Player Matchup

Anubis
Anubis
IGoHart
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2
Osiris
Osiris
TheRepublican90
Osiris
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 2
Thanatos
Thanatos
UnFriendlyMF
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Team Averages
Level 45
1,417 SR
1,191 Elo+

VS

Team Averages
Level 86
1,441 SR
1,525 Elo+
Fafnir
Fafnir
Gromahn
Fafnir
Level 130
God Stats
6W - 2L
1,611 SR
Queue Stats
732W - 427L
1,722 Elo+
Solo
He Bo
He Bo
Snowprah
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 140L
1,543 Elo+
Party 1
Neith
Neith
allinbro
Neith
Level 66
God Stats
3W - 6L
1,213 SR
Queue Stats
48W - 90L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IGoHart
Anubis
12
3 / 4 / 0
8,270
752
7,660
11,592
5,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 4
8,274
752
4,158
15,033
12,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
UnFriendlyMF
Thanatos
11
0 / 8 / 4
7,181
653
1,422
8,890
2,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gromahn
Fafnir
14
6 / 2 / 13
10,129
921
9,593
10,537
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Snowprah
He Bo
15
9 / 1 / 10
9,377
852
15,801
6,117
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
allinbro
Neith
13
4 / 2 / 9
8,725
793
5,308
9,049
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Gromahn
Fafnir
6
2
13
6.25
L
Anubis
IGoHart
Anubis
3
4
0
0.75
W
He Bo
Snowprah
He Bo
9
1
10
14
L
1
7
4
0.43
L
Thanatos
UnFriendlyMF
Thanatos
0
8
4
0.25
W
Neith
allinbro
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,240
Damage
30,702
35,515
Taken
25,703
20,253
Mitigated
19,359
3,536
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Gromahn
Fafnir
9,593
2,538
0
3,160
10,537
13,998
445
2,091
8,446
21,567
0
L
Anubis
IGoHart
Anubis
7,660
191
0
2,040
11,592
5,199
0
8,173
3,419
29,775
0
W
He Bo
Snowprah
He Bo
15,801
1,879
0
1,153
6,117
2,183
1,122
1,101
5,016
38,236
0
L
4,158
1,189
317
516
15,033
12,507
0
10,585
4,448
0
12,246
L
Thanatos
UnFriendlyMF
Thanatos
1,422
1,148
0
663
8,890
2,547
0
6,834
2,056
0
6,097
W
Neith
allinbro
Neith
5,308
1,812
0
2,138
9,049
3,178
681
4,786
4,263
0
30,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
28,231
76
Minions Killed
129
1
Camps Cleared
7
478,653
Distance Traveled
558,955
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,129
921
18
2
1
198,695
3
L
Anubis
8,270
752
44
4
0
157,343
4
W
He Bo
9,377
852
45
4
3
197,553
3
L
Osiris
8,274
752
20
2
1
168,800
0
L
Thanatos
7,181
653
12
1
0
152,510
0
W
Neith
8,725
793
66
6
3
162,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role