Player Matchup

Ganesha
Ganesha
DivineShadow777
Ganesha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
FOR REDZER0
Xbalanque
Level 144
God Stats
22W - 14L
1,576 SR
Queue Stats
533W - 556L
1,465 Elo+
Solo
Chang'e
Chang'e
HighxHaven
Chang'e
Level 160
God Stats
7W - 5L
1,547 SR
Queue Stats
78W - 68L
1,519 Elo+
Party 1
Neith
Neith
JustxMike
Neith
Level 38
God Stats
1W - 1L
1,483 SR
Queue Stats
47W - 62L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
YurMardr
Sun Wukong
Level 69
God Stats
1W - 3L
1,412 SR
Queue Stats
236W - 274L
1,432 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,488 Elo+

VS

Team Averages
Level 112
1,506 SR
1,502 Elo+
Ymir
Ymir
BrokenLunge
Ymir
Level 76
God Stats
8W - 7L
1,507 SR
Queue Stats
324W - 326L
1,566 Elo+
Party 2
Achilles
Achilles
The88Man
Achilles
Level 160
God Stats
16W - 12L
1,555 SR
Queue Stats
384W - 424L
1,420 Elo+
Solo
Odin
Odin
Tragic_Rain64
Odin
Level 105
God Stats
3W - 4L
1,402 SR
Queue Stats
81W - 96L
1,429 Elo+
Solo
Kukulkan
Kukulkan
chikara88
Kukulkan
Level 156
God Stats
2W - 1L
1,454 SR
Queue Stats
312W - 290L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilapey
Ah Muzen Cab
Level 64
God Stats
22W - 13L
1,612 SR
Queue Stats
210W - 203L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,673
384
3,736
11,314
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
FOR REDZER0
Xbalanque
15
0 / 1 / 1
8,973
449
5,240
13,199
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
HighxHaven
Chang'e
16
3 / 3 / 0
10,155
508
15,600
16,581
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
JustxMike
Neith
14
0 / 4 / 3
8,749
437
6,022
10,885
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
YurMardr
Sun Wukong
14
2 / 0 / 2
8,727
436
9,734
16,228
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
10,161
508
8,656
12,703
11,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
The88Man
Achilles
15
0 / 2 / 2
9,663
483
5,832
19,326
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 6
9,563
478
9,492
14,143
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
chikara88
Kukulkan
18
2 / 1 / 2
11,359
568
7,727
7,957
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ah Muzen Cab
lilapey
Ah Muzen Cab
17
2 / 0 / 2
10,472
524
14,985
15,598
7,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
1
1
0.5
L
Xbalanque
FOR REDZER0
Xbalanque
0
1
1
0.5
L
Chang'e
HighxHaven
Chang'e
3
3
0
1
L
Neith
JustxMike
Neith
0
4
3
0.38
W
Achilles
The88Man
Achilles
0
2
2
0.5
W
0
2
6
1.5
L
Sun Wukong
YurMardr
Sun Wukong
2
0
2
3
W
Kukulkan
chikara88
Kukulkan
2
1
2
3
W
Ah Muzen Cab
lilapey
Ah Muzen Cab
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
46,692
68,207
Taken
69,727
38,516
Mitigated
40,146
23,104
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
1,887
2,617
3,045
12,703
11,055
0
6,107
6,183
25,168
6,016
L
3,736
56
0
2,712
11,314
11,070
0
3,109
8,112
24,080
0
L
Xbalanque
FOR REDZER0
Xbalanque
5,240
1,271
0
3,681
13,199
5,675
0
978
12,221
0
75,564
L
Chang'e
HighxHaven
Chang'e
15,600
458
753
6,687
16,581
7,922
406
4,680
10,957
91,292
0
L
Neith
JustxMike
Neith
6,022
2,067
0
2,536
10,885
5,352
0
3,786
6,999
0
69,185
W
Achilles
The88Man
Achilles
5,832
2,010
0
4,030
19,326
9,472
996
2,049
17,277
0
91,279
W
9,492
3,565
0
6,496
14,143
9,108
0
9,917
4,226
0
74,188
L
Sun Wukong
YurMardr
Sun Wukong
9,734
1,594
0
6,735
16,228
8,497
50
3,339
12,747
0
76,803
W
Kukulkan
chikara88
Kukulkan
7,727
1,048
0
1,632
7,957
3,438
0
1,325
6,508
106,081
0
W
Ah Muzen Cab
lilapey
Ah Muzen Cab
14,985
7,477
0
4,609
15,598
7,073
506
467
15,131
0
102,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
51,218
601
Minions Killed
615
0
Camps Cleared
0
1,919,477
Distance Traveled
2,104,702
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,161
508
35
2
0
406,852
7
L
Ganesha
7,673
384
13
1
0
411,536
7
L
Xbalanque
8,973
449
175
9
0
361,739
6
L
Chang'e
10,155
508
158
8
0
344,743
1
L
Neith
8,749
437
127
6
0
362,353
3
W
Achilles
9,663
483
136
7
0
430,739
2
W
Odin
9,563
478
104
5
0
399,717
0
L
Sun Wukong
8,727
436
128
6
0
439,106
6
W
Kukulkan
11,359
568
188
9
0
434,498
8
W
Ah Muzen Cab
10,472
524
152
8
0
432,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role