
Baron Samedi
Level 160
God Stats
20W - 13L
1,579 SR
Queue Stats
508W - 572L
1,409 Elo+
Solo
Fenrir
Fenrir
Kilik SR
Fenrir
Level 112
God Stats
60W - 28L
1,755 SR
Queue Stats
570W - 421L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Levi FitzH2O
Sylvanus
Level 113
God Stats
49W - 65L
1,484 SR
Queue Stats
216W - 272L
1,419 Elo+
Solo
Team Averages
Level 128
1,606 SR
1,483 Elo+

VS

Team Averages
Level 63
1,381 SR
1,415 Elo+
Sol
Sol
AD_Khey_23
Sol
Level 43
God Stats
1W - 11L
1,288 SR
Queue Stats
3W - 19L
1,330 Elo+
Party 1
Artemis
Artemis
EA7AMG23
Artemis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 20L
1,330 Elo+
Party 1
King Arthur
King Arthur
babouis7
King Arthur
Level 116
God Stats
12W - 18L
1,354 SR
Queue Stats
160W - 126L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Attacker_4ever
Baron Samedi
13
3 / 0 / 10
7,751
775
6,853
8,046
8,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kilik SR
Fenrir
13
9 / 0 / 4
8,614
861
10,842
10,310
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Levi FitzH2O
Sylvanus
12
1 / 0 / 12
8,139
814
4,188
11,170
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,694
569
5,636
4,986
1,256
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
EA7AMG23
Artemis
8
0 / 7 / 0
5,692
569
5,592
9,240
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
babouis7
King Arthur
10
0 / 3 / 0
6,072
607
7,413
11,728
5,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
Attacker_4ever
Baron Samedi
3
0
10
8
L
Artemis
EA7AMG23
Artemis
0
7
0
0
W
Fenrir
Kilik SR
Fenrir
9
0
4
11
W
Sylvanus
Levi FitzH2O
Sylvanus
1
0
12
7
L
King Arthur
babouis7
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
18,641
29,526
Taken
25,954
24,717
Mitigated
9,689
20,869
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,636
1,258
0
621
4,986
1,256
0
1,568
3,418
11,815
0
W
Baron Samedi
Attacker_4ever
Baron Samedi
6,853
793
1,233
4,409
8,046
8,991
364
1,426
6,620
27,970
0
L
Artemis
EA7AMG23
Artemis
5,592
2,331
0
52
9,240
2,822
0
4,889
4,351
0
12,108
W
Fenrir
Kilik SR
Fenrir
10,842
2,353
0
5,239
10,310
4,763
1,860
2,100
8,210
0
32,684
W
Sylvanus
Levi FitzH2O
Sylvanus
4,188
1,266
3,344
6,644
11,170
10,963
443
2,848
8,322
13,247
0
L
King Arthur
babouis7
King Arthur
7,413
955
0
820
11,728
5,611
0
4,936
6,792
0
23,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
17,458
99
Minions Killed
80
8
Camps Cleared
1
508,553
Distance Traveled
395,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,694
569
26
3
0
108,922
2
W
Baron Samedi
7,751
775
35
4
1
157,739
1
L
Artemis
5,692
569
15
2
1
122,713
1
W
Fenrir
8,614
861
43
4
7
189,510
4
W
Sylvanus
8,139
814
21
2
0
161,304
0
L
King Arthur
6,072
607
39
4
0
163,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role