Player Matchup

Baron Samedi
Baron Samedi
HadeZ SZN
Baron Samedi
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 69L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
SLiMTHiCk101
Hou Yi
Level 123
God Stats
3W - 1L
1,511 SR
Queue Stats
51W - 53L
1,500 Elo+
Party 1
Terra
Terra
quakedSWITCH
Terra
Level 143
God Stats
3W - 1L
1,789 SR
Queue Stats
31W - 36L
1,417 Elo+
Party 1
Team Averages
Level 101
1,600 SR
1,467 Elo+

VS

Team Averages
Level 67
1,118 SR
1,053 Elo+
Chang'e
Chang'e
FeedTheCrows222
Chang'e
Level 88
God Stats
0W - 4L
1,156 SR
Queue Stats
1W - 23L
975 Elo+
Party 2
Anhur
Anhur
Punkin-Styx13
Anhur
Level 89
God Stats
0W - 4L
1,115 SR
Queue Stats
49W - 118L
1,165 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lille_ninja
Morgan Le Fay
Level 23
God Stats
5W - 22L
1,083 SR
Queue Stats
9W - 55L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HadeZ SZN
Baron Samedi
14
1 / 0 / 10
8,613
718
8,705
7,115
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
15
10 / 0 / 3
10,265
855
17,708
10,140
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 10
9,124
760
9,622
16,409
12,860
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,083
590
7,509
16,529
7,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
7,193
599
8,126
9,321
4,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
lille_ninja
Morgan Le Fay
11
0 / 5 / 0
6,934
578
6,463
15,143
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Baron Samedi
HadeZ SZN
Baron Samedi
1
0
10
6
L
0
2
0
0
W
Hou Yi
10
0
3
11.5
L
Morgan Le Fay
lille_ninja
Morgan Le Fay
0
5
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
22,098
33,664
Taken
40,993
20,759
Mitigated
18,893
18,200
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,509
525
1,059
2,758
16,529
7,652
27
7,631
8,898
31,546
0
W
Baron Samedi
HadeZ SZN
Baron Samedi
8,705
971
1,875
3,044
7,115
3,402
728
4,594
2,521
34,602
0
L
8,126
2,939
0
2,415
9,321
4,111
0
4,454
4,867
0
23,565
W
Hou Yi
17,708
11,105
0
2,255
10,140
4,497
1,257
4,478
5,662
0
48,716
L
Morgan Le Fay
lille_ninja
Morgan Le Fay
6,463
935
0
3,241
15,143
7,130
0
7,108
8,035
18,328
0
W
9,622
1,687
4,234
6,792
16,409
12,860
169
5,875
10,534
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
21,210
141
Minions Killed
115
6
Camps Cleared
6
671,025
Distance Traveled
557,827
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,083
590
49
4
3
188,820
5
W
Baron Samedi
8,613
718
51
4
1
203,223
7
L
Anhur
7,193
599
42
4
1
197,622
1
W
Hou Yi
10,265
855
66
6
4
225,512
1
L
Morgan Le Fay
6,934
578
24
2
2
171,385
0
W
Terra
9,124
760
24
2
1
242,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role