Player Matchup

Ne Zha
Ne Zha
Allstargamer57
Ne Zha
Level 86
God Stats
3W - 7L
1,526 SR
Queue Stats
161W - 163L
1,497 Elo+
Party 2
Ganesha
Ganesha
BlessMataRatas
Ganesha
Level 153
God Stats
2W - 5L
1,509 SR
Queue Stats
225W - 213L
1,496 Elo+
Solo
Merlin
Merlin
FatdaddyThiccarm
Merlin
Level 123
God Stats
4W - 4L
1,555 SR
Queue Stats
694W - 679L
1,363 Elo+
Solo
King Arthur
King Arthur
the__MEAT__GRIND
King Arthur
Level 56
God Stats
3W - 13L
1,513 SR
Queue Stats
62W - 80L
1,475 Elo+
Party 2
Izanami
Izanami
x_a_ndrew_m
Izanami
Level 49
God Stats
28W - 35L
1,452 SR
Queue Stats
125W - 164L
1,371 Elo+
Party 2
Team Averages
Level 93
1,511 SR
1,441 Elo+

VS

Team Averages
Level 72
1,512 SR
1,634 Elo+
Horus
Horus
BUTTHOLELICKER67
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,742 Elo+
Party 1
Ares
Ares
BooShnizzle9334
Ares
Level 82
God Stats
6W - 0L
1,910 SR
Queue Stats
128W - 42L
1,810 Elo+
Party 1
Gilgamesh
Gilgamesh
DJDeviL205
Gilgamesh
Level 128
God Stats
15W - 18L
1,474 SR
Queue Stats
466W - 494L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Mench1235885
Ah Puch
Level 69
God Stats
9W - 4L
1,386 SR
Queue Stats
243W - 270L
1,423 Elo+
Solo
Loki
Loki
namechanged9647
Loki
Level 16
God Stats
2W - 1L
1,289 SR
Queue Stats
24W - 5L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,233
523
3,283
8,277
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,611
461
1,965
9,350
2,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 1 / 1
5,436
544
2,797
5,492
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
the__MEAT__GRIND
King Arthur
9
0 / 1 / 1
5,269
527
4,693
6,176
4,481
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
x_a_ndrew_m
Izanami
6
0 / 3 / 0
4,299
430
2,572
5,799
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 4
5,617
562
6,593
6,869
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
2 / 1 / 3
5,130
513
5,359
7,971
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DJDeviL205
Gilgamesh
10
1 / 1 / 0
5,881
588
2,052
8,385
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Mench1235885
Ah Puch
9
0 / 0 / 0
5,481
548
2,890
3,640
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

10
4 / 0 / 4
6,151
615
7,119
5,566
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
3
0
4
5
L
0
3
1
0.17
W
2
1
3
3.5
W
Gilgamesh
DJDeviL205
Gilgamesh
1
1
0
1
L
0
1
1
0.5
W
Ah Puch
Mench1235885
Ah Puch
0
0
0
0
W
4
0
4
6
L
King Arthur
the__MEAT__GRIND
King Arthur
0
1
1
0.5
L
Izanami
x_a_ndrew_m
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
24,013
35,094
Taken
32,431
13,467
Mitigated
16,574
6,825
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,283
737
0
1,185
8,277
2,813
0
2,213
6,064
0
30,303
W
6,593
3,178
906
4,320
6,869
3,786
0
1,271
5,598
0
16,115
L
1,965
564
910
1,803
9,350
2,714
0
1,888
7,462
9,386
0
W
5,359
631
0
3,634
7,971
3,074
0
1,306
6,665
28,838
0
W
Gilgamesh
DJDeviL205
Gilgamesh
2,052
552
0
2,887
8,385
6,118
0
0
8,385
0
36,488
L
2,797
395
0
1,866
5,492
2,047
0
2,606
2,886
36,187
0
W
Ah Puch
Mench1235885
Ah Puch
2,890
178
0
2,461
3,640
1,342
0
1,824
1,816
34,215
0
W
7,119
2,784
0
2,216
5,566
2,254
0
361
5,205
0
44,621
L
King Arthur
the__MEAT__GRIND
King Arthur
4,693
728
0
455
6,176
4,481
0
513
5,663
0
30,318
L
Izanami
x_a_ndrew_m
Izanami
2,572
1,864
0
606
5,799
1,412
0
1,029
4,770
0
22,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
28,260
241
Minions Killed
277
0
Camps Cleared
0
959,510
Distance Traveled
961,182
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,233
523
58
6
0
225,782
3
W
Horus
5,617
562
25
3
0
180,826
2
L
Ganesha
4,611
461
6
1
0
199,374
2
W
Ares
5,130
513
44
4
0
194,719
1
W
Gilgamesh
5,881
588
70
7
0
175,266
2
L
Merlin
5,436
544
74
7
0
176,015
3
W
Ah Puch
5,481
548
79
8
0
202,819
2
W
Loki
6,151
615
59
6
0
207,552
0
L
King Arthur
5,269
527
63
6
0
196,823
2
L
Izanami
4,299
430
40
4
0
161,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role