Player Matchup

Hun Batz
Hun Batz
Blazes-Inferno
Hun Batz
Level 109
God Stats
4W - 2L
1,583 SR
Queue Stats
223W - 214L
1,398 Elo+
Solo
Janus
Janus
Chefs choice290
Janus
Level 43
God Stats
0W - 3L
1,193 SR
Queue Stats
78W - 112L
1,307 Elo+
Solo
Cu Chulainn
Cu Chulainn
I3_Dragonscurse
Cu Chulainn
Level 87
God Stats
2W - 3L
1,687 SR
Queue Stats
141W - 144L
1,337 Elo+
Party 1
King Arthur
King Arthur
IIlllII-IIllIII
King Arthur
Level 26
God Stats
23W - 24L
1,464 SR
Queue Stats
41W - 50L
1,338 Elo+
Party 1
Neith
Neith
brita7869
Neith
Level 61
God Stats
2W - 10L
1,152 SR
Queue Stats
243W - 309L
1,391 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,354 Elo+

VS

Team Averages
Level 115
1,464 SR
1,393 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BACKSPAC322
Kuzenbo
Level 81
God Stats
2W - 2L
1,385 SR
Queue Stats
152W - 176L
1,357 Elo+
Party 2
Artemis
Artemis
God Rohan
Artemis
Level 87
God Stats
10W - 8L
1,484 SR
Queue Stats
136W - 150L
1,361 Elo+
Party 2
Poseidon
Poseidon
HAMbone45
Poseidon
Level 124
God Stats
2W - 2L
1,435 SR
Queue Stats
108W - 112L
1,261 Elo+
Solo
Loki
Loki
IronMan2669
Loki
Level 128
God Stats
36W - 26L
1,516 SR
Queue Stats
77W - 60L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 4 / 2
7,894
493
5,951
14,242
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
7,180
449
4,170
6,742
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
I3_Dragonscurse
Cu Chulainn
13
2 / 4 / 0
8,404
525
8,481
18,330
11,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
IIlllII-IIllIII
King Arthur
12
2 / 4 / 2
7,119
445
8,007
15,579
5,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
brita7869
Neith
13
1 / 3 / 3
7,621
476
9,199
12,422
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 3 / 1
10,197
637
13,958
13,469
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
BACKSPAC322
Kuzenbo
13
3 / 0 / 5
8,647
540
5,249
10,672
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
God Rohan
Artemis
13
2 / 1 / 2
7,821
489
7,658
9,655
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
HAMbone45
Poseidon
16
5 / 1 / 3
9,813
613
9,009
8,084
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 4
8,253
516
6,664
12,219
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
17
17
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
1
1.83
W
Kuzenbo
BACKSPAC322
Kuzenbo
3
0
5
5.5
L
Hun Batz
3
4
2
1
L
2
2
0
1
W
Artemis
God Rohan
Artemis
2
1
2
3
W
Poseidon
HAMbone45
Poseidon
5
1
3
6.5
L
Cu Chulainn
I3_Dragonscurse
Cu Chulainn
2
4
0
0.5
L
King Arthur
IIlllII-IIllIII
King Arthur
2
4
2
0.75
W
2
5
4
0.8
L
Neith
brita7869
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
42,538
67,315
Taken
54,099
30,503
Mitigated
36,370
12,852
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,958
1,208
0
6,906
13,469
10,980
828
0
13,469
79,333
0
W
Kuzenbo
BACKSPAC322
Kuzenbo
5,249
2,264
0
2,255
10,672
13,861
972
908
9,698
23,274
1,839
L
Hun Batz
5,951
2,716
0
800
14,242
5,665
0
3,233
11,009
0
62,292
L
4,170
420
0
1,290
6,742
2,673
0
2,896
3,846
47,383
0
W
Artemis
God Rohan
Artemis
7,658
2,416
0
3,119
9,655
3,586
330
0
9,655
0
54,689
W
Poseidon
HAMbone45
Poseidon
9,009
1,977
0
4,695
8,084
3,523
0
1,542
6,335
77,743
0
L
Cu Chulainn
I3_Dragonscurse
Cu Chulainn
8,481
1,870
0
2,423
18,330
11,926
0
12,076
5,701
0
63,456
L
King Arthur
IIlllII-IIllIII
King Arthur
8,007
1,390
0
4,468
15,579
5,133
0
5,572
9,926
0
47,030
W
6,664
1,682
0
3,272
12,219
4,420
252
1,335
10,772
0
52,571
L
Neith
brita7869
Neith
9,199
2,714
0
3,871
12,422
5,106
0
3,773
8,649
0
58,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
44,731
472
Minions Killed
495
0
Camps Cleared
0
1,426,921
Distance Traveled
1,517,669
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,197
637
163
10
0
294,153
6
W
Kuzenbo
8,647
540
37
2
0
317,654
1
L
Hun Batz
7,894
493
86
5
0
353,752
3
L
Janus
7,180
449
91
6
0
206,067
0
W
Artemis
7,821
489
81
5
0
258,981
2
W
Poseidon
9,813
613
134
8
0
326,115
1
L
Cu Chulainn
8,404
525
116
7
0
294,073
1
L
King Arthur
7,119
445
70
4
0
301,509
4
W
Loki
8,253
516
80
5
0
320,766
6
L
Neith
7,621
476
109
7
0
271,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role