Player Matchup

Gilgamesh
Gilgamesh
CapsuleOrc6590
Gilgamesh
Level 101
God Stats
2W - 5L
1,524 SR
Queue Stats
20W - 20L
1,443 Elo+
Party 2
Ymir
Ymir
FrowardShip9302
Ymir
Level 30
God Stats
2W - 4L
1,396 SR
Queue Stats
11W - 13L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeoGabJ
Tsukuyomi
Level 118
God Stats
29W - 20L
1,723 SR
Queue Stats
85W - 76L
1,509 Elo+
Solo
Team Averages
Level 83
1,548 SR
1,449 Elo+

VS

Team Averages
Level 115
1,400 SR
1,405 Elo+
Merlin
Merlin
Bu1ge
Merlin
Level 144
God Stats
17W - 16L
1,400 SR
Queue Stats
163W - 196L
1,460 Elo+
Solo
Achilles
Achilles
JacerEraser
Achilles
Level 103
God Stats
6W - 7L
1,408 SR
Queue Stats
40W - 53L
1,322 Elo+
Party 1
Kuzenbo
Kuzenbo
apex eleraph
Kuzenbo
Level 99
God Stats
1W - 1L
1,393 SR
Queue Stats
24W - 30L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapsuleOrc6590
Gilgamesh
13
3 / 3 / 1
9,345
668
11,303
15,484
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 4
9,498
678
6,361
10,683
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
LeoGabJ
Tsukuyomi
12
1 / 6 / 3
8,435
603
10,266
13,781
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bu1ge
Merlin
16
6 / 3 / 3
10,115
723
18,383
7,039
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JacerEraser
Achilles
15
4 / 2 / 5
9,577
684
8,877
11,695
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
apex eleraph
Kuzenbo
14
0 / 0 / 10
9,857
704
6,178
18,959
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bu1ge
Merlin
6
3
3
2.5
L
Gilgamesh
CapsuleOrc6590
Gilgamesh
3
3
1
1.17
L
1
1
4
3
W
Achilles
JacerEraser
Achilles
4
2
5
3.25
L
Tsukuyomi
LeoGabJ
Tsukuyomi
1
6
3
0.42
W
Kuzenbo
apex eleraph
Kuzenbo
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
33,438
39,948
Taken
37,693
32,103
Mitigated
37,056
3,131
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bu1ge
Merlin
18,383
721
0
250
7,039
3,134
367
298
6,668
60,586
0
L
Gilgamesh
CapsuleOrc6590
Gilgamesh
11,303
4,506
0
1,457
15,484
15,738
0
8,872
6,612
0
28,664
L
6,361
1,123
0
1,461
10,683
10,595
0
6,427
4,256
23,881
0
W
Achilles
JacerEraser
Achilles
8,877
3,606
629
1,119
11,695
11,459
65
2,486
8,782
0
22,135
L
Tsukuyomi
LeoGabJ
Tsukuyomi
10,266
1,651
0
213
13,781
5,770
0
9,562
4,219
0
34,561
W
Kuzenbo
apex eleraph
Kuzenbo
6,178
2,115
260
7,085
18,959
22,463
362
3,949
14,316
10,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,278
Gold Earned
29,549
133
Minions Killed
142
4
Camps Cleared
8
725,512
Distance Traveled
757,304
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,115
723
107
8
4
237,975
1
L
Gilgamesh
9,345
668
40
3
1
244,982
2
L
Ymir
9,498
678
36
3
0
248,460
2
W
Achilles
9,577
684
23
2
4
263,978
4
L
Tsukuyomi
8,435
603
57
4
3
232,070
1
W
Kuzenbo
9,857
704
12
1
0
255,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role