Player Matchup

Achilles
Achilles
BornDante
Achilles
Level 67
God Stats
4W - 6L
1,560 SR
Queue Stats
83W - 73L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Piskashio
Danzaburou
Level 125
God Stats
12W - 7L
1,741 SR
Queue Stats
95W - 84L
1,662 Elo+
Solo
Zeus
Zeus
Sxar401
Zeus
Level 104
God Stats
12W - 8L
1,479 SR
Queue Stats
203W - 234L
1,522 Elo+
Solo
Team Averages
Level 99
1,593 SR
1,607 Elo+

VS

Team Averages
Level 122
1,631 SR
1,593 Elo+
Khepri
Khepri
Chango_2004
Khepri
Level 67
God Stats
1W - 3L
1,536 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
Sin or Pray
Baron Samedi
Level 140
God Stats
27W - 22L
1,546 SR
Queue Stats
606W - 520L
1,683 Elo+
Solo
Pele
Pele
Xorgxter
Pele
Level 158
God Stats
2W - 1L
1,810 SR
Queue Stats
133W - 102L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BornDante
Achilles
18
4 / 5 / 6
14,215
748
18,901
28,239
37,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Piskashio
Danzaburou
18
3 / 4 / 8
13,765
724
17,686
21,962
15,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Sxar401
Zeus
17
6 / 6 / 4
13,243
697
24,173
16,502
5,697
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 4 / 11
12,398
653
5,248
20,719
27,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Sin or Pray
Baron Samedi
19
9 / 4 / 6
14,033
739
31,701
25,113
17,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
18
6 / 5 / 5
12,473
656
22,473
25,319
19,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
13
Kills
15
15
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BornDante
Achilles
4
5
6
1.4
L
Khepri
0
4
11
1.38
W
Danzaburou
Piskashio
Danzaburou
3
4
8
1.75
L
Baron Samedi
Sin or Pray
Baron Samedi
9
4
6
3
W
Zeus
Sxar401
Zeus
6
6
4
1.33
L
Pele
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,760
Damage
59,422
66,703
Taken
71,151
59,644
Mitigated
63,733
11,869
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BornDante
Achilles
18,901
3,361
219
5,653
28,239
37,948
448
16,573
10,838
0
36,970
L
Khepri
5,248
641
169
2,510
20,719
27,595
232
9,779
10,940
14,358
0
W
Danzaburou
Piskashio
Danzaburou
17,686
7,650
0
5,427
21,962
15,999
1,433
12,085
9,508
0
52,663
L
Baron Samedi
Sin or Pray
Baron Samedi
31,701
3,077
5,733
11,169
25,113
17,070
947
5,345
19,768
81,534
0
W
Zeus
Sxar401
Zeus
24,173
2,733
0
570
16,502
5,697
645
8,578
7,598
56,494
0
L
Pele
22,473
3,500
0
7,931
25,319
19,068
532
9,427
15,892
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
38,904
177
Minions Killed
209
4
Camps Cleared
12
913,982
Distance Traveled
962,975
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,215
748
26
1
0
361,228
2
L
Khepri
12,398
653
18
1
2
304,707
0
W
Danzaburou
13,765
724
76
4
2
297,212
4
L
Baron Samedi
14,033
739
120
6
6
317,669
2
W
Zeus
13,243
697
75
4
2
255,542
3
L
Pele
12,473
656
71
4
4
340,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role