Player Matchup

Xing Tian
Xing Tian
HawkDownHank
Xing Tian
Level 105
God Stats
6W - 3L
1,381 SR
Queue Stats
480W - 535L
1,398 Elo+
Party 2
Tyr
Tyr
Its Frylock
Tyr
Level 160
God Stats
4W - 8L
1,501 SR
Queue Stats
962W - 850L
1,683 Elo+
Solo
Nemesis
Nemesis
KrypticOblivion
Nemesis
Level 25
God Stats
21W - 16L
1,525 SR
Queue Stats
100W - 109L
1,339 Elo+
Party 2
Merlin
Merlin
LordButter34
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,268 Elo+
Solo
Izanami
Izanami
willcef
Izanami
Level 23
God Stats
14W - 20L
1,510 SR
Queue Stats
84W - 86L
1,416 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,421 Elo+

VS

Team Averages
Level 100
1,589 SR
1,411 Elo+
Bacchus
Bacchus
KillerEnte1965
Bacchus
Level 27
God Stats
1W - 1L
1,740 SR
Queue Stats
19W - 43L
1,169 Elo+
Party 3
Ymir
Ymir
Kinetic Voltage
Ymir
Level 128
God Stats
10W - 21L
1,438 SR
Queue Stats
526W - 512L
1,499 Elo+
Party 1
Thoth
Thoth
Martryr
Thoth
Level 128
God Stats
3W - 1L
1,703 SR
Queue Stats
221W - 207L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Schwabelnacken
Danzaburou
Level 58
God Stats
39W - 45L
1,445 SR
Queue Stats
175W - 222L
1,306 Elo+
Party 3
Loki
Loki
SmashDatAshh
Loki
Level 158
God Stats
29W - 25L
1,619 SR
Queue Stats
522W - 508L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HawkDownHank
Xing Tian
10
4 / 1 / 4
6,717
611
4,081
9,624
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,260
569
4,608
7,738
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 0 / 1
4,634
421
1,139
8,164
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 3 / 0
5,005
455
1,437
4,801
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
willcef
Izanami
9
4 / 0 / 4
5,870
534
4,852
4,260
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,279
389
1,047
7,060
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,160
560
2,977
4,841
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Martryr
Thoth
11
3 / 0 / 1
6,623
602
4,012
3,295
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Schwabelnacken
Danzaburou
9
0 / 3 / 1
4,863
442
4,232
6,704
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 2
6,604
600
3,685
8,293
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
6
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HawkDownHank
Xing Tian
4
1
4
6
W
1
2
0
0.5
L
0
6
1
0.08
L
3
0
1
3.5
W
0
0
1
0.5
W
Merlin
0
3
0
0
L
Thoth
Martryr
Thoth
3
0
1
3.5
L
Danzaburou
Schwabelnacken
Danzaburou
0
3
1
0.17
L
0
1
2
1
W
Izanami
willcef
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
15,953
34,587
Taken
30,193
18,913
Mitigated
12,835
8,443
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HawkDownHank
Xing Tian
4,081
548
0
1,750
9,624
8,160
610
1,211
8,242
19,922
5,733
W
4,608
1,795
0
3,641
7,738
4,495
0
551
7,187
0
47,373
L
1,047
275
0
292
7,060
4,097
0
1,519
5,541
8,966
0
L
2,977
859
0
3,431
4,841
2,554
0
170
4,671
36,096
0
W
1,139
549
0
1,624
8,164
2,791
0
1,978
6,150
0
24,299
W
Merlin
1,437
184
0
1,150
4,801
1,714
130
2,770
2,031
30,993
0
L
Thoth
Martryr
Thoth
4,012
262
0
710
3,295
1,181
495
1,384
1,911
50,515
0
L
Danzaburou
Schwabelnacken
Danzaburou
4,232
2,082
183
1,739
6,704
2,171
0
1,735
4,969
0
33,263
L
3,685
573
0
2,343
8,293
2,832
0
0
7,900
0
52,864
W
Izanami
willcef
Izanami
4,852
2,843
0
278
4,260
1,753
1,854
1,280
2,941
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
28,529
265
Minions Killed
330
0
Camps Cleared
0
1,053,365
Distance Traveled
1,057,537
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,717
611
28
3
0
216,746
6
W
Tyr
6,260
569
88
8
0
221,583
3
L
Bacchus
4,279
389
20
2
0
184,355
0
L
Ymir
6,160
560
81
7
0
236,744
3
W
Nemesis
4,634
421
42
4
0
240,831
2
W
Merlin
5,005
455
44
4
0
181,772
1
L
Thoth
6,623
602
81
7
0
223,669
2
L
Danzaburou
4,863
442
38
3
0
190,591
2
L
Loki
6,604
600
110
10
0
222,178
3
W
Izanami
5,870
534
63
6
0
192,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role