Player Matchup

Hel
Hel
Dr_Dan11
Hel
Level 87
God Stats
1W - 1L
1,721 SR
Queue Stats
258W - 265L
1,519 Elo+
Solo
Chaac
Chaac
Masfooy
Chaac
Level 144
God Stats
0W - 1L
1,679 SR
Queue Stats
28W - 12L
1,676 Elo+
Party 1
Ishtar
Ishtar
l3OOGEY MAN
Ishtar
Level 88
God Stats
0W - 1L
1,471 SR
Queue Stats
8W - 13L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
l3rokenSky
Heimdallr
Level 154
God Stats
0W - 1L
1,395 SR
Queue Stats
41W - 28L
1,580 Elo+
Party 1
Chronos
Chronos
toondragon
Chronos
Level 120
God Stats
2W - 3L
1,479 SR
Queue Stats
121W - 135L
1,526 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,578 Elo+

VS

Team Averages
Level 132
1,508 SR
1,566 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AHighSnorlax348
Ah Puch
Level 83
God Stats
2W - 1L
1,526 SR
Queue Stats
35W - 33L
1,455 Elo+
Solo
Hel
Hel
Klutch_Rize
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 50L
1,611 Elo+
Party 2
Xbalanque
Xbalanque
MooseAviator
Xbalanque
Level 160
God Stats
1W - 1L
1,700 SR
Queue Stats
69W - 39L
1,650 Elo+
Party 2
Anubis
Anubis
TwistedExcursion
Anubis
Level 149
God Stats
1W - 1L
1,314 SR
Queue Stats
99W - 63L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,723
552
6,775
18,145
11,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Masfooy
Chaac
15
0 / 6 / 4
8,379
599
20,235
25,183
22,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
17
4 / 4 / 3
9,335
667
11,434
17,415
8,204
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
l3rokenSky
Heimdallr
14
2 / 5 / 4
8,511
608
13,505
17,958
8,844
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
toondragon
Chronos
15
1 / 6 / 4
8,485
606
15,917
19,322
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 1 / 15
10,628
759
8,511
25,957
31,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 0 / 18
10,537
753
19,815
10,805
6,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
7 / 1 / 17
11,293
807
14,797
20,439
14,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MooseAviator
Xbalanque
18
10 / 1 / 13
11,600
829
35,784
17,537
12,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 15
10,046
718
13,889
16,421
11,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
7
Kills
27
27
Deaths
7
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
15
11.5
W
3
0
18
12
L
0
6
4
0.33
W
7
1
17
15.5
L
Chaac
Masfooy
Chaac
0
6
4
0.33
W
Xbalanque
MooseAviator
Xbalanque
10
1
13
16.5
W
3
4
15
2.63
L
Ishtar
4
4
3
1.38
L
Heimdallr
l3rokenSky
Heimdallr
2
5
4
0.8
L
Chronos
toondragon
Chronos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
92,796
98,023
Taken
91,159
59,792
Mitigated
77,017
34,709
Healing
54,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,511
1,575
1,853
6,164
25,957
31,909
1,154
6,549
19,408
190
13,039
W
19,815
1,057
1,142
2,842
10,805
6,417
1,299
4,339
6,466
37,448
0
L
6,775
808
11,152
6,983
18,145
11,785
0
7,775
10,370
13,244
0
W
14,797
550
20,610
12,362
20,439
14,695
1,245
5,571
14,868
27,424
0
L
Chaac
Masfooy
Chaac
20,235
2,786
1,410
4,659
25,183
22,712
0
12,853
12,330
0
32,833
W
Xbalanque
MooseAviator
Xbalanque
35,784
5,235
2,308
1,545
17,537
12,863
3,906
2,672
14,703
0
60,766
W
13,889
490
2,271
3,533
16,421
11,133
702
3,561
12,860
28,503
0
L
Ishtar
11,434
4,925
876
2,986
17,415
8,204
0
8,715
8,700
0
24,858
L
Heimdallr
l3rokenSky
Heimdallr
13,505
5,386
843
1,269
17,958
8,844
0
7,715
10,243
0
24,564
L
Chronos
toondragon
Chronos
15,917
7,068
1,222
3,309
19,322
8,247
0
11,633
7,689
27,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
54,104
129
Minions Killed
141
0
Camps Cleared
0
1,201,931
Distance Traveled
1,572,119
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,628
759
10
1
0
297,365
5
W
Ah Puch
10,537
753
29
2
0
293,239
1
L
Hel
7,723
552
13
1
0
247,793
0
W
Hel
11,293
807
32
2
0
293,437
0
L
Chaac
8,379
599
15
1
0
269,767
0
W
Xbalanque
11,600
829
46
3
0
398,999
0
W
Anubis
10,046
718
24
2
0
289,079
0
L
Ishtar
9,335
667
40
3
0
245,718
4
L
Heimdallr
8,511
608
27
2
0
220,866
3
L
Chronos
8,485
606
34
2
0
217,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role