Player Matchup

Poseidon
Poseidon
Platinum IV
Craig Bmore1988
Poseidon
Platinum IV
Level 149
God Stats
1W - 3L
1,410 SR
Queue Stats
229W - 212L
1,787 MMR
Solo
Danzaburou
Danzaburou
Gold I
Posiedonpercy1
Danzaburou
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,828 MMR
Solo
Achilles
Achilles
Gold V
TypeR750LI
Achilles
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,707 MMR
Solo
Ymir
Ymir
Gold I
VnzlBlackLotus
Ymir
Gold I
Level 153
God Stats
128W - 120L
1,586 SR
Queue Stats
140W - 135L
1,695 MMR
Solo
Arachne
Arachne
Diamond V
Vodwa
Arachne
Diamond V
Level 136
God Stats
18W - 7L
1,833 SR
Queue Stats
171W - 153L
2,016 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,566 SR
1,807 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,669 SR
1,730 MMR
Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DockedYapper934
Nu Wa
Gold IV
Level 154
God Stats
85W - 66L
1,667 SR
Queue Stats
355W - 374L
1,489 MMR
Solo
Awilix
Awilix
Masters
McDanlel
Awilix
Masters
Level 160
God Stats
5W - 4L
1,760 SR
Queue Stats
233W - 220L
2,393 MMR
Solo
Neith
Neith
Gold V
Once_InSomnia
Neith
Gold V
Level 89
God Stats
2W - 2L
1,733 SR
Queue Stats
52W - 48L
1,521 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
mokkbz1
Cabrakan
Platinum IV
Level 150
God Stats
10W - 6L
1,687 SR
Queue Stats
152W - 141L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 6 / 1
9,769
488
6,398
12,165
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Posiedonpercy1
Danzaburou
15
0 / 9 / 5
8,823
441
5,041
18,101
7,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TypeR750LI
Achilles
18
1 / 2 / 4
10,991
550
11,525
18,222
16,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 3
7,878
394
3,257
18,788
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Vodwa
Arachne
16
6 / 2 / 3
10,479
524
10,240
15,981
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
IshtarLancelotYu HuangSusano

VS

Bans
MulanNemesisLokiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 0 / 9
12,571
629
13,591
9,353
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 3 / 7
12,270
614
9,758
13,163
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
McDanlel
Awilix
18
9 / 1 / 8
12,031
602
15,398
13,935
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 13
11,937
597
13,326
16,926
7,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
mokkbz1
Cabrakan
16
4 / 1 / 17
10,750
538
8,876
16,629
16,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
9
Kills
25
25
Deaths
9
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
9
10.5
L
Poseidon
2
6
1
0.42
W
1
3
7
1.5
W
Awilix
McDanlel
Awilix
9
1
8
13
W
5
4
13
2.88
L
Danzaburou
Posiedonpercy1
Danzaburou
0
9
5
0.28
L
Achilles
TypeR750LI
Achilles
1
2
4
1.5
L
0
6
3
0.25
L
Arachne
Vodwa
Arachne
6
2
3
3.75
W
Cabrakan
mokkbz1
Cabrakan
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,461
Damage
60,949
83,257
Taken
70,006
56,117
Mitigated
44,925
19,366
Healing
28,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,591
584
0
5,220
9,353
7,742
1,372
1,915
7,438
96,643
0
L
Poseidon
6,398
546
0
1,162
12,165
4,898
0
7,062
4,776
93,872
0
W
9,758
4,333
0
5,038
13,163
5,900
2,925
249
12,914
97,744
0
W
Awilix
McDanlel
Awilix
15,398
6,814
0
6,426
13,935
6,955
2,725
2,599
11,336
0
106,045
W
13,326
4,205
0
6,165
16,926
7,992
851
3,423
13,503
26
96,466
L
Danzaburou
Posiedonpercy1
Danzaburou
5,041
1,808
0
3,840
18,101
7,000
0
4,210
13,823
0
70,206
L
Achilles
TypeR750LI
Achilles
11,525
2,362
0
8,649
18,222
16,787
0
9,788
8,374
113
103,635
L
3,257
687
145
1,674
18,788
19,997
0
6,559
11,979
24,949
0
L
Arachne
Vodwa
Arachne
10,240
6,942
0
3,896
15,981
7,435
0
3,879
12,054
0
84,199
W
Cabrakan
mokkbz1
Cabrakan
8,876
974
547
5,091
16,629
16,336
252
4,308
12,321
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
59,559
642
Minions Killed
684
0
Camps Cleared
0
1,928,637
Distance Traveled
1,966,101
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,571
629
171
9
0
410,407
4
L
Poseidon
9,769
488
181
9
0
386,153
5
W
Nu Wa
12,270
614
184
9
0
324,521
5
W
Awilix
12,031
602
125
6
0
477,385
5
W
Neith
11,937
597
156
8
0
361,786
2
L
Danzaburou
8,823
441
119
6
0
339,250
8
L
Achilles
10,991
550
170
9
0
398,620
6
L
Ymir
7,878
394
41
2
0
364,992
3
L
Arachne
10,479
524
131
7
0
439,622
5
W
Cabrakan
10,750
538
48
2
0
392,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role