Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
AX37
Baron Samedi
Level 154
God Stats
4W - 4L
1,602 SR
Queue Stats
286W - 294L
1,472 Elo+
Party 4
Cthulhu
Cthulhu
Raisethedeadxl
Cthulhu
Level 41
God Stats
0W - 1L
1,267 SR
Queue Stats
83W - 103L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
SaltyLilGoddess
Sun Wukong
Level 110
God Stats
5W - 9L
1,386 SR
Queue Stats
198W - 209L
1,506 Elo+
Party 2
Sol
Sol
palecryptid
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,421 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,470 Elo+

VS

Team Averages
Level 122
1,511 SR
1,425 Elo+
Kukulkan
Kukulkan
BROGUY1093
Kukulkan
Level 157
God Stats
7W - 11L
1,368 SR
Queue Stats
789W - 856L
1,453 Elo+
Party 3
Freya
Freya
CheeffDAnny
Freya
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 161L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
FORSEP
Danzaburou
Level 126
God Stats
3W - 1L
1,622 SR
Queue Stats
224W - 237L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
Omega_X_Ultra
Baron Samedi
Level 127
God Stats
2W - 3L
1,483 SR
Queue Stats
202W - 255L
1,392 Elo+
Party 3
Lancelot
Lancelot
VigilantSole
Lancelot
Level 128
God Stats
1W - 0L
1,581 SR
Queue Stats
83W - 72L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 5
10,494
552
15,428
18,095
9,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
AX37
Baron Samedi
20
2 / 6 / 10
11,404
600
19,684
25,111
21,909
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 8 / 11
12,784
673
21,836
33,854
47,300
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
SaltyLilGoddess
Sun Wukong
17
3 / 7 / 6
11,203
590
13,773
24,346
17,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 7 / 11
11,492
605
14,862
20,138
9,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BROGUY1093
Kukulkan
20
6 / 3 / 16
13,125
691
27,277
17,906
9,765
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 17
11,829
623
15,076
25,515
14,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
FORSEP
Danzaburou
19
3 / 4 / 20
12,447
655
23,673
19,567
11,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Omega_X_Ultra
Baron Samedi
20
13 / 1 / 18
15,088
794
27,673
18,439
17,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
VigilantSole
Lancelot
19
5 / 7 / 21
12,283
646
18,587
27,258
31,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
19
Kills
32
32
Deaths
21
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
5
1.63
L
Baron Samedi
AX37
Baron Samedi
2
6
10
1.17
W
Kukulkan
BROGUY1093
Kukulkan
6
3
16
4.67
W
5
6
17
2.25
W
Danzaburou
FORSEP
Danzaburou
3
4
20
3.25
W
Baron Samedi
Omega_X_Ultra
Baron Samedi
13
1
18
22
L
7
8
11
1.56
L
Sun Wukong
SaltyLilGoddess
Sun Wukong
3
7
6
0.86
W
Lancelot
VigilantSole
Lancelot
5
7
21
2.21
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,583
Damage
112,286
121,544
Taken
108,685
105,401
Mitigated
84,197
49,014
Healing
56,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,428
7,384
1,223
6,826
18,095
9,423
0
10,972
7,123
0
25,245
L
Baron Samedi
AX37
Baron Samedi
19,684
762
8,140
8,409
25,111
21,909
0
18,315
6,796
40,785
0
W
Kukulkan
BROGUY1093
Kukulkan
27,277
1,335
3,336
5,498
17,906
9,765
1,039
10,221
7,685
55,822
0
W
15,076
5,406
3,676
8,044
25,515
14,061
838
15,218
10,297
27,493
0
W
Danzaburou
FORSEP
Danzaburou
23,673
11,040
1,508
4,751
19,567
11,162
6,398
11,752
7,815
0
57,353
W
Baron Samedi
Omega_X_Ultra
Baron Samedi
27,673
535
12,240
10,867
18,439
17,820
487
10,334
8,105
52,762
0
L
21,836
434
4,088
5,304
33,854
47,300
0
17,179
16,675
39,482
0
L
Sun Wukong
SaltyLilGoddess
Sun Wukong
13,773
762
1,612
6,840
24,346
17,256
0
11,071
13,275
57
27,944
W
Lancelot
VigilantSole
Lancelot
18,587
2,444
3,742
2,632
27,258
31,389
207
8,914
18,137
0
24,749
L
14,862
4,588
827
5,745
20,138
9,513
86
12,489
7,649
30,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
64,772
172
Minions Killed
207
0
Camps Cleared
0
1,439,444
Distance Traveled
1,769,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,494
552
37
2
0
266,331
0
L
Baron Samedi
11,404
600
34
2
0
309,058
0
W
Kukulkan
13,125
691
65
3
0
379,602
1
W
Freya
11,829
623
23
1
0
318,956
0
W
Danzaburou
12,447
655
74
4
0
298,789
0
W
Baron Samedi
15,088
794
37
2
0
381,327
2
L
Cthulhu
12,784
673
45
2
0
331,428
0
L
Sun Wukong
11,203
590
23
1
0
242,021
0
W
Lancelot
12,283
646
8
0
0
390,545
0
L
Sol
11,492
605
33
2
0
290,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role