Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JohnnyAR15
Horus
Level 160
God Stats
1W - 0L
1,642 SR
Queue Stats
44W - 40L
1,604 Elo+
Party 1
Odin
Odin
LipsyStick
Odin
Level 136
God Stats
1W - 0L
1,534 SR
Queue Stats
71W - 58L
1,681 Elo+
Solo
Khepri
Khepri
XxSaKuRaixX
Khepri
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
127W - 117L
1,646 Elo+
Solo
Team Averages
Level 148
1,579 SR
1,586 Elo+

VS

Team Averages
Level 136
1,485 SR
1,580 Elo+
Agni
Agni
COBBWEBB
Agni
Level 145
God Stats
0W - 1L
1,400 SR
Queue Stats
21W - 27L
1,552 Elo+
Party 2
Nox
Nox
KEVINSNUFFO
Nox
Level 115
God Stats
0W - 2L
1,367 SR
Queue Stats
79W - 63L
1,629 Elo+
Solo
Chang'e
Chang'e
Reychard
Chang'e
Level 116
God Stats
3W - 2L
1,632 SR
Queue Stats
464W - 437L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Sohjirou
Heimdallr
Level 143
God Stats
0W - 2L
1,541 SR
Queue Stats
19W - 23L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
ooJeNoo
Cernunnos
Level 160
God Stats
6W - 8L
1,485 SR
Queue Stats
520W - 536L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 3 / 5
11,884
792
23,610
12,935
8,144
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
 
Raijin
18
3 / 3 / 11
10,439
696
16,786
17,747
10,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
0 / 2 / 14
9,063
604
4,025
18,182
22,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 11
9,159
611
7,319
12,877
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
3 / 1 / 13
10,973
732
7,312
17,530
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
2 / 4 / 6
9,314
621
12,082
10,353
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
1 / 3 / 8
9,806
654
9,274
11,337
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Reychard
Chang'e
16
1 / 4 / 6
8,795
586
4,819
14,193
4,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sohjirou
Heimdallr
16
1 / 5 / 6
9,177
612
9,744
14,657
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
ooJeNoo
Cernunnos
17
6 / 4 / 2
10,399
693
14,962
12,051
3,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
20
Kills
11
12
Deaths
20
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
3
5
4.83
W
Raijin
 
Raijin
3
3
11
2.83
L
Agni
2
4
6
1.25
W
Horus
0
2
14
3.5
L
1
3
8
1.67
W
2
3
11
2.5
L
Chang'e
Reychard
Chang'e
1
4
6
1
L
Heimdallr
Sohjirou
Heimdallr
1
5
6
0.8
W
Khepri
3
1
13
9.5
L
Cernunnos
ooJeNoo
Cernunnos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
50,881
79,271
Taken
62,591
72,128
Mitigated
23,372
34,214
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,610
8,916
956
1,192
12,935
8,144
349
4,965
7,725
0
55,511
W
Raijin
 
Raijin
16,786
1,460
1,917
4,952
17,747
10,209
1,813
6,281
11,147
43,775
0
L
Agni
12,082
281
955
1,347
10,353
3,122
0
3,220
7,048
23,011
0
W
Horus
4,025
1,391
9,954
7,570
18,182
22,709
465
5,746
11,462
0
4,829
L
9,274
195
1,962
2,117
11,337
7,227
0
4,934
6,078
15,924
0
W
7,319
1,326
848
1,594
12,877
12,214
33
3,389
9,182
0
8,349
L
Chang'e
Reychard
Chang'e
4,819
469
5,651
4,325
14,193
4,583
0
5,288
8,755
10,731
0
L
Heimdallr
Sohjirou
Heimdallr
9,744
4,416
465
2,322
14,657
5,061
0
6,971
7,512
0
32,318
W
Khepri
7,312
494
1,225
4,006
17,530
18,852
249
3,297
13,580
15,388
0
L
Cernunnos
ooJeNoo
Cernunnos
14,962
5,015
266
1,197
12,051
3,379
0
3,685
8,285
0
30,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
47,491
158
Minions Killed
148
0
Camps Cleared
0
1,328,634
Distance Traveled
1,264,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,884
792
63
4
0
241,508
0
W
Raijin
10,439
696
58
4
0
274,148
2
L
Agni
9,314
621
28
2
0
268,287
1
W
Horus
9,063
604
3
0
0
281,998
0
L
Nox
9,806
654
16
1
0
234,388
0
W
Odin
9,159
611
2
0
0
272,658
0
L
Chang'e
8,795
586
14
1
0
256,080
0
L
Heimdallr
9,177
612
58
4
0
278,083
2
W
Khepri
10,973
732
32
2
0
258,322
1
L
Cernunnos
10,399
693
32
2
0
227,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role