Player Matchup

Hachiman
Hachiman
Alexis_Pro_Style
Hachiman
Level 86
God Stats
24W - 23L
1,470 SR
Queue Stats
314W - 422L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Har D Shell2804
Zhong Kui
Level 112
God Stats
2W - 7L
1,303 SR
Queue Stats
88W - 129L
1,362 Elo+
Solo
Atlas
Atlas
Jetsmoke1094
Atlas
Level 129
God Stats
4W - 6L
1,370 SR
Queue Stats
136W - 173L
1,430 Elo+
Solo
Team Averages
Level 109
1,381 SR
1,408 Elo+

VS

Team Averages
Level 109
1,334 SR
1,354 Elo+
Susano
Susano
Joust Tchong
Susano
Level 156
God Stats
1W - 13L
1,279 SR
Queue Stats
106W - 120L
1,590 Elo+
Solo
Cerberus
Cerberus
My White Life
Cerberus
Level 157
God Stats
1W - 7L
1,576 SR
Queue Stats
24W - 37L
1,289 Elo+
Party 1
Izanami
Izanami
VonRae504
Izanami
Level 14
God Stats
2W - 14L
1,146 SR
Queue Stats
4W - 16L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
11,584
724
12,139
14,500
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Har D Shell2804
Zhong Kui
17
9 / 0 / 6
12,669
792
21,218
16,135
11,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 11
12,680
793
14,915
19,411
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 3 / 2
9,380
586
21,384
20,871
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
My White Life
Cerberus
12
1 / 8 / 1
10,005
625
6,996
25,256
27,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
VonRae504
Izanami
13
1 / 5 / 1
9,633
602
6,037
13,343
6,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Zhong Kui
Har D Shell2804
Zhong Kui
9
0
6
12
W
2
1
11
7.5
L
Susano
0
3
2
0.33
L
Cerberus
My White Life
Cerberus
1
8
1
0.19
L
Izanami
VonRae504
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
34,417
50,046
Taken
59,470
38,886
Mitigated
43,452
18,723
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
8,200
0
2,713
14,500
5,281
1,199
2,515
11,985
0
58,187
W
Zhong Kui
Har D Shell2804
Zhong Kui
21,218
4,021
0
9,351
16,135
11,434
1,341
2,131
14,004
60,130
0
W
14,915
6,196
685
5,974
19,411
22,171
157
2,784
16,627
35,312
0
L
Susano
21,384
3,179
0
1,333
20,871
10,225
0
13,502
7,369
0
51,700
L
Cerberus
My White Life
Cerberus
6,996
292
0
5,050
25,256
27,218
0
13,759
11,497
16,462
0
L
Izanami
VonRae504
Izanami
6,037
2,982
0
707
13,343
6,009
0
9,358
3,985
0
33,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
29,018
180
Minions Killed
133
12
Camps Cleared
3
945,850
Distance Traveled
716,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,584
724
62
4
7
318,573
2
W
Zhong Kui
12,669
792
88
6
5
294,384
1
W
Atlas
12,680
793
30
2
0
332,893
2
L
Susano
9,380
586
66
4
3
265,042
4
L
Cerberus
10,005
625
20
1
0
225,808
1
L
Izanami
9,633
602
47
3
0
226,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role