Player Matchup

Ne Zha
Ne Zha
Alexxanderrx
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 141L
1,493 Elo+
Solo
Ishtar
Ishtar
BlackMMAMonster
Ishtar
Level 99
God Stats
2W - 6L
1,529 SR
Queue Stats
849W - 904L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
ChillyManly
Kuzenbo
Level 89
God Stats
65W - 66L
1,531 SR
Queue Stats
460W - 456L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JMOSap13
Cu Chulainn
Level 105
God Stats
34W - 43L
1,542 SR
Queue Stats
459W - 465L
1,542 Elo+
Party 1
Zeus
Zeus
SSxBroly
Zeus
Level 17
God Stats
1W - 4L
1,365 SR
Queue Stats
16W - 24L
1,449 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,532 Elo+

VS

Team Averages
Level 100
1,753 SR
1,677 Elo+
Bacchus
Bacchus
BIueberry Haze
Bacchus
Level 45
God Stats
1W - 0L
1,581 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Hades
Hades
Bananamafana
Hades
Level 122
God Stats
10W - 3L
1,865 SR
Queue Stats
315W - 128L
1,814 Elo+
Party 3
King Arthur
King Arthur
CatCakє
King Arthur
Level 27
God Stats
139W - 22L
2,011 SR
Queue Stats
363W - 60L
1,893 Elo+
Party 3
Medusa
Medusa
HeartOfCrimson
Medusa
Level 148
God Stats
81W - 9L
1,902 SR
Queue Stats
1,257W - 295L
1,922 Elo+
Party 3
Nu Wa
Nu Wa
lxSPHYNXxl
Nu Wa
Level 160
God Stats
6W - 2L
1,407 SR
Queue Stats
54W - 50L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 6 / 5
8,985
691
8,843
13,729
7,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 2
9,229
710
6,680
12,703
6,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ChillyManly
Kuzenbo
14
2 / 5 / 5
9,099
700
11,014
23,231
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
JMOSap13
Cu Chulainn
14
0 / 6 / 3
8,367
644
6,635
16,865
11,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
2 / 7 / 5
9,118
701
18,230
15,442
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
9,412
724
3,915
13,614
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 5 / 20
10,137
780
11,657
19,165
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
CatCakє
King Arthur
19
12 / 2 / 16
11,677
898
20,305
18,887
23,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 0 / 11
12,656
974
26,135
16,290
9,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
2 / 0 / 14
10,216
786
10,738
5,729
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
8
Kills
30
30
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
5
0.58
W
0
1
8
4
W
1
5
20
2.2
L
3
6
2
0.67
W
King Arthur
CatCakє
King Arthur
12
2
16
10
L
Kuzenbo
ChillyManly
Kuzenbo
2
5
5
0.9
W
15
0
11
20.5
L
Cu Chulainn
JMOSap13
Cu Chulainn
0
6
3
0.25
L
Zeus
2
7
5
0.64
W
Nu Wa
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,402
Damage
72,750
81,970
Taken
73,685
71,136
Mitigated
64,966
12,837
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,843
1,011
0
1,348
13,729
7,937
0
3,138
10,478
0
33,062
W
3,915
628
0
1,845
13,614
15,543
506
4,942
8,434
12,244
0
W
11,657
1,444
676
6,963
19,165
13,719
786
9,242
9,544
25,788
0
L
6,680
3,460
0
1,524
12,703
6,420
0
3,698
8,844
0
30,492
W
King Arthur
CatCakє
King Arthur
20,305
1,862
0
1,884
18,887
23,782
395
6,455
12,041
0
44,395
L
Kuzenbo
ChillyManly
Kuzenbo
11,014
3,135
30
3,869
23,231
32,406
0
9,023
13,700
21,164
0
W
26,135
12,653
0
3,615
16,290
9,277
4,703
5,277
10,862
0
87,698
L
Cu Chulainn
JMOSap13
Cu Chulainn
6,635
515
0
2,272
16,865
11,733
0
4,383
12,256
242
25,725
L
Zeus
18,230
2,536
0
3,794
15,442
12,640
0
4,951
10,034
44,908
0
W
Nu Wa
10,738
2,748
111
1,507
5,729
2,645
3,111
2,364
3,323
41,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
54,098
213
Minions Killed
266
0
Camps Cleared
0
1,204,316
Distance Traveled
1,478,228
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,985
691
48
4
0
237,895
1
W
Bacchus
9,412
724
18
1
0
293,952
2
W
Hades
10,137
780
31
2
0
247,872
4
L
Ishtar
9,229
710
56
4
0
243,997
1
W
King Arthur
11,677
898
58
4
0
312,927
0
L
Kuzenbo
9,099
700
16
1
0
252,864
3
W
Medusa
12,656
974
101
8
0
322,124
2
L
Cu Chulainn
8,367
644
38
3
0
267,928
2
L
Zeus
9,118
701
55
4
0
201,632
3
W
Nu Wa
10,216
786
58
4
0
301,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role