Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Aimbotilux
He Bo
Level 88
God Stats
8W - 2L
1,878 SR
Queue Stats
107W - 61L
1,668 Elo+
Party 2
Athena
Athena
Godslayer883553
Athena
Level 86
God Stats
3W - 2L
1,412 SR
Queue Stats
442W - 235L
1,712 Elo+
Party 2
Apollo
Apollo
MOBN NIGHTMARE
Apollo
Level 66
God Stats
1W - 0L
1,515 SR
Queue Stats
16W - 26L
1,326 Elo+
Party 1
Yemoja
Yemoja
xTATIS JRx
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 62L
1,787 Elo+
Party 2
Team Averages
Level 74
1,561 SR
1,598 Elo+

VS

Team Averages
Level 50
1,461 SR
1,322 Elo+
Yemoja
Yemoja
God-_-Clapper
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,068 Elo+
Party 3
Kukulkan
Kukulkan
Guayabatman
Kukulkan
Level 27
God Stats
1W - 2L
1,534 SR
Queue Stats
60W - 91L
1,361 Elo+
Party 4
Vamana
Vamana
LaMermeMx
Vamana
Level 123
God Stats
2W - 2L
1,527 SR
Queue Stats
260W - 312L
1,407 Elo+
Party 4
Awilix
Awilix
NoseBone
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,370 Elo+
Party 3
Thor
Thor
ZeroDeath4071
Thor
Level 46
God Stats
0W - 1L
1,244 SR
Queue Stats
45W - 46L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 0 / 12
9,696
808
10,836
8,849
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
17
9 / 3 / 9
10,240
853
22,489
12,153
6,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 21
9,320
777
10,603
18,238
20,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 13
9,253
771
9,621
14,187
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
xTATIS JRx
Yemoja
17
3 / 0 / 19
10,252
854
4,383
12,846
12,674
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
9,353
779
10,035
13,330
14,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Guayabatman
Kukulkan
16
2 / 3 / 2
9,157
763
22,984
7,018
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
LaMermeMx
Vamana
15
1 / 4 / 3
8,528
711
8,801
22,804
12,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
NoseBone
Awilix
10
0 / 8 / 2
6,977
581
4,701
11,648
4,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 2
7,563
630
4,061
9,886
7,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
23
Kills
5
6
Deaths
24
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
12
11
W
He Bo
9
3
9
4.5
L
1
4
3
0.63
W
0
2
21
5.25
L
Kukulkan
Guayabatman
Kukulkan
2
3
2
1
L
Vamana
LaMermeMx
Vamana
1
4
3
0.63
W
6
1
13
12.5
L
Awilix
NoseBone
Awilix
0
8
2
0.13
L
1
5
2
0.4
W
Yemoja
xTATIS JRx
Yemoja
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
50,582
66,273
Taken
64,686
50,912
Mitigated
44,215
36,086
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,836
767
1,936
2,024
8,849
4,605
1,137
5,776
3,073
29,409
0
W
He Bo
22,489
1,750
1,788
1,120
12,153
6,176
1,265
4,650
7,503
29,074
0
L
10,035
1,617
1,017
1,756
13,330
14,734
88
9,523
3,807
19,445
0
W
10,603
2,239
3,112
3,345
18,238
20,385
25
7,868
10,370
16,898
0
L
Kukulkan
Guayabatman
Kukulkan
22,984
1,257
1,213
943
7,018
4,027
0
5,460
1,558
48,310
0
L
Vamana
LaMermeMx
Vamana
8,801
2,851
2,456
10,395
22,804
12,924
0
17,427
5,377
0
17,051
W
9,621
5,932
547
3,215
14,187
7,072
1,738
9,261
4,926
0
20,007
L
Awilix
NoseBone
Awilix
4,701
1,098
205
284
11,648
4,926
0
8,826
2,822
0
6,760
L
4,061
1,275
181
307
9,886
7,604
0
7,075
2,811
0
7,443
W
Yemoja
xTATIS JRx
Yemoja
4,383
1,903
13,902
5,097
12,846
12,674
766
5,464
7,382
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
41,578
117
Minions Killed
131
0
Camps Cleared
0
1,112,867
Distance Traveled
1,042,471
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,696
808
56
5
0
237,726
4
W
He Bo
10,240
853
12
1
0
244,060
0
L
Yemoja
9,353
779
22
2
0
203,443
2
W
Athena
9,320
777
8
1
0
211,137
0
L
Kukulkan
9,157
763
81
7
0
228,648
1
L
Vamana
8,528
711
9
1
0
249,807
0
W
Apollo
9,253
771
27
2
0
220,212
0
L
Awilix
6,977
581
9
1
0
178,361
0
L
Thor
7,563
630
10
1
0
182,212
0
W
Yemoja
10,252
854
14
1
0
199,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role