Player Matchup

Loki
Loki
JossV
Loki
Level 159
God Stats
9W - 4L
1,762 SR
Queue Stats
595W - 571L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Revifide
Danzaburou
Level 160
God Stats
3W - 4L
1,542 SR
Queue Stats
254W - 250L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
ichimaru2
Amaterasu
Level 88
God Stats
21W - 12L
1,605 SR
Queue Stats
124W - 105L
1,569 Elo+
Solo
Vulcan
Vulcan
lilnb13_
Vulcan
Level 140
God Stats
4W - 2L
1,420 SR
Queue Stats
63W - 58L
1,577 Elo+
Solo
Sylvanus
Sylvanus
undeadking1260
Sylvanus
Level 157
God Stats
11W - 4L
1,843 SR
Queue Stats
794W - 769L
1,537 Elo+
Party 2
Team Averages
Level 141
1,635 SR
1,557 Elo+

VS

Team Averages
Level 154
1,553 SR
1,555 Elo+
Mulan
Mulan
DeviousControlz
Mulan
Level 160
God Stats
29W - 15L
1,704 SR
Queue Stats
483W - 462L
1,566 Elo+
Solo
Rama
Rama
Juandangel-
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 124L
1,589 Elo+
Solo
Bakasura
Bakasura
RoyalEclipse_
Bakasura
Level 160
God Stats
10W - 17L
1,535 SR
Queue Stats
315W - 343L
1,546 Elo+
Party 1
Atlas
Atlas
Sabilize
Atlas
Level 131
God Stats
11W - 12L
1,625 SR
Queue Stats
497W - 497L
1,530 Elo+
Solo
Neith
Neith
spanarchy
Neith
Level 158
God Stats
3W - 5L
1,399 SR
Queue Stats
90W - 90L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JossV
Loki
12
2 / 1 / 2
7,371
527
5,982
9,445
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Revifide
Danzaburou
13
2 / 2 / 2
8,170
584
7,729
9,249
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ichimaru2
Amaterasu
15
2 / 1 / 0
8,579
613
5,093
9,866
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
lilnb13_
Vulcan
12
1 / 1 / 2
7,067
505
8,627
6,143
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
2 / 2 / 2
7,348
525
6,850
16,655
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,709
479
7,322
13,516
8,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 2
7,684
549
4,703
10,171
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
RoyalEclipse_
Bakasura
13
4 / 1 / 1
7,284
520
7,037
10,942
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Sabilize
Atlas
11
1 / 2 / 3
6,277
448
6,599
10,709
4,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
spanarchy
Neith
13
0 / 2 / 0
7,473
534
4,918
7,712
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
7
7
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Loki
JossV
Loki
2
1
2
3
L
1
2
2
1
W
Danzaburou
Revifide
Danzaburou
2
2
2
1.5
L
Bakasura
RoyalEclipse_
Bakasura
4
1
1
4.5
L
Atlas
Sabilize
Atlas
1
2
3
1.25
W
Amaterasu
ichimaru2
Amaterasu
2
1
0
2
W
Vulcan
lilnb13_
Vulcan
1
1
2
2
L
Neith
spanarchy
Neith
0
2
0
0
W
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
30,579
51,358
Taken
53,050
30,335
Mitigated
24,304
24,443
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,322
1,867
1,892
4,925
13,516
8,684
0
6,592
6,924
0
26,462
W
Loki
JossV
Loki
5,982
1,967
0
5,254
9,445
3,325
0
602
8,803
28
57,534
L
4,703
3,552
0
3,029
10,171
3,350
0
682
9,489
0
72,879
W
Danzaburou
Revifide
Danzaburou
7,729
3,259
0
2,836
9,249
3,349
0
338
8,861
0
69,959
L
Bakasura
RoyalEclipse_
Bakasura
7,037
4,455
0
3,397
10,942
4,365
0
2,036
8,906
0
46,170
L
Atlas
Sabilize
Atlas
6,599
2,431
0
3,619
10,709
4,027
100
6,195
4,514
37,579
0
W
Amaterasu
ichimaru2
Amaterasu
5,093
2,548
0
4,797
9,866
6,527
558
0
9,306
0
73,776
W
Vulcan
lilnb13_
Vulcan
8,627
3,772
0
817
6,143
2,475
0
2,421
3,222
71,722
0
L
Neith
spanarchy
Neith
4,918
1,495
0
3,130
7,712
3,878
0
0
7,712
0
66,603
W
Sylvanus
6,850
1,485
1,818
8,921
16,655
14,659
0
3,238
12,914
18,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
35,427
483
Minions Killed
509
0
Camps Cleared
0
1,385,483
Distance Traveled
1,374,738
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,709
479
35
3
0
284,681
2
W
Loki
7,371
527
102
7
0
309,185
3
L
Rama
7,684
549
156
11
0
247,503
4
W
Danzaburou
8,170
584
107
8
0
253,314
0
L
Bakasura
7,284
520
104
7
0
330,880
4
L
Atlas
6,277
448
79
6
0
262,606
1
W
Amaterasu
8,579
613
134
10
0
291,216
1
W
Vulcan
7,067
505
116
8
0
274,934
3
L
Neith
7,473
534
135
10
0
249,068
2
W
Sylvanus
7,348
525
24
2
0
256,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role