Player Matchup

Kukulkan
Kukulkan
Ragoy
Kukulkan
Level 12
God Stats
0W - 3L
1,094 SR
Queue Stats
2W - 23L
789 Elo+
Party 1
Medusa
Medusa
SCHIVY-10
Medusa
Level 62
God Stats
3W - 12L
1,064 SR
Queue Stats
10W - 53L
887 Elo+
Party 1
Ra
Ra
ĦadrianĦ
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 1
Team Averages
Level 26
1,219 SR
950 Elo+

VS

Team Averages
Level 110
1,546 SR
1,524 Elo+
Sol
Sol
Dirty3O
Sol
Level 79
God Stats
206W - 232L
1,500 SR
Queue Stats
342W - 404L
1,463 Elo+
Party 2
Thor
Thor
OppDroppa
Thor
Level 104
God Stats
15W - 9L
1,611 SR
Queue Stats
159W - 102L
1,652 Elo+
Solo
Khepri
Khepri
youngrocket1020
Khepri
Level 148
God Stats
55W - 48L
1,529 SR
Queue Stats
362W - 421L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ragoy
Kukulkan
11
1 / 5 / 3
7,553
687
8,534
9,050
3,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
SCHIVY-10
Medusa
12
2 / 7 / 2
8,032
730
8,643
13,134
5,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 8 / 2
7,085
644
3,339
11,192
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
9 / 3 / 6
9,734
885
12,711
11,619
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
11 / 0 / 5
9,859
896
15,091
7,656
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 1 / 18
9,465
860
3,330
11,709
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
20
20
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
9
3
6
4
W
Thor
11
0
5
13.5
L
Kukulkan
Ragoy
Kukulkan
1
5
3
0.5
L
Medusa
SCHIVY-10
Medusa
2
7
2
0.43
W
0
1
18
9
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
31,132
33,376
Taken
30,984
13,177
Mitigated
23,858
1,488
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,711
6,442
0
5,643
11,619
5,975
2,138
5,969
5,650
39,214
4,942
W
Thor
15,091
2,588
0
1,003
7,656
4,391
260
2,177
5,479
0
41,644
L
Kukulkan
Ragoy
Kukulkan
8,534
1,560
66
590
9,050
3,545
110
4,605
4,445
20,807
0
L
Medusa
SCHIVY-10
Medusa
8,643
3,863
0
0
13,134
5,097
132
4,934
8,200
0
29,769
W
3,330
136
408
3,067
11,709
13,492
144
4,243
7,466
8,878
0
L
3,339
628
399
433
11,192
4,535
123
5,446
5,746
10,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
29,058
110
Minions Killed
144
3
Camps Cleared
7
493,918
Distance Traveled
531,339
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,734
885
76
7
3
160,221
0
W
Thor
9,859
896
57
5
3
184,095
1
L
Kukulkan
7,553
687
49
4
3
170,292
3
L
Medusa
8,032
730
44
4
0
183,887
1
W
Khepri
9,465
860
11
1
1
187,023
0
L
Ra
7,085
644
17
2
0
139,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role