Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ErichKrauzer
Sun Wukong
Level 141
God Stats
6W - 3L
1,616 SR
Queue Stats
203W - 172L
1,511 Elo+
Party 1
Fafnir
Fafnir
MrWorldwide95
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 150L
1,471 Elo+
Solo
Thor
Thor
Rabiator
Thor
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 85L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
TheAnswer97_
Baba Yaga
Level 98
God Stats
7W - 5L
1,500 SR
Queue Stats
274W - 295L
1,412 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,465 Elo+

VS

Team Averages
Level 87
1,516 SR
1,514 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ErzaTitaniaa
Yu Huang
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
194W - 201L
1,519 Elo+
Party 3
Cerberus
Cerberus
Jomorg
Cerberus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 170L
1,576 Elo+
Party 2
Sol
Sol
Ksenaq
Sol
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
195W - 206L
1,519 Elo+
Party 3
Janus
Janus
vavoper
Janus
Level 48
God Stats
2W - 2L
1,581 SR
Queue Stats
74W - 94L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
1 / 1 / 11
10,652
666
12,392
13,077
7,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ErichKrauzer
Sun Wukong
20
11 / 3 / 9
12,915
807
22,316
23,639
27,110
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 9
11,356
710
4,881
21,330
35,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
5 / 1 / 8
11,386
712
12,091
10,335
6,265
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
TheAnswer97_
Baba Yaga
20
4 / 1 / 10
11,799
737
21,692
9,292
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 5 / 1
9,488
593
10,981
16,524
8,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
ErzaTitaniaa
Yu Huang
16
1 / 6 / 1
9,460
591
8,230
14,230
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Jomorg
Cerberus
20
2 / 3 / 3
11,168
698
11,430
27,987
35,519
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Ksenaq
Sol
18
2 / 4 / 3
10,330
646
12,484
15,914
7,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
vavoper
Janus
7
0 / 3 / 1
7,374
461
2,995
4,300
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
21
Kills
7
8
Deaths
21
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
11
6.5
L
Charybdis
 
Charybdis
2
5
1
0.5
W
Sun Wukong
ErichKrauzer
Sun Wukong
11
3
9
5.17
L
Yu Huang
ErzaTitaniaa
Yu Huang
1
6
1
0.25
L
Cerberus
Jomorg
Cerberus
2
3
3
1.17
L
Sol
Ksenaq
Sol
2
4
3
0.88
W
0
2
9
2.25
W
Thor
5
1
8
9
W
Baba Yaga
TheAnswer97_
Baba Yaga
4
1
10
9
L
Janus
vavoper
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,372
Damage
46,120
77,673
Taken
78,955
81,410
Mitigated
60,639
42,425
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,392
3,618
2,656
3,763
13,077
7,069
5,350
7,920
5,157
0
30,282
L
Charybdis
 
Charybdis
10,981
6,763
605
1,421
16,524
8,038
0
5,599
10,544
0
20,226
W
Sun Wukong
ErichKrauzer
Sun Wukong
22,316
2,693
2,265
8,540
23,639
27,110
1,265
8,819
14,820
0
43,492
L
Yu Huang
ErzaTitaniaa
Yu Huang
8,230
705
1,148
1,316
14,230
7,610
0
4,787
8,846
26,582
0
L
Cerberus
Jomorg
Cerberus
11,430
714
1,294
12,202
27,987
35,519
30
9,826
17,537
26,114
0
L
Sol
Ksenaq
Sol
12,484
4,364
2,290
4,230
15,914
7,767
0
5,534
10,176
42,026
0
W
4,881
1,929
4,466
8,343
21,330
35,180
240
9,059
12,271
10,400
0
W
Thor
12,091
148
3,976
2,456
10,335
6,265
660
4,037
6,298
0
27,973
W
Baba Yaga
TheAnswer97_
Baba Yaga
21,692
1,052
2,058
3,902
9,292
5,786
1,449
5,304
3,988
47,066
0
L
Janus
vavoper
Janus
2,995
288
0
33
4,300
1,705
0
827
3,272
4,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
47,820
172
Minions Killed
168
0
Camps Cleared
0
1,638,945
Distance Traveled
1,181,805
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,652
666
35
2
0
342,126
1
L
Charybdis
9,488
593
26
2
0
257,954
0
W
Sun Wukong
12,915
807
47
3
0
342,109
0
L
Yu Huang
9,460
591
30
2
0
246,128
4
L
Cerberus
11,168
698
42
3
0
291,723
3
L
Sol
10,330
646
64
4
0
311,342
1
W
Fafnir
11,356
710
7
0
0
288,491
1
W
Thor
11,386
712
28
2
0
344,573
5
W
Baba Yaga
11,799
737
55
3
0
321,646
2
L
Janus
7,374
461
6
0
0
74,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role