Player Matchup

Hades
Hades
A L P H A wc
Hades
Level 79
God Stats
9W - 3L
1,933 SR
Queue Stats
96W - 77L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Phantom Wolf935
Sun Wukong
Level 107
God Stats
30W - 22L
1,525 SR
Queue Stats
110W - 93L
1,518 Elo+
Party 1
Fenrir
Fenrir
RaidenRitan1504
Fenrir
Level 13
God Stats
16W - 5L
1,500 SR
Queue Stats
56W - 32L
1,526 Elo+
Party 1
Team Averages
Level 66
1,653 SR
1,505 Elo+

VS

Team Averages
Level 48
1,420 SR
1,362 Elo+
Anubis
Anubis
C0LETHEGAMER
Anubis
Level 60
God Stats
11W - 10L
1,485 SR
Queue Stats
122W - 162L
1,372 Elo+
Party 2
Medusa
Medusa
GHOST HEAD 126
Medusa
Level 48
God Stats
1W - 4L
1,369 SR
Queue Stats
67W - 72L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
Mayhaps WM
Cthulhu
Level 37
God Stats
8W - 12L
1,405 SR
Queue Stats
122W - 146L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
17,219
717
30,301
25,139
16,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Phantom Wolf935
Sun Wukong
20
7 / 2 / 11
16,707
696
27,641
35,736
37,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 3 / 13
16,699
696
11,245
20,252
27,522
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 6 / 2
16,081
670
19,064
21,317
13,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 9 / 4
14,954
623
19,119
23,852
11,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mayhaps WM
Cthulhu
20
1 / 3 / 8
16,073
670
22,857
30,558
33,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
9
9
Deaths
18
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Anubis
5
6
2
1
L
3
9
4
0.56
L
Cthulhu
Mayhaps WM
Cthulhu
1
3
8
1.67
W
Sun Wukong
Phantom Wolf935
Sun Wukong
7
2
11
6.25
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,187
Damage
61,040
81,127
Taken
75,727
81,276
Mitigated
58,373
31,095
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,301
1,504
1,761
11,812
25,139
16,670
629
14,828
10,311
111,189
0
L
Anubis
19,064
463
0
6,151
21,317
13,405
0
9,352
11,939
56,035
0
L
19,119
9,479
0
1,657
23,852
11,535
1,284
9,747
14,105
0
56,496
L
Cthulhu
Mayhaps WM
Cthulhu
22,857
2,610
1,428
8,267
30,558
33,433
0
11,580
18,685
71,658
0
W
Sun Wukong
Phantom Wolf935
Sun Wukong
27,641
4,224
0
14,330
35,736
37,084
771
15,962
18,906
0
108,973
W
11,245
1,027
0
3,192
20,252
27,522
493
12,009
8,243
140
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
47,108
297
Minions Killed
240
15
Camps Cleared
7
1,335,507
Distance Traveled
1,174,556
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,219
717
162
7
6
440,386
4
L
Anubis
16,081
670
78
3
4
390,231
1
L
Medusa
14,954
623
70
3
1
382,063
2
L
Cthulhu
16,073
670
92
4
2
402,262
2
W
Sun Wukong
16,707
696
114
5
6
463,340
5
W
Fenrir
16,699
696
21
1
3
431,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role