Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze I
 
Morgan Le Fay
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
LuxCold
Anubis
Silver II
Level 65
God Stats
34W - 32L
1,580 SR
Queue Stats
259W - 251L
880 MMR
Party 1
Arachne
Arachne
Silver I
LuxWet
Arachne
Silver I
Level 83
God Stats
70W - 71L
1,496 SR
Queue Stats
228W - 219L
1,099 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
PowderHound
Ah Muzen Cab
Silver III
Level 128
God Stats
39W - 44L
1,635 SR
Queue Stats
98W - 112L
873 MMR
Solo
Ra
Ra
Silver IV
syappom
Ra
Silver IV
Level 160
God Stats
0W - 5L
1,188 SR
Queue Stats
642W - 640L
811 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,480 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,488 SR
893 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze I
Entrepíd
Cabrakan
Bronze I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
702 MMR
Solo
Agni
Agni
Silver II
IHaShiKo
Agni
Silver II
Level 160
God Stats
8W - 10L
1,430 SR
Queue Stats
380W - 370L
1,017 MMR
Solo
Xbalanque
Xbalanque
Silver V
Killyouback
Xbalanque
Silver V
Level 158
God Stats
7W - 4L
1,509 SR
Queue Stats
333W - 350L
605 MMR
Solo
Terra
Terra
Silver IV
Zoroark315
Terra
Silver IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 137L
640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 1 / 0
4,924
547
2,842
6,496
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
LuxCold
Anubis
9
2 / 2 / 1
5,445
605
5,117
7,191
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
LuxWet
Arachne
9
1 / 0 / 2
5,094
566
3,451
7,936
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
PowderHound
Ah Muzen Cab
6
0 / 1 / 0
4,238
471
2,568
4,894
1,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,488
610
2,082
6,432
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AwilixLancelotKaliVulcan

VS

Bans
Hou YiMulanGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 0
6,350
706
4,919
6,955
2,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Entrepíd
Cabrakan
7
0 / 2 / 1
4,647
516
2,121
8,823
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
10
2 / 1 / 2
5,625
625
4,820
4,560
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Killyouback
Xbalanque
9
1 / 0 / 1
5,170
574
4,025
6,003
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
8
0 / 0 / 2
5,073
564
2,027
4,567
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Tyr
 
Tyr
3
1
0
3
W
Cabrakan
Entrepíd
Cabrakan
0
2
1
0.25
W
Agni
2
1
2
3
W
Xbalanque
Killyouback
Xbalanque
1
0
1
1.5
L
Anubis
LuxCold
Anubis
2
2
1
1.25
L
Arachne
LuxWet
Arachne
1
0
2
2
L
Ah Muzen Cab
PowderHound
Ah Muzen Cab
0
1
0
0
W
Terra
0
0
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
17,912
32,949
Taken
30,908
14,429
Mitigated
14,070
13,323
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,842
828
0
1,995
6,496
3,485
250
410
6,086
20,300
0
W
Tyr
 
Tyr
4,919
1,162
0
2,909
6,955
2,822
0
2,728
4,227
0
43,862
W
Cabrakan
Entrepíd
Cabrakan
2,121
672
0
3,212
8,823
5,286
0
1,940
6,883
20,547
0
W
Agni
4,820
523
0
1,000
4,560
1,533
24
1,383
3,177
37,603
0
W
Xbalanque
Killyouback
Xbalanque
4,025
1,326
0
1,650
6,003
1,900
621
2,246
3,757
0
34,779
L
Anubis
LuxCold
Anubis
5,117
825
0
3,369
7,191
3,348
0
1,558
5,567
30,837
0
L
Arachne
LuxWet
Arachne
3,451
2,008
0
3,603
7,936
3,402
0
2,850
4,892
0
27,730
L
Ah Muzen Cab
PowderHound
Ah Muzen Cab
2,568
973
90
2,378
4,894
1,838
0
800
4,060
0
19,721
W
Terra
2,027
528
1,338
2,324
4,567
2,529
0
1,744
2,823
13,743
0
L
2,082
564
211
1,677
6,432
2,356
0
2,846
3,376
41,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
26,865
255
Minions Killed
319
0
Camps Cleared
0
851,765
Distance Traveled
944,266
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,924
547
31
3
0
169,495
2
W
Tyr
6,350
706
89
10
0
218,557
0
W
Cabrakan
4,647
516
43
5
0
148,201
3
W
Agni
5,625
625
91
10
0
186,465
1
W
Xbalanque
5,170
574
65
7
0
184,602
2
L
Anubis
5,445
605
57
6
0
133,824
1
L
Arachne
5,094
566
48
5
0
241,693
1
L
Ah Muzen Cab
4,238
471
39
4
0
117,467
0
W
Terra
5,073
564
31
3
0
206,441
1
L
Ra
5,488
610
80
9
0
189,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role