Player Matchup

Chronos
Chronos
Gold I
MONSTER_BR_PR0
Chronos
Gold I
Level 160
God Stats
3W - 8L
1,320 SR
Queue Stats
481W - 483L
1,735 MMR
Solo
Kali
Kali
Platinum IV
MrJungleIII
Kali
Platinum IV
Level 150
God Stats
72W - 49L
1,673 SR
Queue Stats
179W - 186L
1,707 MMR
Solo
Vamana
Vamana
Gold II
ShockW7ve
Vamana
Gold II
Level 159
God Stats
184W - 152L
1,676 SR
Queue Stats
896W - 884L
1,620 MMR
Solo
Cernunnos
Cernunnos
Gold III
XQRZTH
Cernunnos
Gold III
Level 87
God Stats
4W - 3L
1,575 SR
Queue Stats
91W - 85L
1,533 MMR
Solo
Geb
Geb
Gold II
dragonxtengu
Geb
Gold II
Level 160
God Stats
15W - 6L
1,672 SR
Queue Stats
319W - 322L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,583 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,565 SR
1,645 MMR
Anhur
Anhur
Gold II
ASCUARIUZ
Anhur
Gold II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 179L
1,717 MMR
Party 1
Jormungandr
Jormungandr
Gold III
OnjusticeFred
Jormungandr
Gold III
Level 160
God Stats
1W - 2L
1,579 SR
Queue Stats
79W - 76L
1,563 MMR
Solo
Eset
Eset
Gold III
TheSkinner1
Eset
Gold III
Level 52
God Stats
5W - 7L
1,448 SR
Queue Stats
209W - 218L
1,574 MMR
Solo
Bellona
Bellona
Platinum V
celle24
Bellona
Platinum V
Level 158
God Stats
58W - 39L
1,656 SR
Queue Stats
305W - 292L
1,565 MMR
Solo
Achilles
Achilles
Platinum III
itachi_parzival
Achilles
Platinum III
Level 149
God Stats
10W - 6L
1,642 SR
Queue Stats
392W - 401L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
10,120
405
10,347
22,581
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 2
10,064
403
9,972
28,070
13,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
ShockW7ve
Vamana
18
3 / 7 / 1
12,082
483
8,789
25,516
28,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
XQRZTH
Cernunnos
16
3 / 7 / 1
10,845
434
8,951
22,297
8,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 3
8,189
328
3,665
11,324
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
LancelotCliodhnaSusano

VS

Bans
AtlasRavanaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASCUARIUZ
Anhur
20
12 / 2 / 4
14,638
586
25,842
18,707
9,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
OnjusticeFred
Jormungandr
17
2 / 3 / 11
11,695
468
15,437
17,642
17,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 1 / 6
13,329
533
12,828
18,757
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
celle24
Bellona
20
4 / 1 / 3
13,811
552
14,764
21,523
23,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
20
9 / 2 / 3
13,411
536
15,915
22,128
11,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
28
28
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASCUARIUZ
Anhur
12
2
4
7
L
2
5
0
0.4
L
0
8
2
0.13
W
Jormungandr
OnjusticeFred
Jormungandr
2
3
11
2.5
L
Vamana
ShockW7ve
Vamana
3
7
1
0.5
W
1
1
6
4
L
Cernunnos
XQRZTH
Cernunnos
3
7
1
0.5
W
Bellona
celle24
Bellona
4
1
3
5.5
L
0
1
3
1.5
W
Achilles
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,724
Damage
84,786
109,788
Taken
98,757
67,547
Mitigated
71,271
26,847
Healing
30,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASCUARIUZ
Anhur
25,842
12,849
0
6,884
18,707
9,389
3,116
3,462
15,191
0
152,328
L
10,347
6,470
0
6,844
22,581
8,914
0
6,169
16,412
87,975
0
L
9,972
5,770
0
7,092
28,070
13,134
0
4,382
23,688
0
95,867
W
Jormungandr
OnjusticeFred
Jormungandr
15,437
4,252
0
4,076
17,642
17,835
2,013
2,916
14,615
85,881
150
L
Vamana
ShockW7ve
Vamana
8,789
4,345
0
6,965
25,516
28,155
1,440
3,452
22,064
0
92,338
W
12,828
608
271
8,263
18,757
9,136
401
3,621
15,079
125,835
0
L
Cernunnos
XQRZTH
Cernunnos
8,951
3,491
0
3,622
22,297
8,467
0
8,293
14,004
0
77,095
W
Bellona
celle24
Bellona
14,764
6,884
0
8,681
21,523
23,184
3,289
716
19,882
0
116,563
L
3,665
997
0
2,324
11,324
8,877
0
6,645
4,679
12,300
0
W
Achilles
15,915
6,185
0
2,145
22,128
11,727
860
4,395
17,559
0
132,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
66,884
576
Minions Killed
833
0
Camps Cleared
0
2,007,919
Distance Traveled
2,432,551
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,638
586
172
7
0
448,708
2
L
Chronos
10,120
405
146
6
0
382,158
2
L
Kali
10,064
403
126
5
0
482,212
5
W
Jormungandr
11,695
468
112
4
0
449,931
1
L
Vamana
12,082
483
169
7
0
450,547
3
W
Eset
13,329
533
210
8
0
522,295
1
L
Cernunnos
10,845
434
122
5
0
383,130
3
W
Bellona
13,811
552
190
8
0
460,983
2
L
Geb
8,189
328
13
1
0
309,872
3
W
Achilles
13,411
536
149
6
0
550,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role