Player Matchup

Janus
Janus
SnakeSam69
Janus
Level 155
God Stats
45W - 76L
1,463 SR
Queue Stats
608W - 909L
1,423 Elo+
Solo
Geb
Geb
gidislex
Geb
Level 147
God Stats
196W - 220L
1,485 SR
Queue Stats
212W - 249L
1,440 Elo+
Solo
Charybdis
Charybdis
iiTzKenny_
Charybdis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 79L
1,363 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,409 Elo+

VS

Team Averages
Level 39
1,430 SR
1,406 Elo+
Anubis
Anubis
GoldenBoyz 7
Anubis
Level 62
God Stats
4W - 6L
1,505 SR
Queue Stats
26W - 34L
1,391 Elo+
Party 1
Izanami
Izanami
MCCH18
Izanami
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
23W - 26L
1,430 Elo+
Party 1
Tyr
Tyr
Nounouchee18
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 0
9,527
635
7,802
8,399
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
9,366
624
6,854
16,537
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
iiTzKenny_
Charybdis
15
0 / 3 / 1
8,942
596
11,099
9,399
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 0 / 6
10,252
683
7,204
6,818
3,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MCCH18
Izanami
16
3 / 0 / 4
10,363
691
14,179
11,791
4,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 4
10,179
679
8,191
13,000
12,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
6
5
W
Izanami
MCCH18
Izanami
3
0
4
5
W
4
1
4
6
L
Janus
1
4
0
0.25
L
0
2
0
0
L
Charybdis
iiTzKenny_
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
29,574
34,335
Taken
31,609
24,065
Mitigated
19,948
6,535
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,204
174
0
2,375
6,818
3,065
76
4,736
1,916
38,197
0
W
Izanami
MCCH18
Izanami
14,179
9,506
0
2,468
11,791
4,835
1,419
4,712
6,983
0
67,521
W
8,191
667
21
3,847
13,000
12,048
0
5,127
7,570
0
15,981
L
Janus
7,802
305
0
412
8,399
3,363
0
2,603
5,796
48,862
0
L
6,854
284
0
4,191
16,537
15,837
0
3,763
12,774
16,919
0
L
Charybdis
iiTzKenny_
Charybdis
11,099
6,330
0
1,932
9,399
4,865
0
1,157
8,242
0
34,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
30,794
183
Minions Killed
191
8
Camps Cleared
7
767,642
Distance Traveled
791,111
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,252
683
68
5
1
248,747
1
W
Izanami
10,363
691
101
7
6
261,267
5
W
Tyr
10,179
679
22
1
0
281,097
5
L
Janus
9,527
635
116
8
5
237,879
1
L
Geb
9,366
624
12
1
2
283,600
1
L
Charybdis
8,942
596
55
4
1
246,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role