Player Matchup

Cabrakan
Cabrakan
Giolandoboh
Cabrakan
Level 146
God Stats
35W - 29L
1,623 SR
Queue Stats
388W - 397L
1,431 Elo+
Solo
Medusa
Medusa
Nxemx311
Medusa
Level 68
God Stats
1W - 5L
1,437 SR
Queue Stats
14W - 28L
1,388 Elo+
Solo
Guan Yu
Guan Yu
RedeemRainn
Guan Yu
Level 123
God Stats
3W - 6L
1,497 SR
Queue Stats
327W - 327L
1,557 Elo+
Solo
Ymir
Ymir
gendji64120
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,449 Elo+
Solo
Osiris
Osiris
iSecret__Shadows
Osiris
Level 160
God Stats
2W - 1L
1,362 SR
Queue Stats
206W - 203L
1,491 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,463 Elo+

VS

Team Averages
Level 108
1,451 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Alpha_Boy365
Nox
Level 124
God Stats
1W - 0L
1,214 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Chiron
Chiron
CragnDazzle
Chiron
Level 159
God Stats
6W - 3L
1,607 SR
Queue Stats
150W - 171L
1,430 Elo+
Solo
Neith
Neith
Sailes1988
Neith
Level 67
God Stats
6W - 9L
1,435 SR
Queue Stats
146W - 135L
1,463 Elo+
Solo
Ymir
Ymir
Soru_1920
Ymir
Level 92
God Stats
19W - 15L
1,499 SR
Queue Stats
496W - 492L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Giolandoboh
Cabrakan
12
2 / 3 / 1
8,030
423
4,984
9,516
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
Nxemx311
Medusa
14
1 / 6 / 1
8,337
439
6,302
15,626
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
RedeemRainn
Guan Yu
17
6 / 2 / 2
11,116
585
15,232
16,189
19,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
5,391
284
413
2,939
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 2
9,428
496
11,525
14,865
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 3 / 1
10,529
554
6,642
15,653
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 5
10,657
561
9,200
7,235
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
2 / 3 / 0
9,546
502
6,538
17,118
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
18
6 / 1 / 3
11,486
605
10,221
11,607
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
2 / 3 / 7
8,979
473
4,398
15,887
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
15
15
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
1
0.83
W
3
1
5
5.5
W
Chiron
2
3
0
0.67
L
Cabrakan
Giolandoboh
Cabrakan
2
3
1
0.83
L
Medusa
Nxemx311
Medusa
1
6
1
0.25
L
Guan Yu
RedeemRainn
Guan Yu
6
2
2
3.5
W
Neith
6
1
3
7.5
W
Ymir
2
3
7
1.83
L
0
1
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
36,999
59,135
Taken
67,500
43,263
Mitigated
41,583
13,148
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,642
1,476
0
6,432
15,653
10,005
0
0
15,653
0
73,556
W
9,200
1,676
0
1,717
7,235
3,906
1,119
1,179
5,918
79,926
0
W
Chiron
6,538
1,115
123
4,903
17,118
6,138
0
327
16,719
0
98,605
L
Cabrakan
Giolandoboh
Cabrakan
4,984
803
0
1,494
9,516
5,875
0
5,074
4,442
40,095
0
L
Medusa
Nxemx311
Medusa
6,302
1,810
0
2,343
15,626
5,537
434
3,576
11,998
0
59,325
L
Guan Yu
RedeemRainn
Guan Yu
15,232
2,141
128
4,581
16,189
19,947
0
2,759
12,599
0
87,054
W
Neith
10,221
4,593
0
6,562
11,607
5,547
4,053
594
10,997
0
99,649
W
Ymir
4,398
1,434
198
2,359
15,887
15,987
87
2,932
12,816
23,640
0
L
413
152
105
663
2,939
1,240
0
294
2,645
3,784
0
L
11,525
3,169
0
3,834
14,865
10,664
158
1,895
12,919
0
99,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
51,197
497
Minions Killed
631
0
Camps Cleared
0
1,403,084
Distance Traveled
1,748,126
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,529
554
162
9
0
321,306
5
W
Nox
10,657
561
138
7
0
360,781
3
W
Chiron
9,546
502
148
8
0
386,165
4
L
Cabrakan
8,030
423
93
5
0
244,392
3
L
Medusa
8,337
439
95
5
0
320,043
1
L
Guan Yu
11,116
585
155
8
0
369,073
1
W
Neith
11,486
605
165
9
0
352,211
1
W
Ymir
8,979
473
18
1
0
327,663
5
L
Ymir
5,391
284
11
1
0
46,608
0
L
Osiris
9,428
496
143
8
0
422,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role