Player Matchup

Pele
Pele
Masters
HowdySchmucker
Pele
Masters
Level 66
God Stats
18W - 9L
1,890 SR
Queue Stats
98W - 57L
2,763 MMR
Solo
The Morrigan
The Morrigan
Masters
ObitosLegacy
The Morrigan
Masters
Level 160
God Stats
17W - 11L
1,733 SR
Queue Stats
485W - 466L
2,662 MMR
Party 2
Sylvanus
Sylvanus
Diamond I
ScyllasDldo
Sylvanus
Diamond I
Level 39
God Stats
77W - 38L
1,883 SR
Queue Stats
127W - 93L
2,730 MMR
Solo
Khepri
Khepri
Masters
TickleMySchmeat
Khepri
Masters
Level 106
God Stats
10W - 7L
1,677 SR
Queue Stats
180W - 163L
2,540 MMR
Solo
Ratatoskr
Ratatoskr
Masters
l Namikaze l
Ratatoskr
Masters
Level 144
God Stats
37W - 36L
1,672 SR
Queue Stats
446W - 423L
2,606 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 103
1,771 SR
2,660 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,799 SR
2,396 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
BabyBootySmooth
Tsukuyomi
Masters
Level 160
God Stats
42W - 22L
1,800 SR
Queue Stats
328W - 273L
2,748 MMR
Party 1
Raijin
Raijin
Masters
Concify
Raijin
Masters
Level 137
God Stats
2W - 1L
1,977 SR
Queue Stats
355W - 351L
2,350 MMR
Solo
Thor
Thor
Masters
iTaikx
Thor
Masters
Level 160
God Stats
1W - 1L
1,820 SR
Queue Stats
204W - 200L
2,693 MMR
Solo
Ymir
Ymir
Masters
ufeeditroll
Ymir
Masters
Level 73
God Stats
1W - 1L
1,898 SR
Queue Stats
68W - 43L
2,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,809
577
9,118
11,435
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
ObitosLegacy
The Morrigan
18
11 / 0 / 0
11,414
671
13,786
5,516
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
ScyllasDldo
Sylvanus
17
0 / 2 / 3
10,320
607
8,779
10,648
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 5
8,891
523
3,124
11,450
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
l Namikaze l
Ratatoskr
17
1 / 1 / 1
10,376
610
11,938
18,841
11,099
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ChernobogThanatosChang'e

VS

Bans
AtlasSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 2 / 3
7,589
446
4,534
9,380
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
BabyBootySmooth
Tsukuyomi
13
3 / 3 / 0
8,111
477
5,919
12,688
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Concify
Raijin
13
1 / 4 / 1
7,734
455
6,630
10,618
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
iTaikx
Thor
14
0 / 1 / 1
8,086
476
6,970
15,094
8,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 5 / 1
6,855
403
2,410
17,529
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
3
0.75
L
Tsukuyomi
BabyBootySmooth
Tsukuyomi
3
3
0
1
L
Raijin
Concify
Raijin
1
4
1
0.38
W
3
0
7
6.5
W
The Morrigan
ObitosLegacy
The Morrigan
11
0
0
11
W
Sylvanus
ScyllasDldo
Sylvanus
0
2
3
0.75
W
0
2
5
1.25
L
Thor
iTaikx
Thor
0
1
1
0.5
W
Ratatoskr
l Namikaze l
Ratatoskr
1
1
1
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
26,463
57,890
Taken
65,309
36,256
Mitigated
33,290
24,889
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,534
2,522
0
1,645
9,380
3,124
0
5,836
3,544
0
54,212
L
Tsukuyomi
BabyBootySmooth
Tsukuyomi
5,919
1,313
0
4,511
12,688
4,816
0
2,599
10,089
0
57,821
L
Raijin
Concify
Raijin
6,630
966
0
740
10,618
3,800
0
3,319
7,299
58,126
0
W
9,118
1,989
0
1,256
11,435
5,108
0
1,179
10,096
0
96,889
W
The Morrigan
ObitosLegacy
The Morrigan
13,786
2,590
0
3,035
5,516
2,615
981
2,090
3,216
104,278
8,012
W
Sylvanus
ScyllasDldo
Sylvanus
8,779
1,666
1,447
5,168
10,648
7,507
465
1,005
9,587
83,338
27,635
W
3,124
337
0
3,611
11,450
9,927
0
3,490
7,860
13,288
1,306
L
Thor
iTaikx
Thor
6,970
1,753
0
3,626
15,094
8,432
609
0
15,094
0
59,223
W
Ratatoskr
l Namikaze l
Ratatoskr
11,938
3,437
0
10,372
18,841
11,099
78
1,267
17,514
0
92,230
L
2,410
841
0
2,390
17,529
13,118
0
6,409
11,120
24,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
38,375
690
Minions Killed
463
0
Camps Cleared
0
1,809,222
Distance Traveled
1,498,892
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,589
446
96
6
0
263,201
4
L
Tsukuyomi
8,111
477
96
6
0
342,061
0
L
Raijin
7,734
455
126
7
0
293,699
5
W
Pele
9,809
577
139
8
0
394,648
1
W
The Morrigan
11,414
671
189
11
0
350,284
6
W
Sylvanus
10,320
607
186
11
0
355,958
5
W
Khepri
8,891
523
8
0
0
350,971
9
L
Thor
8,086
476
106
6
0
319,299
5
W
Ratatoskr
10,376
610
168
10
0
357,361
5
L
Ymir
6,855
403
39
2
0
280,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role