Player Matchup

Hades
Hades
Gold IV
GrOs-_-SouRcis
Hades
Gold IV
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 118L
1,495 MMR
Solo
Nemesis
Nemesis
Diamond V
Justin350
Nemesis
Diamond V
Level 145
God Stats
4W - 2L
1,893 SR
Queue Stats
184W - 188L
1,958 MMR
Solo
Apollo
Apollo
Diamond III
Teamwork7685
Apollo
Diamond III
Level 83
God Stats
3W - 0L
1,879 SR
Queue Stats
79W - 73L
2,163 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,757 SR
1,872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,493 SR
1,456 MMR
Baron Samedi
Baron Samedi
Silver III
Crocsndsocks231
Baron Samedi
Silver III
Level 106
God Stats
0W - 1L
1,728 SR
Queue Stats
32W - 39L
1,409 MMR
Party 1
King Arthur
King Arthur
Silver III
Its Simple l
King Arthur
Silver III
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 36L
1,431 MMR
Party 1
Tyr
Tyr
Bronze I
Maybe Holden
Tyr
Bronze I
Level 89
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 8L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,056
823
12,449
10,205
5,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Justin350
Nemesis
14
9 / 0 / 9
9,700
882
11,768
13,117
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
13
6 / 1 / 11
9,379
853
11,626
6,237
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Baba YagaYu HuangShivaAtlasAres

VS

Bans
AchillesThothZhong KuiPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crocsndsocks231
Baron Samedi
11
1 / 7 / 1
7,156
651
8,323
10,646
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Its Simple l
King Arthur
12
1 / 5 / 1
7,686
699
7,640
14,580
11,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 0
6,423
584
5,654
16,451
12,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
18
Kills
2
2
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crocsndsocks231
Baron Samedi
1
7
1
0.21
W
3
1
15
10.5
L
King Arthur
Its Simple l
King Arthur
1
5
1
0.3
W
Nemesis
Justin350
Nemesis
9
0
9
13.5
L
0
6
0
0
W
Apollo
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
21,617
29,559
Taken
41,677
19,210
Mitigated
28,905
11,966
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crocsndsocks231
Baron Samedi
8,323
807
984
853
10,646
4,910
0
4,328
6,318
21,146
0
W
12,449
1,097
833
6,469
10,205
5,921
189
3,711
6,494
35,932
0
L
King Arthur
Its Simple l
King Arthur
7,640
768
0
1,382
14,580
11,610
0
4,420
10,160
0
26,609
W
Nemesis
Justin350
Nemesis
11,768
5,411
0
3,483
13,117
10,141
42
2,667
10,450
0
29,447
L
5,654
857
0
1,829
16,451
12,385
0
4,136
12,315
0
17,021
W
Apollo
11,626
6,430
0
1,181
6,237
3,148
2,316
2,247
3,990
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
21,265
154
Minions Killed
103
7
Camps Cleared
4
630,319
Distance Traveled
602,298
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,156
651
24
2
0
159,621
3
W
Hades
9,056
823
62
6
2
207,215
1
L
King Arthur
7,686
699
50
5
2
208,325
2
W
Nemesis
9,700
882
30
3
3
233,957
1
L
Tyr
6,423
584
29
3
2
234,352
3
W
Apollo
9,379
853
62
6
2
189,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role