Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Magicbiatch3
Chaac
Level 88
God Stats
1W - 0L
1,260 SR
Queue Stats
27W - 22L
1,471 Elo+
Solo
Eset
Eset
Ragnaroq
Eset
Level 141
God Stats
17W - 12L
1,648 SR
Queue Stats
283W - 274L
1,617 Elo+
Solo
Ares
Ares
Starryisacutie
Ares
Level 121
God Stats
15W - 11L
1,387 SR
Queue Stats
837W - 729L
1,608 Elo+
Solo
Hou Yi
Hou Yi
lpDragunovlp
Hou Yi
Level 103
God Stats
5W - 10L
1,500 SR
Queue Stats
337W - 326L
1,484 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,536 Elo+

VS

Team Averages
Level 122
1,504 SR
1,521 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GoldenLegend77
Ares
Level 127
God Stats
1W - 2L
1,558 SR
Queue Stats
71W - 60L
1,519 Elo+
Party 1
Scylla
Scylla
Popatches
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 130L
1,596 Elo+
Solo
Shiva
Shiva
swartz86
Shiva
Level 129
God Stats
16W - 19L
1,464 SR
Queue Stats
133W - 134L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
5 / 2 / 3
5,693
569
5,432
6,964
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,271
527
4,327
8,755
3,924
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Eset
10
3 / 2 / 3
5,770
577
3,744
5,432
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 0 / 8
5,952
595
7,263
7,782
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
1 / 0 / 2
5,490
549
4,240
6,188
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 2 / 1
6,074
607
6,168
9,215
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
 
Chernobog
7
0 / 1 / 0
4,407
441
3,051
5,920
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 4 / 1
4,895
490
2,815
9,431
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Popatches
Scylla
9
0 / 3 / 4
5,183
518
4,117
5,148
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
swartz86
Shiva
10
0 / 1 / 1
5,504
550
4,716
7,767
4,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
3
3.25
L
Ao Kuang
 
Ao Kuang
4
2
1
2.25
L
Chernobog
 
Chernobog
0
1
0
0
L
1
4
1
0.38
W
0
1
1
0.5
L
Scylla
Popatches
Scylla
0
3
4
0.67
W
Eset
3
2
3
2.25
W
2
0
8
6
W
Hou Yi
1
0
2
2
L
Shiva
swartz86
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
20,867
35,121
Taken
37,481
17,755
Mitigated
16,350
12,610
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,432
1,878
0
2,683
6,964
2,698
0
2,883
4,081
0
29,467
L
Ao Kuang
 
Ao Kuang
6,168
2,218
0
3,368
9,215
3,224
0
1,828
7,169
35,505
0
L
Chernobog
 
Chernobog
3,051
2,239
0
1,589
5,920
1,933
0
1,427
4,463
0
22,064
L
2,815
429
0
1,856
9,431
5,239
0
3,774
5,499
11,376
0
W
4,327
1,093
0
3,803
8,755
3,924
380
1,927
6,828
0
32,541
L
Scylla
Popatches
Scylla
4,117
856
0
430
5,148
1,820
0
2,118
3,030
30,298
0
W
Eset
3,744
503
395
613
5,432
2,336
0
3,474
1,958
35,112
0
W
7,263
495
0
2,464
7,782
6,676
0
3,234
4,548
15,168
4,858
W
Hou Yi
4,240
2,181
0
2,652
6,188
2,121
162
1,582
4,606
0
39,909
L
Shiva
swartz86
Shiva
4,716
1,335
0
3,736
7,767
4,134
0
834
6,933
0
39,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
26,063
290
Minions Killed
234
0
Camps Cleared
0
994,102
Distance Traveled
915,180
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,693
569
53
5
0
220,474
2
L
Ao Kuang
6,074
607
63
6
0
211,978
4
L
Chernobog
4,407
441
36
4
0
146,510
0
L
Ares
4,895
490
12
1
0
187,003
3
W
Chaac
5,271
527
63
6
0
181,444
0
L
Scylla
5,183
518
51
5
0
182,607
3
W
Eset
5,770
577
81
8
0
199,363
2
W
Ares
5,952
595
21
2
0
225,660
1
W
Hou Yi
5,490
549
72
7
0
167,161
3
L
Shiva
5,504
550
72
7
0
187,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role