Player Matchup

Kumbhakarna
Kumbhakarna
ArabeIIa
Kumbhakarna
Level 78
God Stats
2W - 2L
1,652 SR
Queue Stats
565W - 619L
1,348 Elo+
Solo
Hades
Hades
Kazeki
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
Lesnik2019
Baron Samedi
Level 83
God Stats
2W - 3L
1,736 SR
Queue Stats
346W - 374L
1,421 Elo+
Solo
Mercury
Mercury
SuperHuhn666
Mercury
Level 159
God Stats
0W - 2L
1,158 SR
Queue Stats
106W - 115L
1,481 Elo+
Party 1
Arachne
Arachne
wisender56
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 1
Team Averages
Level 101
1,509 SR
1,429 Elo+

VS

Team Averages
Level 112
1,500 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IckyOne
Hera
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 94L
1,553 Elo+
Solo
Hercules
Hercules
kryzeex93
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArabeIIa
Kumbhakarna
14
0 / 4 / 10
9,194
657
2,319
18,024
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Kazeki
Hades
15
0 / 6 / 8
8,721
623
12,921
18,111
13,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lesnik2019
Baron Samedi
19
7 / 1 / 9
10,707
765
17,029
12,617
7,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SuperHuhn666
Mercury
16
8 / 6 / 6
10,342
739
8,610
15,658
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Arachne
wisender56
Arachne
19
4 / 1 / 13
10,638
760
12,469
17,204
11,686
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 3 / 12
12,086
863
21,679
9,264
5,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
 
Shiva
16
2 / 4 / 13
9,715
694
11,652
17,206
24,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
 
Hun Batz
15
2 / 6 / 10
9,390
671
7,449
15,424
7,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
IckyOne
Hera
18
5 / 2 / 13
11,026
788
22,167
10,122
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
kryzeex93
Hercules
16
3 / 4 / 10
9,840
703
5,822
20,217
21,725
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
76
19
Kills
18
18
Deaths
19
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
12
4
W
Shiva
 
Shiva
2
4
13
2.13
W
Hun Batz
 
Hun Batz
2
6
10
1.17
L
Kumbhakarna
ArabeIIa
Kumbhakarna
0
4
10
1.25
W
Hera
IckyOne
Hera
5
2
13
5.75
L
Hades
Kazeki
Hades
0
6
8
0.67
L
Baron Samedi
Lesnik2019
Baron Samedi
7
1
9
11.5
L
Mercury
SuperHuhn666
Mercury
8
6
6
1.83
W
Hercules
kryzeex93
Hercules
3
4
10
2
L
Arachne
wisender56
Arachne
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,348
Damage
68,769
81,614
Taken
72,233
60,959
Mitigated
64,237
39,482
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
21,679
1,327
66
428
9,264
5,339
2,881
4,552
4,712
56,667
0
W
Shiva
 
Shiva
11,652
837
4,755
5,132
17,206
24,285
405
7,626
9,580
141
27,327
W
Hun Batz
 
Hun Batz
7,449
1,859
1,290
933
15,424
7,193
2,020
8,850
6,574
0
15,108
L
Kumbhakarna
ArabeIIa
Kumbhakarna
2,319
197
1,906
3,836
18,024
20,377
339
8,194
9,514
7,242
0
W
Hera
IckyOne
Hera
22,167
6,482
2,303
2,172
10,122
5,695
594
3,816
6,306
42,929
0
L
Hades
Kazeki
Hades
12,921
1,528
730
3,939
18,111
13,548
260
9,905
7,921
29,382
0
L
Baron Samedi
Lesnik2019
Baron Samedi
17,029
318
6,155
6,215
12,617
7,516
371
8,745
3,734
41,398
0
L
Mercury
SuperHuhn666
Mercury
8,610
4,564
2,116
2,775
15,658
7,832
749
8,173
7,273
0
15,636
W
Hercules
kryzeex93
Hercules
5,822
1,299
801
4,415
20,217
21,725
541
7,425
12,792
31
12,207
L
Arachne
wisender56
Arachne
12,469
9,994
3,275
8,535
17,204
11,686
502
7,808
9,154
0
21,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
52,057
122
Minions Killed
207
0
Camps Cleared
0
1,315,763
Distance Traveled
1,282,887
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,086
863
93
7
0
265,227
1
W
Shiva
9,715
694
21
2
0
236,601
2
W
Hun Batz
9,390
671
19
1
0
255,831
0
L
Kumbhakarna
9,194
657
3
0
0
185,048
0
W
Hera
11,026
788
61
4
0
264,007
2
L
Hades
8,721
623
39
3
0
246,625
0
L
Baron Samedi
10,707
765
43
3
0
310,398
1
L
Mercury
10,342
739
19
1
0
270,894
0
W
Hercules
9,840
703
13
1
0
261,221
4
L
Arachne
10,638
760
18
1
0
302,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role