Player Matchup

Chaac
Chaac
Ragoy
Chaac
Level 12
God Stats
0W - 3L
1,079 SR
Queue Stats
2W - 23L
787 Elo+
Party 1
Medusa
Medusa
SCHIVY-10
Medusa
Level 62
God Stats
3W - 12L
1,048 SR
Queue Stats
10W - 53L
885 Elo+
Party 1
Agni
Agni
ĦadrianĦ
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,133 Elo+
Party 1
Team Averages
Level 26
1,209 SR
935 Elo+

VS

Team Averages
Level 141
1,621 SR
1,641 Elo+
Achilles
Achilles
AlbinoBlkXican
Achilles
Level 158
God Stats
145W - 40L
1,769 SR
Queue Stats
1,285W - 468L
1,805 Elo+
Party 2
Vamana
Vamana
MinorInsanity
Vamana
Level 123
God Stats
11W - 4L
1,663 SR
Queue Stats
978W - 431L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
sourpatchkid397
Ao Kuang
Level 141
God Stats
8W - 17L
1,431 SR
Queue Stats
174W - 252L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ragoy
Chaac
14
2 / 5 / 4
9,729
748
7,639
21,201
19,970
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SCHIVY-10
Medusa
13
1 / 10 / 1
8,292
638
5,844
15,117
6,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 11 / 2
9,964
766
8,455
13,818
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
16 / 4 / 8
11,906
916
23,599
17,806
13,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 16
11,320
871
12,787
20,749
19,689
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
5 / 0 / 13
10,346
796
8,458
10,500
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
26
26
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
16
4
8
5
W
5
2
16
6.5
L
Chaac
Ragoy
Chaac
2
5
4
0.8
L
Medusa
SCHIVY-10
Medusa
1
10
1
0.15
W
Ao Kuang
5
0
13
11.5
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
44,844
50,136
Taken
49,055
31,282
Mitigated
37,404
2,855
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
23,599
7,804
0
3,299
17,806
13,147
1,484
2,692
15,114
0
44,412
W
12,787
5,596
1,990
10,267
20,749
19,689
1,465
4,266
13,146
1,683
36,816
L
Chaac
Ragoy
Chaac
7,639
2,283
31
2,684
21,201
19,970
0
3,839
17,362
0
21,633
L
Medusa
SCHIVY-10
Medusa
5,844
3,271
0
0
15,117
6,148
0
3,692
11,425
0
35,564
W
Ao Kuang
8,458
1,557
0
4,122
10,500
4,568
232
2,071
8,429
39,458
0
L
8,455
1,719
0
140
13,818
5,164
0
1,921
11,897
15,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
33,572
100
Minions Killed
154
0
Camps Cleared
12
570,324
Distance Traveled
743,682
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,906
916
56
4
3
221,864
0
W
Vamana
11,320
871
48
4
3
249,259
1
L
Chaac
9,729
748
29
2
0
225,327
4
L
Medusa
8,292
638
47
4
0
199,867
1
W
Ao Kuang
10,346
796
50
4
6
272,559
3
L
Agni
9,964
766
24
2
0
145,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role