Player Matchup

Bacchus
Bacchus
Arigatototo
Bacchus
Level 67
God Stats
4W - 1L
1,547 SR
Queue Stats
105W - 116L
1,384 Elo+
Solo
Chronos
Chronos
Macekj
Chronos
Level 119
God Stats
52W - 48L
1,557 SR
Queue Stats
129W - 154L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
xinfintyx
Tsukuyomi
Level 38
God Stats
6W - 5L
1,405 SR
Queue Stats
50W - 50L
1,471 Elo+
Solo
Team Averages
Level 75
1,503 SR
1,427 Elo+

VS

Team Averages
Level 100
1,302 SR
1,459 Elo+
Janus
Janus
FrictionGoblin
Janus
Level 97
God Stats
1W - 3L
1,283 SR
Queue Stats
294W - 271L
1,539 Elo+
Solo
Neith
Neith
LordZoldyik
Neith
Level 75
God Stats
5W - 7L
1,551 SR
Queue Stats
279W - 288L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
schmaamsch
Erlang Shen
Level 129
God Stats
2W - 9L
1,073 SR
Queue Stats
42W - 63L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arigatototo
Bacchus
15
0 / 3 / 11
11,716
732
10,952
22,874
33,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Macekj
Chronos
18
8 / 2 / 3
12,825
802
22,339
22,195
11,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
xinfintyx
Tsukuyomi
16
3 / 2 / 6
12,264
767
17,212
18,555
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
10,012
626
18,428
12,723
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
5 / 3 / 1
11,209
701
18,865
13,513
6,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
schmaamsch
Erlang Shen
15
1 / 3 / 6
10,218
639
13,143
29,474
22,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
7
7
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arigatototo
Bacchus
0
3
11
1.83
L
1
5
6
0.8
L
5
3
1
1.83
W
Chronos
Macekj
Chronos
8
2
3
4.75
L
Erlang Shen
schmaamsch
Erlang Shen
1
3
6
1.33
W
Tsukuyomi
xinfintyx
Tsukuyomi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
50,436
63,624
Taken
55,710
61,164
Mitigated
34,302
29,181
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arigatototo
Bacchus
10,952
1,478
980
8,671
22,874
33,143
232
6,970
15,904
27,125
0
L
18,428
997
0
415
12,723
5,310
504
8,552
4,171
39,647
0
L
18,865
6,758
0
3,884
13,513
6,376
811
7,800
5,713
0
48,057
W
Chronos
Macekj
Chronos
22,339
11,789
0
9,493
22,195
11,363
3,265
7,508
14,687
86,729
0
L
Erlang Shen
schmaamsch
Erlang Shen
13,143
2,452
0
10,864
29,474
22,616
270
17,464
12,010
6,732
24,408
W
Tsukuyomi
xinfintyx
Tsukuyomi
17,212
3,928
0
10,037
18,555
16,658
57
7,709
10,846
271
41,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
31,439
182
Minions Killed
165
9
Camps Cleared
6
925,128
Distance Traveled
832,093
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,716
732
21
1
3
307,873
4
L
Janus
10,012
626
63
4
2
276,699
2
L
Neith
11,209
701
62
4
4
262,508
3
W
Chronos
12,825
802
126
8
4
289,944
3
L
Erlang Shen
10,218
639
40
3
0
292,886
3
W
Tsukuyomi
12,264
767
35
2
2
327,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role