Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
bootystrecher22
Achilles
Diamond I
Level 158
God Stats
10W - 3L
1,712 SR
Queue Stats
56W - 31L
2,619 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,571 SR
1,873 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,463 SR
1,690 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Acostadito
Ah Muzen Cab
Bronze V
Level 104
God Stats
0W - 1L
1,396 SR
Queue Stats
7W - 11L
1,401 MMR
Party 1
Hera
Hera
Silver II
MuerteSombria
Hera
Silver II
Level 109
God Stats
13W - 14L
1,548 SR
Queue Stats
31W - 51L
1,340 MMR
Party 1
Cerberus
Cerberus
Diamond III
namechanged167
Cerberus
Diamond III
Level 160
God Stats
4W - 8L
1,444 SR
Queue Stats
163W - 194L
2,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 4
7,880
788
8,495
7,706
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
12
3 / 0 / 6
7,187
719
6,431
8,825
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
3 / 2 / 7
7,754
775
8,405
11,553
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AresThothAtlasLancelotBaba Yaga

VS

Bans
Baron SamediCabrakanGebBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acostadito
Ah Muzen Cab
10
1 / 3 / 0
6,219
622
7,012
7,866
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 7 / 2
6,286
629
3,136
7,483
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
1 / 1 / 1
6,979
698
6,318
10,117
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
4
7
W
Xing Tian
 
Xing Tian
3
0
6
6
L
Ah Muzen Cab
Acostadito
Ah Muzen Cab
1
3
0
0.33
L
0
7
2
0.14
W
Achilles
3
2
7
3.25
L
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
16,466
28,084
Taken
25,466
22,721
Mitigated
11,880
7,756
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,495
4,351
0
2,404
7,706
2,746
204
3,713
3,915
0
40,374
W
Xing Tian
 
Xing Tian
6,431
446
0
1,339
8,825
7,567
0
2,760
5,913
14,223
0
L
Ah Muzen Cab
Acostadito
Ah Muzen Cab
7,012
2,030
0
973
7,866
2,479
0
1,538
6,166
0
18,299
L
3,136
465
317
295
7,483
2,295
0
1,745
5,531
15,480
0
W
Achilles
8,405
1,968
793
3,220
11,553
12,408
0
3,189
8,166
0
14,767
L
Cerberus
6,318
259
0
5,529
10,117
7,106
0
2,462
7,338
15,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
19,484
132
Minions Killed
103
8
Camps Cleared
1
611,926
Distance Traveled
546,917
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,880
788
85
9
3
195,307
2
W
Xing Tian
7,187
719
22
2
4
211,632
1
L
Ah Muzen Cab
6,219
622
29
3
1
181,863
0
L
Hera
6,286
629
44
4
0
164,369
1
W
Achilles
7,754
775
25
3
1
204,987
0
L
Cerberus
6,979
698
30
3
0
200,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role