Player Matchup

Thanatos
Thanatos
Mectons
Thanatos
Level 157
God Stats
2W - 12L
1,162 SR
Queue Stats
94W - 88L
1,432 Elo+
Solo
Merlin
Merlin
P2BH
Merlin
Level 158
God Stats
1W - 2L
1,562 SR
Queue Stats
326W - 325L
1,448 Elo+
Solo
Bellona
Bellona
RiiveerOo
Bellona
Level 142
God Stats
0W - 1L
1,264 SR
Queue Stats
12W - 10L
1,523 Elo+
Solo
Bacchus
Bacchus
simbos
Bacchus
Level 82
God Stats
72W - 59L
1,548 SR
Queue Stats
169W - 159L
1,489 Elo+
Party 2
Charybdis
Charybdis
xKILLA_GT_2000
Charybdis
Level 119
God Stats
13W - 15L
1,525 SR
Queue Stats
390W - 379L
1,396 Elo+
Party 2
Team Averages
Level 132
1,412 SR
1,458 Elo+

VS

Team Averages
Level 132
1,588 SR
1,499 Elo+
Baron Samedi
Baron Samedi
ConnRF
Baron Samedi
Level 117
God Stats
4W - 3L
1,563 SR
Queue Stats
27W - 23L
1,510 Elo+
Solo
Vulcan
Vulcan
Cthulhu4502
Vulcan
Level 160
God Stats
4W - 1L
1,630 SR
Queue Stats
196W - 191L
1,504 Elo+
Party 1
Hachiman
Hachiman
Currxn2081
Hachiman
Level 96
God Stats
16W - 8L
1,788 SR
Queue Stats
418W - 415L
1,609 Elo+
Solo
Pele
Pele
KingXIIIGravity
Pele
Level 146
God Stats
4W - 6L
1,460 SR
Queue Stats
127W - 124L
1,445 Elo+
Party 1
Osiris
Osiris
scroogex
Osiris
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 71L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mectons
Thanatos
12
4 / 3 / 1
7,215
601
9,667
10,844
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
P2BH
Merlin
11
1 / 0 / 0
6,414
535
4,067
6,860
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
RiiveerOo
Bellona
1
0 / 0 / 0
2,187
182
0
0
0
Bacchus
simbos
Bacchus
8
0 / 1 / 0
5,451
454
4,244
8,924
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
xKILLA_GT_2000
Charybdis
10
0 / 1 / 0
5,275
440
7,392
10,373
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConnRF
Baron Samedi
10
0 / 0 / 2
6,027
502
4,617
7,172
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
0 / 0 / 0
6,461
538
3,828
4,361
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Currxn2081
Hachiman
11
2 / 0 / 0
5,870
489
9,068
9,016
2,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 2
6,736
561
2,916
10,558
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
scroogex
Osiris
10
2 / 4 / 1
6,547
546
4,912
11,859
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
5
5
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConnRF
Baron Samedi
0
0
2
1
W
Vulcan
0
0
0
0
W
Hachiman
Currxn2081
Hachiman
2
0
0
2
W
1
2
2
1
L
Thanatos
Mectons
Thanatos
4
3
1
1.5
L
Merlin
P2BH
Merlin
1
0
0
1
L
Bellona
RiiveerOo
Bellona
0
0
0
0
W
Osiris
scroogex
Osiris
2
4
1
0.63
L
Bacchus
simbos
Bacchus
0
1
0
0
L
Charybdis
xKILLA_GT_2000
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
25,341
37,001
Taken
42,966
17,966
Mitigated
23,151
20,782
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConnRF
Baron Samedi
4,617
462
1,452
4,098
7,172
4,747
0
1,457
5,715
22,844
0
W
Vulcan
3,828
1,710
0
1,122
4,361
1,735
200
3,011
1,350
49,646
0
W
Hachiman
Currxn2081
Hachiman
9,068
4,429
0
4,692
9,016
2,993
0
2,413
6,603
0
51,302
W
2,916
1,077
0
6,374
10,558
3,635
255
1,056
9,502
0
48,944
L
Thanatos
Mectons
Thanatos
9,667
4,118
0
9,545
10,844
5,431
0
471
10,373
0
55,804
L
Merlin
P2BH
Merlin
4,067
216
0
2,267
6,860
2,424
0
3,357
3,503
54,502
0
L
Bellona
RiiveerOo
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
scroogex
Osiris
4,912
3,025
0
3,768
11,859
10,041
507
0
11,859
0
32,771
L
Bacchus
simbos
Bacchus
4,244
791
248
3,593
8,924
6,795
0
2,234
6,690
13,511
2,418
L
Charybdis
xKILLA_GT_2000
Charybdis
7,392
3,684
0
5,129
10,373
3,316
0
2,383
7,990
0
45,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
31,641
298
Minions Killed
348
0
Camps Cleared
0
873,459
Distance Traveled
1,087,555
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,027
502
23
2
0
210,547
4
W
Vulcan
6,461
538
92
8
0
235,228
4
W
Hachiman
5,870
489
84
7
0
208,012
0
W
Pele
6,736
561
90
8
0
248,528
2
L
Thanatos
7,215
601
93
8
0
232,256
2
L
Merlin
6,414
535
99
8
0
199,301
0
L
Bellona
2,187
182
0
0
0
0
0
W
Osiris
6,547
546
59
5
0
185,240
1
L
Bacchus
5,451
454
21
2
0
237,343
4
L
Charybdis
5,275
440
85
7
0
204,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role