Player Matchup

Jormungandr
Jormungandr
BerniesNoseHair
Jormungandr
Level 50
God Stats
4W - 1L
1,686 SR
Queue Stats
67W - 74L
1,329 Elo+
Party 2
Set
Set
RoseSon99
Set
Level 109
God Stats
2W - 1L
1,502 SR
Queue Stats
121W - 153L
1,279 Elo+
Solo
Anubis
Anubis
Zombiemaxis
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,337 Elo+
Party 2
Mulan
Mulan
not calcium5722
Mulan
Level 55
God Stats
2W - 0L
1,358 SR
Queue Stats
23W - 30L
1,246 Elo+
Party 2
Izanami
Izanami
roxycottontailss
Izanami
Level 39
God Stats
60W - 60L
1,321 SR
Queue Stats
158W - 206L
1,282 Elo+
Solo
Team Averages
Level 64
1,473 SR
1,295 Elo+

VS

Team Averages
Level 107
1,503 SR
1,298 Elo+
Tsukuyomi
Tsukuyomi
BiznesLaster
Tsukuyomi
Level 143
God Stats
4W - 4L
1,526 SR
Queue Stats
89W - 116L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
EasZpanther1
Guan Yu
Level 155
God Stats
20W - 23L
1,419 SR
Queue Stats
158W - 179L
1,308 Elo+
Party 1
Neith
Neith
Ninja-076504
Neith
Level 100
God Stats
3W - 3L
1,522 SR
Queue Stats
172W - 156L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Pato Vicious
Kukulkan
Level 86
God Stats
10W - 8L
1,586 SR
Queue Stats
224W - 227L
1,332 Elo+
Solo
Ymir
Ymir
Stylishcaesar9
Ymir
Level 49
God Stats
2W - 4L
1,462 SR
Queue Stats
58W - 81L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BerniesNoseHair
Jormungandr
8
0 / 0 / 1
4,852
485
3,896
4,813
2,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 1
6,065
607
893
8,010
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
5 / 0 / 0
6,808
681
4,081
4,816
2,346
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 0
5,278
528
5,253
6,109
3,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
4,996
500
3,107
3,997
1,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiznesLaster
Tsukuyomi
8
0 / 2 / 0
4,827
483
3,169
6,443
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
EasZpanther1
Guan Yu
8
0 / 2 / 0
4,796
480
2,838
9,176
4,255
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 0 / 1
4,772
477
4,825
3,555
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Pato Vicious
Kukulkan
5
0 / 3 / 0
3,948
395
624
3,500
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 0
4,769
477
977
7,385
4,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
8
Kills
1
1
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BerniesNoseHair
Jormungandr
0
0
1
0.5
L
Tsukuyomi
BiznesLaster
Tsukuyomi
0
2
0
0
L
Guan Yu
EasZpanther1
Guan Yu
0
2
0
0
L
0
0
1
0.5
L
Kukulkan
Pato Vicious
Kukulkan
0
3
0
0
W
1
1
1
1.5
L
1
1
0
1
W
Anubis
5
0
0
5
W
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
12,433
27,745
Taken
30,059
12,056
Mitigated
12,674
13,656
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BerniesNoseHair
Jormungandr
3,896
941
222
1,813
4,813
2,421
0
728
4,085
28,768
0
L
Tsukuyomi
BiznesLaster
Tsukuyomi
3,169
1,032
84
2,379
6,443
2,105
0
973
5,470
0
27,146
L
Guan Yu
EasZpanther1
Guan Yu
2,838
534
363
3,561
9,176
4,255
169
736
8,440
0
24,318
L
4,825
1,096
0
678
3,555
1,361
0
1,633
1,922
0
32,946
L
Kukulkan
Pato Vicious
Kukulkan
624
216
0
360
3,500
938
0
2,372
1,128
11,469
0
W
893
263
0
2,774
8,010
3,109
0
106
7,904
0
44,616
L
977
0
144
1,035
7,385
4,015
0
2,263
5,122
13,598
0
W
Anubis
4,081
646
0
3,939
4,816
2,346
1,158
624
4,192
44,182
0
W
5,253
1,123
0
2,882
6,109
3,134
0
0
6,109
0
23,851
W
3,107
1,815
141
1,885
3,997
1,046
0
143
3,854
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
23,112
306
Minions Killed
180
0
Camps Cleared
0
872,865
Distance Traveled
815,258
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,852
485
44
4
0
180,074
1
L
Tsukuyomi
4,827
483
49
5
0
195,289
0
L
Guan Yu
4,796
480
34
3
0
195,729
0
L
Neith
4,772
477
56
6
0
176,436
0
L
Kukulkan
3,948
395
16
2
0
70,380
0
W
Set
6,065
607
85
9
0
185,091
2
L
Ymir
4,769
477
25
3
0
177,424
2
W
Anubis
6,808
681
81
8
0
160,486
1
W
Mulan
5,278
528
43
4
0
183,796
2
W
Izanami
4,996
500
53
5
0
163,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role